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Showing content with the highest reputation on 09/08/23 in all areas

  1. I am guessing (sadly) that Apple’s understanding of an emulator is as simple as ‘thing that sits between game and player to make it work on system’. Technicalities aside, ScummVM has that in common with any emulator, and so whatever drove Apple to decide against emulators I imagine would still apply. I can see a world in which a game and ScummVM are bundled together as an app and sold, similar to what is done on Steam except perhaps a bit more locked down so you can’t run other games on it. That’d need a publisher though, so unless that’s what this recent Zoom Platform shilling is all about, probably brings us back to Disney.
    4 points
  2. For those who prefer the more classic look I whipped up a more traditional SeMI logo. Do with it what you will
    4 points
  3. I can't remember if I've said this or just thought it, but Heardle Ultimate Edition should include music from Tales and Return as well, balanced out by some Amiga and PC speaker tracks to increase the odds of getting it in one. Some Atari ST tracks too, if you really want to make us suffer. I want to know how much of the classic game music can be identified by a single PC speaker note.
    3 points
  4. Monkey Island Heardle #352 🔇🟥🟥🟥🟥🟥🟥 #MonkeyIslandHeardle
    2 points
  5. LucasArts Indiana Jones Posters Indiana Jones and the Last Crusade (1992) Created by Noah Falstein, David Fox, Ron Gilbert Main box artwork (Original artwork by ?) (Thanks to TomVDJ for the box scan.) Indiana Jones and the Fate of Atlantis (1992) Created by Hal Barwood, Noah Falstein Main box artwork (Original artwork by William Eaken) (Thanks to the CGW Museum for providing me with the clean artwork!) Map artwork (Scanned from An Atlas of Classical Geography) (Thanks to Crumb for finding the source of this map, and to everybody who helped buying it!) Map artwork (Color variations: Beauty / Box / Manual / Poster / Print Ad) Indiana Jones and the Infernal Machine (1999) Created by Hal Barwood Main box artwork (Original artwork by Drew Struzan) Promotional artwork (Original artwork by Drew Struzan) Indiana Jones and the Emperor's Tomb (2003) Created by Douglas Hare, Brad Santos Main box artwork (Original artwork by Drew Struzan) Indiana Jones and the Staff of Kings (2009) Created by Matt Turnbull, Michael Waite Main box artwork (Original artwork by PicturePlane Imaging) Nintendo Power magazine cover (Original artwork by PicturePlane Imaging)
    2 points
  6. How can anything to do with Apple be fruitless
    1 point
  7. The main point to be stressed here for the sake of argument is that, as Didero rightfully said, ScummVM is not an emulator 😛
    1 point
  8. Quicker than expected, I've added the new Last Crusade poster to the main post (in 6 different flavors).
    1 point
  9. I know, AI is a controversial topic, and for many things, I'm really hesitant towards it as well. But when it comes to image restoration, it feels like it's a blessing. Will it bite me in the ass in the long run? Let's hope not! With the help of AI, I was able to reconstruct the Last Crusade box background image (a blurry desert shot, for which I never found the original source) a lot faster and cleaner than before. Furthermore, I've utilized the original promo photo of Ford and Connery, extending it ever so slightly on the right side via AI (the original photo ends pretty much where it does on the original box). Of course, there's still a lot of manual clean-up, masking and color-correction involved, so thankfully this hobby is still giving me something to do. Edit: I've included the sources I've used for the logo, a floppy scan from the LC Action Game (utilizing the same INDY logo as the Adventure Game), and the FM Towns version, for the full logo. Both found on Mobygames (scans by Servo and hoeksmas). The original box scan was provided by TomVDJ years back in this thread. The next step will be adding the marbled paper frame and building several different versions of the poster. Edit: What the hell, here goes. With the tagline rebuilt from scratch (That's "Matrix II Bold" at 45% width, by the way):
    1 point
  10. Just trying to enjoy some pizza during my lunch break and... wait, what is that? Oh, that's right. We forgot to fix the USA flag at the end of Day of the Tentacle. This is the timeline we live in.
    1 point
  11. I rebuilt the logo using the main poster. It's slightly different from the ones floating around the web, so now it matches the one in the actual ad. It looks like they painted out some of the coordinate grid from the map (probably to not clash with the text overlay). I might do that eventually.
    1 point
  12. I have tried my hand at making a few for myself though they are not great since I rely on whatever I find over the internet which is not that good, so far I made the three Alone in the Dark and Kyrandia 3 but they are far from perfect (though they look great on print ;P). I also recently made a small amount of posters from some of the old SSI and D&D games I found the art of at a really nice quality so I made them for the Eye of the Beholder 1-3 games, Al-Qadim, Pool of Radiance and 2 for Ravenloft and I really like how they came out. I mostly wanted to display the original art and not the cropped versions used on some of the covers since I loved the art but those covers were kind of ugly, but I made a frame to simulate the feel of the original box a bit with the titles (some with a different font) and I added the much needed artist credits. You can find them here if you are interested in those: https://drive.google.com/drive/folders/1Sq-jQPewL6O9f9q2IeccjkpPuTulB4Px?usp=sharing This is how they look if you don't want to browse the link.
    1 point
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