The Tingler Posted May 17, 2010 Share Posted May 17, 2010 they would be wasting their time. if nothing else i am helping lucasarts by reinvigorating the fans to want to play the old games and therefore spending money on the new games. besides its not like they are loosing any money by me making this. they have made all the money there is to be made on CMI. they don't even sell CMI anymore. i could understand them suing me or telling me to stop if i was selling this. but i'm not. its just for fun. Unfortunately it's not up to you. It's up to them. It's inevitable that COMI will be on Steam, perhaps this summer alongside MI2:SE. At that point you will be shut down fast, depending on how much sway the marketing and law guys have at LucasArts - and without a president, that's quite a lot. Hell, they shut down their own games last two times they lost a president, they won't hesitate to send you a Cease & Desist. On a more positive note, leave out the voices. We want old-skool, and that means text-only. We already know what Guybrush sounds like, now we want to see what MI3 would've been like before the CD-ROM was invented. Besides, the further you get away from the official CMI the more chance LucasArts won't stop you. You rip the voices directly from their game and they'll take offense. Link to comment Share on other sites More sharing options...
Jackpumpkinhead Posted May 18, 2010 Author Share Posted May 18, 2010 Unfortunately it's not up to you. It's up to them. It's inevitable that COMI will be on Steam, perhaps this summer alongside MI2:SE. At that point you will be shut down fast, depending on how much sway the marketing and law guys have at LucasArts - and without a president, that's quite a lot. Hell, they shut down their own games last two times they lost a president, they won't hesitate to send you a Cease & Desist. On a more positive note, leave out the voices. We want old-skool, and that means text-only. We already know what Guybrush sounds like, now we want to see what MI3 would've been like before the CD-ROM was invented. Besides, the further you get away from the official CMI the more chance LucasArts won't stop you. You rip the voices directly from their game and they'll take offense. well i guess until then i will have to just have fun if it happens it happens that doesn't mean i can't still work on it for my own enjoyment it just means that i won't be able to share it with you all which is a shame but oh well as far as leaving the voices out, i have decided to go with that i think that is the best route to go also it is a lot more work to add the voices in and if there is anyone willing to start in on the backgrounds for outside the ship and the cannon view that would be great i am currently working on the dialog between Guybrush and "Bloodnose" aka Wally there is so much conversation there it is ridiculous. any way just thought i would update you all:thmbup1: Link to comment Share on other sites More sharing options...
Scabb dude Posted May 18, 2010 Share Posted May 18, 2010 well i guess until then i will have to just have fun if it happens it happens that doesn't mean i can't still work on it for my own enjoyment Yeah! And if there should be some problem, you could always change all the names of the characters and the name of the game. Link to comment Share on other sites More sharing options...
Gabez Posted May 18, 2010 Share Posted May 18, 2010 I hope you will share it with us when you make progress, though! It's extremely unlikely (though not impossible) that LucasArts will send a C&D for a project like this, and you can do whatever you like until that happens (and it probably won't). The recent images look awesome! Link to comment Share on other sites More sharing options...
Jackpumpkinhead Posted May 20, 2010 Author Share Posted May 20, 2010 I hope you will share it with us when you make progress, though! It's extremely unlikely (though not impossible) that LucasArts will send a C&D for a project like this, and you can do whatever you like until that happens (and it probably won't). The recent images look awesome! yeah i'm not that worried about it yet another update! i am 95% finished with the dialog between wally and guybrush once that is finished there are a few extra animations i want to throw in there and then i will be completely finished with this one room i will then be moving on to the outside of the ship and the cannon view but once i finish the dialog and the animations for this room i will be posting an update to the demo i will also be posting the new demo to the ags forums and asking for help so that i can get more of this monster of a game done and at a quicker pace. Link to comment Share on other sites More sharing options...
Scabb dude Posted May 21, 2010 Share Posted May 21, 2010 There's a little bug in the demo: Guybrush seems to walk through the cannon instead of walking around it. Link to comment Share on other sites More sharing options...
Jackpumpkinhead Posted May 25, 2010 Author Share Posted May 25, 2010 There's a little bug in the demo: Guybrush seems to walk through the cannon instead of walking around it. yeah this will be fixed in the next version which by the way is coming along should be done midweek or so. i was out of town this weekend and didnt get to work on it at all Link to comment Share on other sites More sharing options...
Jackpumpkinhead Posted May 26, 2010 Author Share Posted May 26, 2010 *updated* click here for the newest version demo v0.0.0.1 beta 3 http://www.lucasforums.com/showthread.php?t=203368 Link to comment Share on other sites More sharing options...
MusicallyInspired Posted May 27, 2010 Share Posted May 27, 2010 So cool! It's great! I love your animations as well. Excellent work. The only thing is the game seems to hang after I get Wally to "snap out of it". There's still a black space at the bottom as if I'm still in a conversation but there are no dialogue options. Also the verb GUI doesn't come back (obviously) and I can't walk anywhere or do anything after that. Still, it got the point across. I love it. Nice work, man. Looking forward to future demos! Link to comment Share on other sites More sharing options...
Scabb dude Posted May 27, 2010 Share Posted May 27, 2010 It's gonna be a great project! You are doing a wonderful job, I love it! Link to comment Share on other sites More sharing options...
Cyrus7 Posted May 28, 2010 Share Posted May 28, 2010 Will the voices be available in the final version? Link to comment Share on other sites More sharing options...
Scabb dude Posted May 28, 2010 Share Posted May 28, 2010 Will the voices be available in the final version? You should read some previous posts. Link to comment Share on other sites More sharing options...
Cyrus7 Posted May 28, 2010 Share Posted May 28, 2010 I think the voice pack should probably be added as a bonus after the release, for people who prefer it with speech. Link to comment Share on other sites More sharing options...
Jackpumpkinhead Posted May 28, 2010 Author Share Posted May 28, 2010 So cool! It's great! I love your animations as well. Excellent work. The only thing is the game seems to hang after I get Wally to "snap out of it". There's still a black space at the bottom as if I'm still in a conversation but there are no dialogue options. Also the verb GUI doesn't come back (obviously) and I can't walk anywhere or do anything after that. Still, it got the point across. I love it. Nice work, man. Looking forward to future demos! *updated...again i fixed this and added some other new stuff for the most part this first room is done http://www.lucasforums.com/showthread.php?t=203368 have fun guys Link to comment Share on other sites More sharing options...
Aububuh Posted May 29, 2010 Share Posted May 29, 2010 I finally got a chance to play the demo, and I'm very impressed! This is really starting to come along quite nicely. Link to comment Share on other sites More sharing options...
Jackpumpkinhead Posted June 1, 2010 Author Share Posted June 1, 2010 i would be appreciative if someone could make the icons for the different inventory items that you get in the game, in the style i am going for Link to comment Share on other sites More sharing options...
Aububuh Posted June 1, 2010 Share Posted June 1, 2010 i would be appreciative if someone could make the icons for the different inventory items that you get in the game, in the style i am going for I could try; what do you need first? Link to comment Share on other sites More sharing options...
Monkey Mania Posted June 1, 2010 Share Posted June 1, 2010 Obviously the items from the first room. The Cutlass, balloons, hook, and the pole. Link to comment Share on other sites More sharing options...
Aububuh Posted June 2, 2010 Share Posted June 2, 2010 How're these? Link to comment Share on other sites More sharing options...
Jackpumpkinhead Posted June 2, 2010 Author Share Posted June 2, 2010 How're these? Well thanx but this is what i already have and i need them in this size Link to comment Share on other sites More sharing options...
Aububuh Posted June 2, 2010 Share Posted June 2, 2010 Well thanx but this is what i already have and i need them in this size Oh, alright. I'll try again later when I get the chance. Link to comment Share on other sites More sharing options...
fischkopf Posted June 2, 2010 Share Posted June 2, 2010 I just looked at the new demo. It's great I like the ramrod pickup animation. Link to comment Share on other sites More sharing options...
Jenni Posted June 2, 2010 Share Posted June 2, 2010 Here's my attempt at the cutlass and skeleton arm: And just for fun, an Escape from Monkey Island Guybrush in classic style: Link to comment Share on other sites More sharing options...
Jackpumpkinhead Posted June 3, 2010 Author Share Posted June 3, 2010 i like these thanx for the help i am trying to finish up on this room so i can continue the rest of the demo Link to comment Share on other sites More sharing options...
Aububuh Posted June 3, 2010 Share Posted June 3, 2010 Here's my attempt at a Murray talking animation. Hope you like it. Link to comment Share on other sites More sharing options...
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