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Fair Strides 2

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Everything posted by Fair Strides 2

  1. Could you PM a general walkthrough of what you did to the alien TSL heads?

     

    I'd like to attempt the same for K1...

  2. Well, I learned something new...

     

    Apparently, ++-ing a variable that equals 0 doesn't change it. + 1 does though.

     

    This isn't why the locals weren't working, but still...

  3. *sigh*

     

    Well, I'll switch it to a Global then...

     

    As a side note, guess what else doesn't work?

     

    In stringtokens.2da, it has <he/she> and <He/She>; the value is switched based on gender, and the capitalization can't be changed. The issue is that when my female character encountered the capitalized version, it didn't show She, while the lowercase one did...

     

    Hence, I had to set a custom token to do that...:(

  4. Since you have more experience with Local Booleans and Numbers, I figured I'd ask you...

     

    Is there any reason why a call to SetLocalNumber(<Object>, 13[or 12, 14, 20, 30, 31], <value>); won't actually set the freaking value...?! Been banging my head against the wall for a little while about that.

     

    It's REALLY screwing up my scripting for K1R...

  5. Yeah, that sounds like a good time.

  6. It's nothing big in my book, FG. You get on when you get on, you work when you gotta work...

     

    I'll update you more on the situation mod-wise when we're on Skype. Unfortunately, I'll be at a party at 4 EST tomorrow. Can we perhaps maneuver it some time between 7 and 10 EST, or Saturday?

  7. Off-hand, but could you find time over the week to help me out on two things for K1R?

     

    I need help with making .lip files and I want to look into Animated Cameras for certain scenes...

  8. Haven't seen you around on Skype for a while.:)

     

    Had to take a week off myself. How's everything with you, in the nice sunny weather?:p

     

    Also, ZM's pushing us hard for the mid-2014 release of K1R. Could you perhaps upload your stuff to Dropbox, so ZM can make sure everything's up-to-date? Thanks a lot, man!

     

    P.S: 3DSMax has been kicking my ass, but I've gotten this small triumph!:

    http://deadlystream.com/forum/gallery/image/313-k1r-the-fact-she-has-to-lay-on-the-bed-didnt-stop-us/

  9. No problem. And if you run into any issues, just let me know, okay?

  10. So, need my help with the TSL version of the Clone Armors? It should be relatively easy to set up the mod, just run the models through MdlOps in KotOR2 mode, and then you maybe a few edits to the patcher(which I can do, if you want.)...

  11. Don't log off! I've got a PM to send you!

  12. Also, Q, in the model we talked about in PM, the one with "-ascii" was the one from KT. My edited one doesn't have that in the name, and it's in the folder in the archive...

  13. Thanks, but I think I know why you have the issue in the first place.

     

    When I click the links in the second post, the text that I click, including the "..." part, is in the address bar. Perhaps the full link didn't get put into the post, but instead, shortened versions?

  14. Also, I'd highly advise against posting on 7-year-old threads. The odds of the people even being around here are really slim...

  15. "To the eeennndd! Duuhh dduuhh duowow":D

     

    You will survive, won't ya?:)

  16. I see school hasn't killed you yet!:D

  17. Could you, um, check the links for your module tutorial? You had Canderis update the links, but the links are re-directing in a way that will never complete...

     

    http://www.lucasforums.com/showpost.php?p=2834563&postcount=2

  18. Okay, thanks! So, what areas of modding do you work in, even just a little?

  19. In Modding:

    This about sums up how I'm doing in modding...:

    http://deadlystream.com/forum/topic/2519-sleheyron-and-other-things/#entry25304

     

    However, I've done a turnaround lately. You up for being a tester/providing input or modding aid in a big K1 project I've got going?

     

    It'd only be a when-you-can type of thing, so don't worry. Unfortunately, I can't give details unless you're interested.:)

     

    In Real Life:

    Not a whole heck of a lot; I'm finishing my senior year of high school in a few months...

  20. Hey, buddy! Whatcha been up to lately, on LF or in RL?:)

  21. Okay, thanks Jae! Also, did I get his actual Facebook, or is it the wrong Travis Krumsich? I'll PM you the link, rather than blab it in public if it's the wrong guy...

  22. I FREAKIN' LOVE YOU, MAN!!!

     

    It WORKS!!!:D:D:D

  23. ...You ready for this?

     

    I haven't tried the patch yet, but on the first link, it says:

     

    "...Added support for Intel i915 chipset."

     

    Well, go figure.*crooked grin*

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