Darth Payne Posted October 13, 2009 Share Posted October 13, 2009 Oh, wow. I can't believe i forgott about this mod. This has to be the best news i've had in the last 2 weeks. Link to comment Share on other sites More sharing options...
Quanon Posted October 13, 2009 Share Posted October 13, 2009 Wow, this is looking dang dingely nice Great update SA! Can't wait till release. Link to comment Share on other sites More sharing options...
darth-me Posted October 13, 2009 Share Posted October 13, 2009 Bloody Hell... Really good work here mate, this was one of the mods I was postponing my next playthrough for, but I'd pretty much given up on it. Looking through it all, there's very little I won't use, and an awful lot of character reskins I regularly use are going out the window. Can't wait for this (but I know I'll have to ) Link to comment Share on other sites More sharing options...
SpaceAlex Posted October 13, 2009 Author Share Posted October 13, 2009 Thanks, everyone. Your words are most pleasing; if I were frozen, I'd surely melt (no sarcasm intended). Seriously, your comments are very much appreciated. I'll have to really look them over, 'cause you're right: I didn't spot anything out of the ordinary at first glance (besides some colour changes). Although, I don't doubt that you've tweaked them with great care & skill Well, the class 7 armor reskins really are just recolors (hey, sometimes a different color can make wonders ). And that's mostly because I couldn't find anything *wrong* with them, and I never change things that I feel don't need changing. The class 4 (I shamelessly copied a part from your Sith armor to the Light Exoskeleton; I wonder if you can tell which one ) and class 6 are definitely more than that, though. For example, you will notice that I removed the ugly side lines from the arms and legs that Bioware saw fit to put on every armor. Still, I mostly concentrated on the heavy armors because I always felt they needed something more to look "cool". Also, someone had to fix those ugly boots. Wow, this is looking dang dingely nice Nothing compared to your masterful models, but it's worthy enough for the eyes to see. Link to comment Share on other sites More sharing options...
FaZzZa99 Posted October 14, 2009 Share Posted October 14, 2009 Finally took the time to look over all the images on page 1, and i must say, i jizzed in my pants, though personally i prefer the classic malak look, though the fact that all you have done looks amazing goes without saying Link to comment Share on other sites More sharing options...
HdVaderII Posted October 14, 2009 Share Posted October 14, 2009 From the screens you have on the first page, all I have to say is. Amazing! Link to comment Share on other sites More sharing options...
Rinku Posted October 14, 2009 Share Posted October 14, 2009 Very nice the screenies on the first page blew my mind! (now anyone who reads this post your mind is "preblown" [big Bang theory reference] ) Link to comment Share on other sites More sharing options...
redrob41 Posted October 16, 2009 Share Posted October 16, 2009 Belaya (head model altered by redrob41) (UPDATED!): Show spoiler (hidden content - requires Javascript to show) Hey, I know you've just updated this again, but I was thinking about the scar... what if she only has a scar when she's DS? I think that it would suggest that she got in a fight after going bad, and that's where she got the scar (especially if it looked "fresh"). Anyway, just an idea. Everything is looking great Link to comment Share on other sites More sharing options...
SpaceAlex Posted October 17, 2009 Author Share Posted October 17, 2009 Hey, I know you've just updated this again, but I was thinking about the scar... what if she only has a scar when she's DS? I think that it would suggest that she got in a fight after going bad, and that's where she got the scar (especially if it looked "fresh"). Anyway, just an idea. Everything is looking great Yeah, that makes sense. I guess she could also have gotten it while training to become a Jedi, but that would make her life story seem less dramatic. So I will probably do it your way. Link to comment Share on other sites More sharing options...
Crustmonger Posted October 17, 2009 Share Posted October 17, 2009 Wow, thoses screens look beautiful! Especially Belaya and Kashyyk and your generic humans. Link to comment Share on other sites More sharing options...
Marius Fett Posted October 17, 2009 Share Posted October 17, 2009 I can see myself using that Belaya head as my PC. Great job. Link to comment Share on other sites More sharing options...
Canderis Posted October 17, 2009 Share Posted October 17, 2009 I can see myself using that Belaya head as my PC. Great job. Was thinking the same thing Great job SA! Link to comment Share on other sites More sharing options...
SpaceAlex Posted October 20, 2009 Author Share Posted October 20, 2009 Meh, while placing and editing NPC's on Manaan, I discovered that there are many Echani Mercenaries with "normal" looking hair and eyes on the planet. For this reason, I had to go back to the drawing board and make a few Echani heads. You can see them here if you want: Humans: 12 more generic heads (UPDATED!): Show spoiler (hidden content - requires Javascript to show) Honestly, I can't believe my "luck". If this continues, I may never finish this thing. Link to comment Share on other sites More sharing options...
HdVaderII Posted October 20, 2009 Share Posted October 20, 2009 Wow! Those look really nice! You just keep coming out with more quality work, don't you! Link to comment Share on other sites More sharing options...
Quanon Posted October 20, 2009 Share Posted October 20, 2009 Awesome! Do that triple: awesome, awesome, AWESOOOOOOOOMMMMEE! Very nice work as always SpaceAlex, though do please release this baby someday Link to comment Share on other sites More sharing options...
Lord of Hunger Posted October 21, 2009 Share Posted October 21, 2009 Ditto on what Quanon said. This is as awesome as hell and every little bit more is makes KOTOR endlessly more amazing. However, a release is also cool. Link to comment Share on other sites More sharing options...
redrob41 Posted October 21, 2009 Share Posted October 21, 2009 Meh, while placing and editing NPC's on Manaan, I discovered that there are many Echani Mercenaries with "normal" looking hair and eyes on the planet. For this reason, I had to go back to the drawing board and make a few Echani heads. Yeah, I saw those guys too. I even made an Echani mod to try and fix it. If you want to use 'em SA, go ahead. I like the look of yours, especially the females. Nice touch with the eyebrows. 'Though, the eyes of the second male Echani have a bit of trouble with the mirrored seam in the middle. Honestly, I can't believe my "luck". If this continues, I may never finish this thing. You'll get there eventually. And when you do, it'll be the best it can be, simply because you're so meticulous . Keep it up Link to comment Share on other sites More sharing options...
Rinku Posted October 21, 2009 Share Posted October 21, 2009 O_O Those are amazing^1000000000 . Love the heads they look very cool, keep it up Link to comment Share on other sites More sharing options...
Marius Fett Posted October 21, 2009 Share Posted October 21, 2009 The beard on the third male from the left looks a little too perfectly shaped, which is a little unnatural to look at. Aside from that, great work as always. ^_^ Link to comment Share on other sites More sharing options...
SpaceAlex Posted October 22, 2009 Author Share Posted October 22, 2009 Thanks for taking the time to comment, guys. I know it's not much, but it keeps us (modders) going. Yeah, I saw those guys too. I even made an Echani mod to try and fix it. If you want to use 'em SA, go ahead. Thanks! I've forgotten about those. Ah well, you can never have too many... especially in a clone infested game like KOTOR. 'Though, the eyes of the second male Echani have a bit of trouble with the mirrored seam in the middle. Quite right - I'll have to fix that. The beard on the third male from the left looks a little too perfectly shaped, which is a little unnatural to look at. Ah, that one. You know, I actually spent a lot of time trying to get it to look that way. But now I see it would be better if I made it a bit less "perfect"." Link to comment Share on other sites More sharing options...
Christos K Posted October 23, 2009 Share Posted October 23, 2009 Take your time SpaceAlex. The work you have done is amazing. No matter which year you release this mod in you are GOING to get the Mod of Year award. Link to comment Share on other sites More sharing options...
DarthKalrend Posted October 25, 2009 Share Posted October 25, 2009 This is turning out to be one great work of art. I can't wait to see what you do to Mission in terms of looks. Keep up the good work. Link to comment Share on other sites More sharing options...
SpaceAlex Posted November 1, 2009 Author Share Posted November 1, 2009 Err, here's something new: Dantooine: Council, Courtyard (UPDATED!): Show spoiler (hidden content - requires Javascript to show) Mannan: Atho City (UPDATED!): Show spoiler (hidden content - requires Javascript to show) Yeah, not much (I'm a busy man, you know ), though I did manage to restore quite a bit of content (some new Bastila lines and an Echani Mercenary who has about as much lines of dialog as the other two mercenaries [Mandalorian and Iridonian]). I also finally forced the Republic to recruit some females. A very important change, IMO. Additionally, I moved some NPC's to different positions, so that they don't look so out of place anymore. I mean, take Hulas for example: the guy refuses to discuss things in front of your party members, but he apparently trusts that small band of Republic soldiers standing right in front of him so much that he is willing to discuss the clan's greatest secrets with them. So, overall, I think this is a worthy update. Link to comment Share on other sites More sharing options...
Sith Holocron Posted November 1, 2009 Share Posted November 1, 2009 SpaceAlex, do you forsee any compatibility issues with either Brotherhood of Shadow: Solomon's Revenge or Recruitable Kay now that you've changed some of the dialogue options for some of the party NPCs? If I recall correctly, you also made corrections that restores the conversation Juhani has with Canderous, right? Link to comment Share on other sites More sharing options...
Quanon Posted November 1, 2009 Share Posted November 1, 2009 Man, that looks epic! Can't say much more, then what I said before: AWESOME! Really looking forward to all these small extras Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.