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Why Force Unleashed is not for PC


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I'll get back on my previous statement.

 

I've bought a new computer at the beginning of this year. Some specs (X-Fire Sca):

Processor:

AMD Athlon 64 X2 Dual Core Processor 4600+, MMX, 3DNow (2 CPUs), ~2.6GHz

Memory:

2048MB RAM

Hard Drive:

250 GB Total

Video Card:

NVIDIA GeForce 8600 GT

 

I just took the Assassin's Creed Test...(to check if my comp's able to handle it) and I was flabbergasted. It ran very bad. I know the 8600 is a crappy video card (which was completely ignored by the videogame creator who embraced the 8800 and left us 'first gen Vista cards' owners to cry).

 

Too be honest about this...I don't feel I want to buy another 600 euro video card for Assassin's Creed. And although TFU is no Crysis, it's far more cmparible with Assassin's Creed. And remember, I bought my system THIS year....it sucks :(

 

There is (for me) some reason behind LA's statement now.

 

 

1) Once the game is out its requirement would not raise, this is not World of Grindcraft or other MMO.

2) TFU have low-end version like PS2. And you should seriously think of becoming an hero if your newer computer is less capable than such a "next-gen"(anyone call it that nowadays should have his balls removed and made into sausages) console.

 

So, its not a capacity problem. Plus, you should buy a better video card, really.

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Well I don't mind as much just because I have access to a console and think gameplay would be better on there. But one thing I'd like to ask the PC-only gamers is would you be satisfied with the PS2 version being brought to the PC instead of the high-end version? Not trying to prove anything, I'm just curious.

 

Well, this already is what is happening most of the time.. For some odd reason, most of the developers/editors feel like we, PC gamers, deserve the PS2 version. I can't honestly figure it out.

It wouldn't have been surprising if we had the PS2/Wii version :lol:

 

You people are saying those things based on assumptions. I'm content enough to assume that the people who actually make the games know what they're talking about.

 

Do you want something that is not an assumption ? A vast array of PCs ( a majority actually ) are way more powerful than the PS2 and the Wii. Yet, we don't get a PC version because it'd supposedly require a 4000$ PC, which would then be even more powerful than the PS3. But, the PS2 and Wii versions are somehow possible. I fail to see logic.

See, that's not an assumption, those are facts, and their excuse is a poor attempt at fooling us. There are obvious other reasons for it, lack of time, lack of investement, lack of interrest, whatever you want.

 

I tend not to believe developers all the time, and that's a good idea most of the time.

See, GTA IV had unbelievable issues as to how to make it run on the X360 or the PS3, yet they are still somehow able to port it onto the PC. How wierd is that ? The only excuse for this is they don't think the base market on PC would be good enough, and it just amazes me when I see such interviews filled with sheer hypocrisy.

 

Ztalker: About Assassin's Creed, something is wrong, it shouldn't be running THAT choppily. Try checking your drivers or look for some kind of conflict, it should run pretty ok with decent settings.

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Well I think when talking about needing a high-end PC to run TFU, they would have been referring to porting the Xbox 360 version, which probably would require an above average but not $4000 PC.

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I agree. My guess is that LucasArts believed they had two choices: Port the Xbox 360 version to PC or develop and optimize a PC version of TFU.

 

If they did a fairly straightforward port of the Xbox 360 version of TFU then it would require a high-end PC to run, probably a quad core running at least 2.4 GHz, at least 1 GB RAM, and a 512 MB graphics card. I think they felt a straightforward port would limit the number of PC players who could buy the game and they decided not to go that route.

 

Developing and optimizing a PC version of TFU would have required more development cost and expense. Though such an effort would allow the game to be played on more PC's I don't think LucasArts felt they would sell enough copies of the PC version to recoup their development costs.

 

Thus the rationale I believe was behind the decision to not make a PC version of TFU. Not that I agree with it or anything but I think that was the logic behind LucasArts' decision.

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Bah, bull****. The PS2 version can't look so good either, and the Wii version isnt so good looking either but that still counts as the same game

 

I agree, but I have a Wii and an Xbox 360. Certain games on the PS2 can have Xbox 360 level graphics, and I've seen it. Rock Band looks almost the same on the 360 and PS2. Whereas GH3 can barely get the drummers animations right. The PS2 and Wii are getting bad reputations because the devs made the graphics. SSBB and Super Mario Galaxy look just as good as Halo 3.

 

And btw, wtf My computer costed around $2000 (A little less, and that was a year ago) and i can play Crysis on highest with that one. I really don't think you need double the amount to be able to play Force Unleashed

 

I heard NASA just played Crysis at the highest level with thier orbital supercomputers for five minutes before crashing. :xp:

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Well, it's not really fair to take the old xbox360 game and make a comparison with the new PS2 games. The new 360 game is pushing the xbox to the limit, the old games don't. It would be like making a comparison between Crysis and Farcry in my opinion. But i get your point

 

And see how good a computer can get with 2000$ well spent money ^^ But i can admit, i don't have antialasing (sp?) on max, and thats nearly the only thing thats not maxed. Im not home so i can look at the settings

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I don't bitch about it aint comming to PC, but there still no good reason why it wont come to PC.
There is for Lucasarts, and developers in general: The market is just too small to justify the cost of making a PC version. If it was, they'd do it.
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There IS no good excuse.

 

Im sure they think they have a good reason, but considering the TOTAL BS excuse they gave us I don't think it is a reasonable one. It probably has something to do with a backroom deals making them money and making the game a crappy experience for us.

 

The PC market is MORE than large enough to justify the porting of the game to PC, especially when it come to Star Wars fans. What gets me is that if it was a market/pirate issue.. why not say it? Why give this $4000 PC resoning which is just PLAIN WRONG. The technical excuse is just a load of crap.

 

It obvious they are developing the game as quickly as possible just to make a buck. And I am all for capitalism and making a buck... but HELL man, this is Start Wars, give us something.

 

Personally I am tired of it and I for sure will no longer be buying it. Between this and the fact that game will have different content on different consoles... the enchantment is completely lost for me. I have not bought a LA game in a while becuase of it and I guess I can still do without. I am not about to drive myself crazy with this Console Vs. Console Vs. PC war BS

 

Check out the rant here: Force Uleashed POLL

 

Vote if you care.

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I'd prefer a PC version too, but it's not terribly disappointing to me. I mean, the game/story is still available on console... what's the big deal?

 

I am disappointed with the "different versions on different consoles" decision, but I guess the strategy will work on me since I'll just buy it for 2 different consoles (Wii and 360 or PS3).

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i just don't get why people are so anti-console...what's wrong with having a good gaming computer AND consoles? that's what i do, and because of that, i can have basically any game i want in whatever flavor, and it doesn't cost a lot of money either (except for the PC T_T).

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DM, do you really think they'd do that? (put out the ps2 version for PC) I mean I wouldn't be shocked if they did, but I can't see them slapping the PC gamers in the face like that.

 

Prime posted:

 

"There is for Lucasarts, and developers in general: The market is just too small to justify the cost of making a PC version. If it was, they'd do it."

 

Or maybe they're scared of getting shown up by the MOD's that the community comes up with?

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Prime posted:

 

"There is for Lucasarts, and developers in general: The market is just too small to justify the cost of making a PC version. If it was, they'd do it."

 

Or maybe they're scared of getting shown up by the MOD's that the community comes up with?

LOL, I don't think so. :D
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Or maybe they're scared of getting shown up by the MOD's that the community comes up with?

lolz, that made me chuckle, thanks :)

 

I don't mind it not coming out for the PC, since my rig sucks atm anyways, and I've vowed not to buy any more games since I tried to play NWN2 and it looked smurfin' ugly and had a terrible framerate @ 1024x768

 

The controls will probably be more suitable for console use anyways...Unless you've got a crosshair control system like in JK, but I don't think so (haven't seen the game in action yet, dunno if there's any footage of it at all actually)

 

I've got a PS2 and will probably get a Wii soon, even though I wouldn't mind seeing DMM or Euphoria in action, it wouldn't really bother me that much...

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  • 5 weeks later...

Pity...

 

I mean yeah, doing it for consoles they really only have to test a handful of systems, whereas with the PC they have to test a lot more to account for the diversity of hardware. But then they have this thing called "patches" (I never thought I'd see the day when console games are even getting patched), meaning (sad to say) we PC gamers are used to games being "Half broken" out of the box... so long as they get patched up within a month or two and the game shows enough potential to make us willing to wait.

 

Still, it's a shame... I think it's probably, as others have speculated, backroom deals and maximizing profit for the least amount of work.

 

In a day and age when they can release Doom3 on the consoles and it looks worse than on the PC (and at the time, who had the hardware to run D3 smoothly at max settings on the PC when it first came out?)... and a niche franchise like Highlander can get a game on all the systems (including PC).... that's just bogus.

 

The whole "the physics are just too intense!" excuse didn't fly with me when Obi-Wan was canceled on the PC...

 

And making people buy a $20 gamepad isn't really a big deal either (considering they'll spend more than that on ram and video cards just to get the most out of their PC games).

 

I almost bought their excuses for TFU being console-only until I heard about the PS2 and DS versions...

 

I guess this is just one more LA game I won't be playing except for 5 mins in the store (probably not even that because there's always a line of kids on those things).

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