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OzzieMonkey

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Everything posted by OzzieMonkey

  1. Yes...yes it was. 👕 I beat #Mojole #86 and all I got was this stupid t-shirt. 3/6 🖤🖤🖤🖤🖤 💚🖤🖤💛🖤 💚💚💚💚💚 https://funzone.mixnmojo.com/Mojole/
  2. I think people have been grossly overthinking Ron's tweet about this. It's a joke about there being no monkey wrench puzzles in the game. I can think of no story reasons to bring Jojo back but a heck of a lot to keep the Voodoo Lady around. As for Tales, they were just getting started with that turn, this game could do a LOT with her.
  3. Interesting that this comes AFTER voices have been mastered. I guess the process is done in chunks?
  4. They're fighting with crates in their hands, one could say they're....boxing
  5. I watched the VOD today and holy crap...the hype is real. I'm more hyped for this than anything in years. Now what's a guy gotta do to get a drink trailer around here?
  6. Speaking of outfits, I once went to a video-game character themed dressup party as Guybrush from Curse....nobody had a clue who I was...uncultured dairy farmers.
  7. I'm reminded of that hilarious anecdote Tim told about how the chef and Captain Dread's chip had the same character number and there was a bug where it used to chase you around the island yelling "no good punk" and "transient hooligan" etc. Btw, who else wants Ron to keep that bug in where Guybrush's mouth flaps rapidly if you move the controller when he talks?
  8. To be honest...that actually sounds pretty cool! It's so wild to me that we know there's a new Monkey Island game coming out but we've yet to see the lead character (or any of the main cast) ...has that ever happened for any of the other games? I think it's gonna hit me in a whole different way once we see more familiar things that make us go "oh yes THIS is a Monkey Island game", not to imply that what we've gotten so far ISN'T Monkey Island, I don't feel that way at all, just that we've mostly seen what's new (art style, the locksmith, a judge, snowy island) and a very fleeting glimpse of the old (Murray, Melee wideshot and alleyway). It's when we start to see those characters again that it'll truly feel like we've come home. One look at Mr Threepwood is that powerful.
  9. That...was rubbish. 👕 I beat #Mojole #83 and all I got was this stupid t-shirt. 6/6 🖤🖤🖤🖤🖤 🖤🖤🖤🖤💚 🖤💛💚🖤💚 🖤🖤💚💚💚 🖤💚💚💚💚 💚💚💚💚💚 https://funzone.mixnmojo.com/Mojole/
  10. Another thing we don't know is what look they've decided to go with; the shorter Guybrush from the first 2 games or the taller, lankier one from Curse onward, or something new? That would have an effect on how he fits into those scenes. Maybe the size of the locksmith door is a good indication, unless he's meant to be comically smaller? I suspect that, given we start at the amusement park, Guybrush will initialy be a child, so there's that.
  11. I pretty much agree with what you're saying, though idk if downhill is exactly the right word; that to me at least implies that the game is just bad after Melee, and I wouldn't say that, maybe just that the game hits its peak early and the rest is a lot more straightforward. MI2 feels a lot less like that; you start with a miniturized version of The Three Trials puzzle structure with the voodoo doll and then the game really opens up. Curse feels like an even balance going from a small Part 1 to a whole island to explore, before giving the game room to breathe with a return to insult swordfighting and then a whole new island to explore, until the end which does feel abrupt (what I would give to see that extended rollercoaster sequence implemented in a remaster 🤤 ). Escape does that pretty nicely too actually, and Tales, while limited by the episodic model, was very engaging for the most part. In Return, I hope to see something along the lines of MI2's open space but with Curse's pacing, albeit with a more substantive final act. It's also interesting that the series' namesake is probably the least interesting place to explore overall, and at risk of expressing another unpopular opinion, I actually think Escape improved upon MI1's depiction in terms of giving you more stuff to do, even if the stuff you were doing wasn't always ideal. The Church of LeChuck is a great location, for example. I hope the island is used appropriately in Return, and I'm also curious if Ron will keep the carnival being on Monkey Island as canon or not.
  12. Someone over on the Thimbleweed Park forums found a translation of that article. They highlighted one new thing of note, which is that they're going to include a "Catch-Me-Up" feature to recap important things from the other games. No idea what that's going to look like, would be weird (but awesome) to see a "Previously on Monkey Island" bit that has scenes from the other games in Rex's art style. Man...it'd be really interesting to play a remaster of MI1 and 2 with his art direction.
  13. Agreed. This is just Disney's usual MO; show nothing right up until release and make people squirm. People talking about lack of marketing does all the marketing for them.
  14. All I ask is that the game doesn't come out during uni times. I'm gonna have assignments coming out of my butt, and I know I'll end up procrastinating to play it, which is not ideal
  15. Would it be possible to adjust the mouse sensitivity or implement an option to allow users to change it themselves? I've found that it's not very strong on my computer and not very smooth; is vsync enabled by default or anything?
  16. Isn't it nice that we can all share different opinions like this that are so vast in their nuance and still be really respectful to each other? Just let that sink in for a minute; how often does that happen? This is one of the reasons I find the Mojo forums so comforting, it really is filled with the friendliest people. Now to change all that with my hugely controversial opinion... ...I like Herman Toothrot the most in EMI.
  17. Yeah that is certainly true, I saw David Fox had liked a few of those tweets too, seems a weird thing to do if you know there's nothing to show. At the risk of being slandered in the Mojo Adventurer again (an honour though it is 😜) , it's worth noting that Devolver have continued to announce more games and reveal trailers past their showcase in the Netflix games presentation, so it's not outside the realm of possibility that there are more chances within Summer Game Fest for the game to be shown, but at this point I think it's better for our collective sanity if we assume there won't be anything at this event.
  18. I don't know if I could wait that long, I already feel like I'm gonna burst 😂
  19. One thing I'm curious about is; when voices are implemented into a game, does that not open the door to more bugs that might need to be fixed? Things that come to mind are the wrong voices playing at the wrong time, lines getting cut off, etc. I'm trying to figure out how this all works when they've been fixing bugs, THEN mastering the voice, only to have to fix more bugs when they get put in. Idk, maybe this gap in my knowledge is failing me here. I don't even know how involved mastering voice is or how long it takes.
  20. Priest: If there be any man with reason why these two...er...people...should not be united in blissful matrimony, let him speak now or forever hold his peace @Toymafia88: NOT YET! I have to watch the Return to Monkey Island trailer! That would've been a rather unfortunate turn of events.
  21. So Ron posted this on his blog: That might explain the lack of a trailer if the voices haven't been mastered yet. I assume this is the process where digital noise is removed and they basically make it sound as clear and crisp as possible before it gets integrated into the game? Anybody know what that means in terms of the potential development timeline? PS. I wouldn't read into that last bit, Ron's just joking around with us. I think that the Secret will be revealed, but maybe it will be hidden under a really difficult and optional puzzle that most people won't bother with
  22. For what it's worth, I find that enabling vsync and limiting your framerate helps keep EMI stable.
  23. It just feels like a wasted opportunity to not show what is arguably their most anticipated game (the trailer alone has over a million views) at the first big showcase since its announcement. I don't get it.
  24. That reminds me, I need to go to sleep so I'm well rested to see this thing in the morning. See you then for either mega-excitement and further discussion or disappointment and commiserating
  25. The frantic run in followed by "it's real! it's real!" just killed me. It's priceless! I totally get that feeling of having all that excited energy and not quite knowing what to do with it so you bolt to the people closest to you and just unload 😜
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