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Jake

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Everything posted by Jake

  1. From the recent interviews it sounds like Boen gave a formal blessing to recast, so I don’t think actors would feel like they’re stepping on his toes if they were asked to carry on an impression of his version of the character.
  2. I like to imagine that at some point the real Captain Marley shows up and it transpires that Herman’s “revelation” in Escape was caused by him being hit over the head too many times.
  3. On Tales Steve said he thought Ryan Jones’ rendition of Guybrush was complimentary to how he saw the character at the time, and Steve and Ryan worked together on The Devil’s Playhouse. Of course Steve, Ron, and Dave have worked together before too believe it or not, so who knows! I’d love to see a Steve box, but I’d also love to see what Rex Crowle would do!
  4. The Thimbleweed Park Delores source is available already!
  5. I can’t recall the interview that’s from but I asked some of the other Mojo folks and they backed me up. To my memory it was a random pirate who ended up looking George-like, then that rumor started and was canonized in the Special Edition… but again, I can’t remember the source of this story.
  6. Yep. The Thimbleweed release sort of snuck out without Nintendo certification. The snapcase inside met the requirements but not the outer box, so now they do the sleeve thing. Glad you like the feelies!!
  7. This is what would happen, for consistency. The actor in the game did a great job but the team would have preferred to use the original/canonical characters where possible especially for leads like the Voodoo Lady (those decisions were not ours to make, for budgetary reasons! Thank you to the fans for being loud about Earl Boen at the time, it was the ammunition the team needed to get him back for episodes 4 and 5). As far as other principals, Stan is recast all the time so that one seems more okay to be sloppy, and I really liked the actors performance in Tales. I don’t think anyone else would change. Thats my guess at least! Anyway, how about we Return to Monkey Island…
  8. No it’s not… (source: I liked it just now) also woooo more monkey island!!!!
  9. Let’s make a new thread so this isn’t forever the grumpy gamer April fools thread. also hell yes.
  10. Not quite as 😎 as thunderpeel but still 😎 👕 I beat #Mojole and all I got was this stupid t-shirt. 2/6 🖤💛💚💛🖤 💚💚💚💚💚 https://funzone.mixnmojo.com/Mojole/
  11. Glad you like them! Know that the Switch version has an outer slipcase around it that required a modified design to meet Nintendo’s certifications for game packaging, but inside the slipcase it has the same full two piece box with the same layout as the PC version (but the platform sticker says Nintendo switch).
  12. I love this. Those pictures would make a very very challenging quiz. “Name the lucasfilm game from its marbled paper background.” I think I would have only got Night Shift.
  13. HashtagCollectibles renamed themselves to Uncute a couple years ago. Same people, same product.
  14. This looks fantastic! Ordering immediately. As far as I know ScummVM’s switch version is written using the Switch home brew APIs, not Nintendo’s official ones, so it would never pass cert. And I believe there’s no real way for a developer to use it as a starting point to do an official port that uses the official APIs, because they’d have to publish their code publicly, which I believe would violate Nintendo’s agreement for how developers are allowed to use the official code. If I got the details wrong there I apologize, but that’s my understanding of the gist of it: It is a bummer.
  15. I think the Broken Age boxes are in line with some of the US lucasarts boxes, but not the oldest ones which were built like a rock. They switched to that folded up style later.
  16. I think Tales of MI was on the cusp of not being included because it’s not a LucasArts-owned game and so much about Telltale was in flux for a while there. That would at least partly explain why it gets short shrift in the book. But I’m personally glad the bulk of it is dedicated to MI1 and 2. They’re the games that truly predate the World Wide Web, and the least dissected in real-time by fans and journalists when they were released.
  17. Glad that poster actually did look nicer and yield an improvement!
  18. I’d always assumed that was in regards to versions of the box that had just the logo and none of the credits, as opposed to a purely clean painting that didn’t present as a box at all.
  19. I believe Steve sold that painting to a collector and - surprise - it has vanished into hiding without a trace. Collectors are often very bad sharers, unfortunately.
  20. I hope you do a version with the warmed up colors like you’ve done in the past too (sega cd style?), because I agree with you that it looks great like that.
  21. Yep this is the most common. There are digital cameras made at least partially to specialize in this sort of high res studio setup, which slightly vibrate the image censor and take multiple shots to create gigantic mega-res composite photos from a locked down tripod setup. And before digital as far as I know large format film cameras were commonly used, with the resulting shots preserved as slides or transparencies (instead of prints) to preserve as much detail as possible for reproduction. There are surely slides or transparencies of all the box art out there somewhere as it was almost definitely the format used for mailing a copy to magazines for ads, and to international publishers, before print design went fully digital, but who knows where they’d be. Deep in old filing cabinets if they aren’t throw out.
  22. It’s a movie poster size print of the game box art, made from whatever original assets they used at the time so it’s an incredibly detailed reproduction.
  23. I finished it. I loved it.
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