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Everything posted by Jake
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π I beat #Mojole #343 and all I got was this stupid t-shirt. 6/6 πππ€π€π€ π€π€π€π€π€ ππ€ππ€π€ π€π€πππ€ π€π€ππ€π€ πππππ https://funzone.mixnmojo.com/Mojole/
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A Conversation with Dave Grossman, Greg Hammond, Vince Lee, Alexandra Boyd, James "Purple" Hampton, Larry The O, Julian Kwasneski, Peter McConnell, Clint Bajakian, Michael Land, Steve Purcell, Mark Ferrari, Ron Gilbert & more (Updated: Feb. 23rd)
Jake replied to danielalbu's topic in General Discussion
Itβs also worth editing the first post to include all of them as theyβre uploaded. great series! This is awesome -
WOW π I beat #Mojole #341 and all I got was this stupid t-shirt. 5/6 π€πππ€π€ πππ€π€π€ π€πππ€π πππ€ππ πππππ https://funzone.mixnmojo.com/Mojole/
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Same, I think. π I beat #Mojole #340 and all I got was this stupid t-shirt. 4/6 π€π€π€π€π π€πππ€π πππππ πππππ https://funzone.mixnmojo.com/Mojole/
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Return to Monkey Island π¨GAME-WIDEπ¨ Spoiler Chat
Jake replied to Jake's topic in General Discussion
The game is almost built like a responsive website. If you play it on an ultrawide display you can also get extra widescreen content here and there. The crop can change dynamically depending on the ratio. This must have been done with phones/tablets in mind, where there are no set ratios but modern devices range from about 19:9 to something around 4:3.- 706 replies
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I think this is the original cover? The only actually good one of the bunch. the actual first edition has that cover and also has good typography. Itβs weird watching the look of this book rot away over the decades by way of this thread. Example: (not my copy)
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π I beat #Mojole #308 and all I got was this stupid t-shirt. 5/6 π€π€π€π€π€ π€π€π€π€π ππ€π€ππ ππ€π€π€π€ πππππ https://funzone.mixnmojo.com/Mojole/
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Return to Monkey Island Physical Box Release
Jake replied to MichaelSon's topic in General Discussion
What the hell does this even mean? -
Return to Monkey Island Physical Box Release
Jake replied to MichaelSon's topic in General Discussion
I hope it has an excerpt from Guybrushβs memoirs on the back of the box! -
Pretty much this. His appearance in the SEs plus fan pushback meant telltale reached out again and got him for LeChuckβs return in the finale.
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Lucky first guess got me very close π I beat #Mojole #294 and all I got was this stupid t-shirt. 3/6 π€πππ€π πππ€ππ πππππ https://funzone.mixnmojo.com/Mojole/
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Return to Monkey Island π¨GAME-WIDEπ¨ Spoiler Chat
Jake replied to Jake's topic in General Discussion
I think we talked about it somewhere in the thread when people first made the connection. Itβs pretty great!!! also welcome to the thread- 706 replies
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π€¦ββοΈ π I beat #Mojole #292 and all I got was this stupid t-shirt. 4/6 π€ππ€π€π π€π€ππ€π€ ππ€π€π€π€ πππππ https://funzone.mixnmojo.com/Mojole/
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π π I beat #Mojole #291 and all I got was this stupid t-shirt. 5/6 πππ€π€π πππ€π€π€ πππ€π€π€ πππ€ππ πππππ https://funzone.mixnmojo.com/Mojole/
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π I beat #Mojole #290 and all I got was this stupid t-shirt. 4/6 π€ππ€π€π πππ€π€π π€πππ€π πππππ https://funzone.mixnmojo.com/Mojole/
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LOL OKAY π I beat #Mojole #289 and all I got was this stupid t-shirt. 1/6 πππππ https://funzone.mixnmojo.com/Mojole/
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π π I beat #Mojole #288 and all I got was this stupid t-shirt. 5/6 π€ππ€ππ€ π€ππ€π€π π€πππ€π πππ€ππ πππππ https://funzone.mixnmojo.com/Mojole/
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Good word π I beat #Mojole #287 and all I got was this stupid t-shirt. 5/6 ππ€π€π€π ππππ€π€ ππππ€π€ ππ€πππ€ πππππ https://funzone.mixnmojo.com/Mojole/
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Telltale's Sam & Max games getting remastered
Jake replied to Udvarnoky's topic in General Discussion
Itβs a really hit or miss game in that regard. It has some of the most well made sets in the series and also some where you can literally see through holes in the building models without doing anything but walking around the scene. Some really nice handmade textures and design, and some photographs of dirt stuck on a wall. And it was all held together with some really sturdy lighting, color grading, and telltaleβs best and most apparent cinematography at the time (and great writing and music, if weβre getting outside the visuals). The remaster is more about bringing the more chunky and ramshackle parts of the season up to par with the really nice stuff, than anything else. Sometimes that does involve replacing or redoing textures that appear across the whole season and those are still in progress. (eg I think the finished game will look dirtier than whatβs in the teaser, but it will be accomplished a way other than the original, which relied on photosourced dirt textures to achieve it). -
Sam And Max Hit The Road - Limited Run physical release
Jake replied to TimeGentleman's topic in General Discussion
Iβm glad the games will be a little tiny bit more unified as a result of this, but HTR still gets the extra juice with a bunch of little pieces of new art from Steve, and the behind the scenes stuff in the art book. (All of which Iβm glad about.) -
Sam And Max Hit The Road - Limited Run physical release
Jake replied to TimeGentleman's topic in General Discussion
Really happy to hear this, as itβs been my goal with this release: Make a βlost collectors editionβ that could have come out alongside the original game, where the classic size game box is packed as full as it can possibly be with extra features. Laserschwert has been helping out with a bunch of very welcome asset cleanup. The design for this edition was done by me and Steve Purcell, with some assistance from the team at Limited Run (for example they are chasing down a vendor for the World of Fish fridge magnet). I donβt know anything about other releases, but Iβm glad they didnβt let a lack of special edition get in the way of this release happening. (They have similarly released purely classic Star Wars games so Iβd guess the lack of a remaster will stand in the way of future releases if they happen, but who knows.) For what itβs worth, this balance is almost impossible to calibrate but Iβm glad people seem happy with this spread! -
Excited for Indy to realize the final challenge - the titular Dial of Destiny - is a giant code wheel he must pass through before the big reveal: heβs inside a video game.
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It would have to be I think! As far as I understand it (which may be off, and if so I apologize) a ScummVM port would be in violation of their license. I donβt think Nintendo or ScummVM would allow it, because code that hooks into Nintendoβs proprietary APIs would have to be published back publicly due to the way ScummVMβs open source license works? ScummVM will only ever work as an unlicensed home brew codebase on major consoles.
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π I beat #Mojole #271 and all I got was this stupid t-shirt. 5/6 π€πππ€π€ π€ππππ€ π€ππππ€ π€ππππ€ πππππ https://funzone.mixnmojo.com/Mojole/