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Everything posted by Jake
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๐ฌ Eep ook ack! I failed at #Mojole #86. ๐ค๐ค๐ค๐ค๐ค ๐๐ค๐ค๐ค๐ค ๐๐๐ค๐ค๐ค ๐๐๐๐ค๐ค ๐๐๐๐ค๐ค ๐๐๐๐๐ค https://funzone.mixnmojo.com/Mojole/
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That looks fantastic!
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Guybrush talks to himself when alone and is 50% of most all conversations, so him having half-ish the script is probably the norm.
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Loom speedrun 144fps uncapped letโs go
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Monkey Island Soundtracks โย Album Covers
Jake replied to BillyCheers's topic in General Discussion
This looks awesome! The font you picked looks good but if youโre looking to mess around, you could try Post Antiqua Roman, which is the font used on the original disks and manual, if you want it to feel like an official piece of merchandise, though it might end up looking too โsameyโ in this context. -
Awesome! What a find, it looks beautiful. So now that we pooled together to buy these maps we can do NFTs of them right? Isnโt that how this works?
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I thought that part always played super fast! Maybe Iโm misremembering?
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๐ค ๐ I beat #Mojole #83 and all I got was this stupid t-shirt. 6/6 ๐ค๐๐๐ค๐ค ๐๐๐ค๐ค๐ค ๐๐๐๐๐ค ๐ค๐ค๐๐๐ ๐๐๐๐๐ ๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/
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Not to sweatily defend Monkey Island as a location, but it being very โnormalโ in MI1 is kind of cool when the game is called โThe Secret of Monkey Island,โ in that youโre spending all this time there, in an empty, silent, relatively normal place, all the time knowing that somewhere there is some deep dark secret to discover. (Iโd also argue Monkey Island doesnโt stay in oneโs memory as well as Melee but once youโre playing it thereโs a lot of good stuff. Iโd concede Melee is the more memorable part though.)
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Wow. ๐ I beat #Mojole #82 and all I got was this stupid t-shirt. 6/6 ๐๐ค๐ค๐ค๐ค ๐๐ค๐ค๐ค๐ค ๐๐๐ค๐ค๐ค ๐๐๐ค๐ค๐ค ๐๐๐ค๐ค๐ค ๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/
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This thread being packed full of people figuring out these obscure background assets is making me very happy Excited to see the Indy map next!
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Ive always liked how clean it is. The Rebel Assault box with the iridescent effects is one of my favorite Star Wars boxes.
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Okay I've scanned in the relevant page of the most accurate one I could get ahold of, which is still not perfect but its pretty dang close. 1990: Update: The 1993 map is actually probably correct? The printing makes it look like there's some subtle differences in line weight, but I dont think there actually are - it really is just the result of the ink going on a little heavier and the color matching being different. 1993: (It's not perfectly correct; the red index numbers above the roads don't line up with the HTR box, but seems to have more of the right roads.) I've uploaded them: Scans of the left and right sides of the 1990 and 1993 map can be found here.
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My unpopular opinion: I donโt like the new thumbs down emote.
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I think itโs simpler than that even: The people who are predisposed to talk about it on their own will do that; you donโt really need to give them any more (even though theyโll ask for it). But the people who are vaguely interested (but not totally tuned in or predisposed to care about your thing on autopilot) you only get a few shots at them before theyโre over saturated, before your marketing has diminishing returns. If you oversaturate too early you start hearing things like, โdidnโt that come out already?โ I know itโs not always true, and this might not be what theyโre thinking, but I think generally itโs best to keep your powder dry and only do a few sparing attention-grabbing bursts of media until youโre ready to start telling everyone everything close to release (release date, cost, availability) or you lose people and then have to try harder to bring them back.
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I liked the big blocky one but also never thought the Gold Guy was a good logo. Itโs now a little fun in a kitschy 90s way, but it never made sense for the games group. Iโm honestly glad theyโre back to their original original logo. I think Mojo had a history of gold guy logo at some point that revealed it was foisted off on the games group because it was commissioned for a company-wide rebrand but was rejected, and they wanted to save the design work somehow? Fake edit: Found it, itโs the Gold Guy Exposed article.
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I bet not, even though it seems that way. There was the announcement trailer that blew up decently, then a good number of interviews that seemed redundant to us but did a good job of going wide with the news of the gamesโ existence, casting a broad net to scoop up more fans and get them on the same page. I suspect as we get closer to launch the rate of media will increase. I expected a trailer of some kind at the Devolver event and still expect one soonish, but donโt think there was some media blitz that got pushed back. I think the tuned in fans are just hungrier than normal people so for us it seems like starving off scraps, while for everyone else theyโre just not thinking about the game much, but will be once a bigger push starts closer to launch.
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Iโm pretty sure a lot of game voice mastering is done in bulk, either a batch process that you then spot check, or literally stringing a bunch of the voice together in one long file and looking/listening to it. You donโt go and do each individual line in a vacuum, because the point is to get it all sounding uniform. So rating time-per-line isnโt going to be a useful metric.
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๐ I beat #Mojole #81 and all I got was this stupid t-shirt. 4/6 ๐ค๐ค๐ค๐๐ ๐ค๐๐๐ค๐ค ๐ค๐๐๐๐ค ๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/
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โFate of Atlantis is a good gameโ is in fact a widely-held, dare I say popular opinion. Youโre safe. (And correct ๐) Love how spicy this thread is though.
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It worked on my Steam Deck, which uses Proton for Windows executables, so I suspect itโd work in WINE.
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AMAZING
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I thought that happened in part because ScummVMโs charter was broad enough and supported so many other engines that it was arbitrary for residual to be off separate? The name โresidualโ implies it was for โthe other lucasarts games not covered by scumm,โ but even that name is a misnomer when scummvm itself now supported far more than two other engines.
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An opinion I canโt get behind because the correct answer is โthe four map pieces,โ but warms my heart all the same.