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[W.I.P] K1 USM


Marius Fett

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Doesn't matter to much to me. You're free to do with it as you please, just no sick stuff... :xp:

 

*hides playdough*

 

Rosey and the other hilt are in the game now !

 

ScreenROs.jpg

 

ScreenTorm.jpg

 

Dang, that Kath Hound is amazing...

 

Oh, and the saber hilts are alright, too.

 

No, I'm just... kidding... DingDong... *Drools over Kath Hound*

 

What module is that, by the way? Is it some trippy mod I've never heard of?

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@Modest Mouse

 

Bastila never struck me as someone who would have a complicated/fussy saber.

 

There are loads of complicated ones to come! :D

 

@Danyael

 

Nope, it's replacing her double-saber. She doesn't look right with it to me.

 

There will be doublesabers in the mod though. :)

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That would be the Yavin 4 mod unless i'm very much mistaken!

 

I mean, it's not like there are other Dantooine skins like that around!

 

Right Q? :xp:

 

*Ahem* New renders, of Bastilas saber this time:

 

BASTILLAUNTEXTURED.jpg

BASTILLAUNTEXTURED2.jpg

 

Opinions?

 

-DDD

Good god, how many sides does that cylinder have?? You really don't need more than 8-10! You're just stressing weaker computers for 'detail' that won't be seen. Let the automatic smoothing do the work for you.
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It's umm... Not a cylinder. :xp: Tis an NGon with chamfers.

 

Anyway, weren't you the one saying to use more detail earlier in the thread? :p

 

Btw, here are some textured renders of that Bastila hilt:

 

BASTILATEXTURED1.jpg

BASTILATEXTURED2.jpg

 

I've tried to put more detail into the texture, hopefully I succeeded.

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It's umm... Not a cylinder. :xp: Tis an NGon with chamfers.

 

Anyway, weren't you the one saying to use more detail earlier in the thread? :p

 

 

Euhm, DDD, she's talking about Smoothing groups.

 

Its kind of an effect that "fakes" many sides on cylinder, to but it blunt, you could make a Cube look like a Ball/Sphere with those.

 

Just look down at the bottom of the Editable Poly/mesh modifier.

You'll see a part with lots of number buttons.

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