Jump to content

Home

Complete Forgivness?


Nickelstein

Have you forgiven them?  

31 members have voted

  1. 1. Have you forgiven them?

    • Yes I've forgiven LucasArts
      10
    • No I still hate their guts
      4
    • Not so sure
      17


Recommended Posts

I'm undecided on whether remaking more of their old games would make LucasArts go up or down in my estimation. While SOMI:SE is a great gesture to get new fans interested and a clear sign that LucasArts have started to care about their past again, I can't help but feel that it should be a one-off. Remaking the rest of their back catalogue (or even just one more game, in the form of MI2) would seem... well, cheap and lazy.

 

Re-releases like the ones we've seen on Steam are always welcome though!

Link to comment
Share on other sites

I'm undecided on whether remaking more of their old games would make LucasArts go up or down in my estimation. While SOMI:SE is a great gesture to get new fans interested and a clear sign that LucasArts have started to care about their past again, I can't help but feel that it should be a one-off. Remaking the rest of their back catalogue (or even just one more game, in the form of MI2) would seem... well, cheap and lazy.

 

Re-releases like the ones we've seen on Steam are always welcome though!

 

Don't get me wrong, while I love the Mario Advance remakes, Nintendo has brought a lot of criticism upon themselves through remake after remake. It seems these days, not only with games, but movies and CDs, that the market has been flooded with remakes, remasters, director's cuts, and whatever else just to make people rebuy basically the same thing. And I fall for it every time, because while I wish they weren't released, I like completist type versions of things.

 

I would enjoy remakes of all the games that lack voice, but yeah, it is pretty cheap and lazy to constantly do so, and I don't look forward to new art at all really. I get the feeling with the SE of MI, the artists felt like maybe they had to be true to the rest of the series as well as fix some things they perceived as broken at the same time, all the while not even being that skilled themselves. And the longtime fans of course aren't going to feel the same as the team about new art direction choices. Extreme analogy: It's like, you don't want your girlfriend or wife to completely change how they look through plastic surgery 2 decades later, because even though she's rough around the edges, she's isn't exactly the same person you fell in love with before. But hey, this is a George Lucas company right?

 

If they farm out new adventures in their series to another company with their former designers, that would be great. Maybe pay Hothead to make another Maniac Mansion game? Double Fine could do a Full Throttle followup... Telltale can... keep doing what they are doing...

Link to comment
Share on other sites

i'd like to see a new indiana jones adventure game! or an Emperor's Tomb type with adventure elements... with KOTOR type environments, except in Indy locations..

 

then ill forgive! :)

The environment in KotOR was pretty much it's weakest point. The story was wat was really good.

Link to comment
Share on other sites

I'm undecided on whether remaking more of their old games would make LucasArts go up or down in my estimation. While SOMI:SE is a great gesture to get new fans interested and a clear sign that LucasArts have started to care about their past again, I can't help but feel that it should be a one-off. Remaking the rest of their back catalogue (or even just one more game, in the form of MI2) would seem... well, cheap and lazy.

 

Re-releases like the ones we've seen on Steam are always welcome though!

 

Oh if they redo there old adventrue games than I Will give them total forgivness. But I think they should leave it all to telltale and focus on Indiana Jones. You know a NEW Indiana Jones adventure game. THATS what lucas arts should do. And they shouldnt just redo it like SOMI:SE ( Even though thats pretty aewsome) they need a new one. The perfect Indiana Jones game.:thmbup1:

Link to comment
Share on other sites

I sort of agree with Huz. Monkey Island 2 should definitely be remade - that would make all five games with Dom! And I wouldn't say no to a proper Loom remake, as the CD talkie one is rather cut down.

 

After that though, I'd rather new stuff and straight easy-to-get re-releases on Steam and consoles.

Link to comment
Share on other sites

No! The only thing I don´t like is that you (the player) don´t really talk!

That didn't bother me that much.

 

But really, the environments of KotOR are nice, but rather straight forward and linear. Not enough freedom.

The Gothic RPG series really have good level design, aspecially Gothic 2, every corner is filled with something interesting, secrets everywhere waiting to be discovered. While it's still limited, the barriers are set up in a natural way. For example when you're still low level, the forest is simply way to dangerous to enter, while there's not an actual barrier. You could try to enter it, but there would be a large chance you'll die horribly, chased by all sorts of monsters.

 

In KotOR it's pretty much just walking from hotspot to hotspot killing enemies along the way. And the barrriers are eally obvious.

Link to comment
Share on other sites

Well, they are showing interest in their fans and back catalogue again.

That's a plus.

I just don't hope that they're going to remake all the old adventure games.

 

It's true what Syntheticgerbil said. They shouldn't really touch the art.

I'd love it if they'll just voice their non-talkie adventure games.

All 5 Monkey Island games with Dom would really kick ass!

I just don't want a second rate art team screwing with the graphics.

I love those old pixels, and I've got the feeling that no HD Graphics can compete with them.

While they may not look pretty by todays standards, they give so much character to the game, and the stuff you don't see, you automatically envision in your mind.

That's also why now new art team can do justice to the old sprites, because everyone has their own opinions about how they should look.

 

I hope Lucasarts are going to recruit a great new creative team, and start some new IP's.

I wouldn't like them to make a new Full Throttle or Grim Fandango anymore either.

Just some new creative IP's to make Adventure Games great again!

That's also something I'd like to see Telltale do by the way.

Link to comment
Share on other sites

The problem is in the Sam and Max universe there aren't really supposed to be any other anthropomorphic animals in place of where an actual human should be, leaving Sam and Max to stand alone, as some weird rabbit and dog freelance police team.
I'd like to differ. What they made at Telltale was just great. Let's count regular animals vs. talking ones with human behavior:

 

Regular animals:

- Bessie, a cow

- Max' termites

- Flies in Stinky's

- Sharks in several places

 

Talking:

- Rats: Jimmy Two-Teeth, his family, and the audience in hell. Blackmailing, leading a casino, doing a boxing career: nothing rats usually do.

- Mr Featherly, a chicken. A television actor.

- The Bug and his family.

- And there are molemen.

- And 2 cats in Hit the Road. One of them is a messenger, the other probably a bum.

- Also in Hit the Road, stuffed animals start talking at Bumpus Ville in the scene with the edutainment-sign.

 

And there is Mr Spatula. Hard to tell. He appears to be a normal goldfish and we don't see him doing anything unusual. On the other hand, he is suspected for human behavior, and he ends up in hell probably for a reason.

 

It appears that anthropomorphic animals are quite common in the Sam & Max universe to me.

 

 

Me too was skeptical when they announced Sam & Max: Freelance Police is going to be 3D. I couldn't really imagine that would work since it was based on comic characters. But seeing what they have done at Telltale, I have no doubt that this particular game would had worked just fine as well.

Now, as LucasArts started to sell their adventure games again, maybe they could just release it on Steam, too. There's nothing to loose, right?

Link to comment
Share on other sites

Talking:

- Rats: Jimmy Two-Teeth, his family, and the audience in hell. Blackmailing, leading a casino, doing a boxing career: nothing rats usually do.

- Mr Featherly, a chicken. A television actor.

- The Bug and his family.

- And there are molemen.

- And 2 cats in Hit the Road. One of them is a messenger, the other probably a bum.

- Also in Hit the Road, stuffed animals start talking at Bumpus Ville in the scene with the edutainment-sign.

 

I'm well aware of all of those. None of those animals are playing out exclusively human roles. I've already mentioned the roaches and the rats as sort of an anamoly for the most part as well. Besides when they are on the moon though, roaches and rats don't play out gargantuan human roles as a yellow police cat would.

 

Most you listed exist for pure absurdity. Stuffed heads on the wall are hallucinogenic for the most part, and it's not like they are fulfilling human roles either way. Molemen aren't traditional talking animals, they are sapien-like oddities, just as the bigfoot, which you did not count. Also the cat with the eye patch did not talk, so he wasn't really playing out any kind of role other than a stray cat... with an eye patch. It's not like animals don't talk in Sam and Max, it just seems to depend on when it is funny, as even the squids in the On the Road comic that save the manatees from their pirate lovers give out a few one-liners. The Squids are not playing politicians, road workers, or teachers though, they are just squids... from the sea. Mack Salmon is a fish with a man's body, but he is more like a Dick Tracy bad guy. It's not as if his thugs are big walking talking fish, they are just mean looking jerk guys.

 

There is nothing as strong as a casual police cat in any incarnation of Sam and Max so far, and there probably won't be ever again (I'm hoping). It's not really a point you can just "differ" on, because Sam and Max does follow a set of rules, although sometimes they bend and get hazy, there are lines drawn. Sam and Max is not Rocko's Modern Life, there is a major difference.

 

Believe me, I'm already well informed. To me it maybe sounds like you have never read the comic which does very well on illustrating the premise?

 

Nah, not gonna happen. It's not complete, plus they'd have to get over the rights issues with Steve Purcell.

 

I've never read the agreement, but I would bet LucasArts is allowed to rerelease Hit the Road whenever they want, whether Steve Purcell (or Telltale) says it's okay or not. I would guess, although I'm not positive, that they would need to have the license to make any new Sam and Max games, but that Hit the Road is exclusively their property as a finished game with or without the license.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...