KMan Posted October 30, 2002 Share Posted October 30, 2002 Edward- since you were working from one texture sheet, did you work at a higher resolution and then scale own afterwards? Just curious. I've been working on some UT2k3 models lately, and so I've been usually working just from 1 texture sheet. I usually start at 2x the size of what I finally scale down to. It gets a bit 'fun' working at 2048x2048.... sometimes. Btw- I really like how the face turned out. Good skin tone. Link to comment Share on other sites More sharing options...
Edward Peretti Posted October 31, 2002 Author Share Posted October 31, 2002 That's definately a good thing to do especially with pc-based games and next gen engines like UT2003. Mara's skin was painted at 1024, but in a way I kinda wished I painted her at double the rez and just scaled down. Though it's alot easier to paint at 1024, there is less detail to consider and I think the rez is adequate enough for the jKO engine. Link to comment Share on other sites More sharing options...
Mex Posted November 2, 2002 Share Posted November 2, 2002 Well, any idea when this model is going to be finished then !? :confused: Link to comment Share on other sites More sharing options...
EmperorJello Posted November 5, 2002 Share Posted November 5, 2002 Soon. He's got it in-game now, and waiting is easy. We've already waited for a long time, and he's just finalizing the model to make it that much better. Link to comment Share on other sites More sharing options...
Mex Posted November 5, 2002 Share Posted November 5, 2002 If you say so, I will be patient Link to comment Share on other sites More sharing options...
Pnut_Man Posted November 6, 2002 Share Posted November 6, 2002 This is gonna be one awesome model..i'll guarentee that Link to comment Share on other sites More sharing options...
Gen_Blade Posted November 11, 2002 Share Posted November 11, 2002 any updates:confused: Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted November 11, 2002 Share Posted November 11, 2002 http://www.geocities.com/mikeman02341/eddjade theres ur update ingame shots Link to comment Share on other sites More sharing options...
mariners2001 Posted November 12, 2002 Share Posted November 12, 2002 oh, by the way Ed, you may have already got my mail but when she is in her idle medium stance position her arm goes directly through her chest. that may be a problem. i also sent you an npc mod for mara. it looks great in-game and the bot is very challenging! Link to comment Share on other sites More sharing options...
mariners2001 Posted November 13, 2002 Share Posted November 13, 2002 well...it seems to me that mara is looking very nice and close to perfect. here's a treat for all of you still waiting. Enjoy! NOTE: In order to view the screens you must right click on the link and select "copy shortcut" and paste that into your browser. Sorry. I didn't know Brinkster was like that... IN-GAME SCREENS: 1*Up-Close of Mara 2*Another close up of Mara 3*Mara's personal saber hilt (very nice) 4*Behind view of Mara 5*Action screen of Mara from front ERRORS IN MODEL: 1*Mara's doing overhead swing in heavy stance. Notice her arms are freaking out. 2*Mara in medium stance idle position. Notice how her arm goes completely through her chest. Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted November 13, 2002 Share Posted November 13, 2002 GJ On the shots Rob I like that map what map is it Link to comment Share on other sites More sharing options...
mariners2001 Posted November 13, 2002 Share Posted November 13, 2002 hehe thanks. the map is Shinra Mansion, a very nice map. you can find it here Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted November 13, 2002 Share Posted November 13, 2002 Ah I got that map hate the damn music lol should i delete that music in the file... i hate it soo annoying and scares the doo doo outta me also i didnt notice that yellow error her chest sticks out too much not that anyone cares... Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted November 13, 2002 Share Posted November 13, 2002 BTW, Mariners welcome to my buddy list Link to comment Share on other sites More sharing options...
mariners2001 Posted November 13, 2002 Share Posted November 13, 2002 I got that map hate the damn music lol should i delete that music in the file... i hate it soo annoying and scares the doo doo outta me another solution to the music thing is turning the music off in the sound section... BTW, Mariners welcome to my buddy list lol......uh....thanks... Link to comment Share on other sites More sharing options...
Darth Loki Posted November 13, 2002 Share Posted November 13, 2002 with that shoulder thing, that cant be fixed, its a problem with the animation skeleton, the fact she has large... appendiges means the animations system can't see that and just makes the arm go through. you can't fix it, short of shrinking the torso a bit. Look at the Aayla model and the Mace model - they both have the same thing. With the skin on the arms twisting - all models to that, look at the darth maul model to see it (swining overhead in heavy stance). I'm pretty sure you can't fix that either. Link to comment Share on other sites More sharing options...
mariners2001 Posted November 13, 2002 Share Posted November 13, 2002 hadn't noticed that. if that's true, that's a shame. another good reason for raven to help us out on new animations. ah well. in the heat of a battle, i doubt many would notice. Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted November 13, 2002 Share Posted November 13, 2002 But overall its a good model made by one hell of a nice guy btw mariners check ur pm's Link to comment Share on other sites More sharing options...
Darth Loki Posted November 13, 2002 Share Posted November 13, 2002 glad i could help. Link to comment Share on other sites More sharing options...
inbredyokel Posted November 13, 2002 Share Posted November 13, 2002 The arm thing can be improved to a huge degree. I've seen models with far larger torso areas and arms(like Maw), and the clipping was nowhere near that bad. I'm not a modeler, but I think it would simply involve weighting the boobs to their respective arms slightly so they move out of the way when the the arms come close. That could also make for some interesting bouncing when running. Link to comment Share on other sites More sharing options...
idontlikegeorge Posted November 13, 2002 Share Posted November 13, 2002 theres an idea Link to comment Share on other sites More sharing options...
Darth Loki Posted November 13, 2002 Share Posted November 13, 2002 Thats gotta be the best idea i've heard yet yokel. you may want to mention that to toonces. would it be possible to tag a small part around the arm on a male model like mace to stop it too? Link to comment Share on other sites More sharing options...
t3rr0r Posted November 13, 2002 Share Posted November 13, 2002 nice screenshots mariners. could you tell us whether or not there are toggleable surfaces? i really hope there are... btw, ed are you still thinking about adding the ponytail back in? since this is the best female model yet, it would be a shame to not have a couple surfaces [ie. the 2 hair styles (maybe), blaster/holster, jacket]. Link to comment Share on other sites More sharing options...
Eldritch Posted November 13, 2002 Share Posted November 13, 2002 I prefer the regular hair to the ponytail. The only two female models in JK2 right now have ponytails... it's about time we see some variety! And we need some more female models for this game... it's all a bunch of guys running around. Seems a little... unusual. Link to comment Share on other sites More sharing options...
Kururin Posted November 13, 2002 Share Posted November 13, 2002 I'm guessing that the release will be soon. I love the writing lol how do u get the FPS on your screen? Link to comment Share on other sites More sharing options...
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