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BaronGrackle

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Everything posted by BaronGrackle

  1. I would think that either the modern carnival has to exist, or else crazy voodoo magic has to exist, because otherwise how would people living in pirate times think to imagine a modern carnival? When the fake parents wonder if the parrot is real (real or animatronic), why would they be wondering this in pre-modern times?
  2. Oh, I'm 99% sure it was not done on purpose, but that's part of the beauty. Shows like Mary Tyler Moore and Get Smart were floating around in the heads of Ron/Dave/Tim and so leave a mark on the game... and in exactly the same way, those bits of contemporary pop culture would have been floating around in Adultbrush's brain and so left a mark on both his story and thoughts he was having about his own life. In a sense, Adultbuybrush probably got his kid saying "That's the second biggest ____ I've ever seen" because Adultbrush had watched Get Smart. And it doesn't matter whether Adultbrush remembered that it came from Get Smart oor not. Chucky would've tacked on "I am your brother" and "take off my mask" because he's probably seen or heard of Empire Strikes Back. This kind of stuff does permeate in children's play, as I can attest to seeing my son assigning Minecraft elements to some of his stories! Nah, you recorded helium lines for "Pirate on Scabb" and "Monkey in my Pocket". The older versions were Mary Tyler Moore, Lollipop Guild, and That's the Way I Like It. I choose to believe that the reason your MI1 lines didn't have Guybrush singing "With my SPEAR and magic HELmet!" (a dialogue option against LeChuck in Part 4) was due to licensing with Looney Tunes.
  3. We need a good love triangle between the skin-map to Blood Island, the upper-right corner of the map to Big Whoop, and the Screaming Narwhal.
  4. So I just got my Dead For Real achievement for waiting several minutes underwater. A bit chilling, in a very good way. It also trods upon any idea I might have had about straightforward linearity. Yay, my first ending! ? Make sure you look at the Horse Armor in each new location, as it also updates.
  5. I figure that we can go through every single Monkey Island game and, if we choose to see it through the just-a-story-narrative, then we can examine each scene or dialogue line to decide "this bit was what Guybrush would tell his son", or "this bit would be imagined by his son when he replays the story", etc. LeChuck saying "I am your brother" or "take off my mask" would be in the playing interpretation among children, but probably other parts (like singing lewd songs about Governor Marley) would have been at some layer of the story that a Boybrush likely wouldn't have heard. Maybe. Here in Return, when Guybrush and Elaine first see each other, doesn't Boybrush get him to leave out the mushier parts?
  6. Right, right, and I am a known complainer on the character art, etc. etc. But I am enjoying the story experience. Fresh Prince of Bel-Air was where I first saw that type of scene (even though I caught Mary Tyler Moore on Nick at Nite, I never saw the finale). And here's a fun thing: when I left the apartment my roomates and I shared at the end of college, we very intentionally turned off our lights that way. Because we both knew the reference in terms of Fresh Prince. Whoever the "real person" of Guybrush is (or the adult version, whatever)... we know for a fact that he knows the Mary Tyler Moore Show. He was singing the theme song in 1991, during the MI2 finale. So in a sense, I can think of Guybrush adult "whatever the real version is" leaving the room, and himself intentionally turning out the lights just as my roomates and I did - actions happening in real life to imitate art, everything consuming everything else, something something.
  7. Sorry, I enjoy that trope. I didn't mean to sound condescending. I'm enjoying the story bits that I have so far.
  8. Ah. Something something highly appropriate that Guybrush can sing her theme song while inhaling helium, in MI2. I first saw this style on Fresh Prince of Bel-Air. EDIT: I'm skimming you guys more and more closely, because the more I see about the ending(s), the more I'm thinking that I already got the full explanation in the Prologue. And the rest of the game is just hovering in that explanation from the Prologue, eventually giving us the option to react to it. I mean... I saw Boybrush and Chucky imagine away a modern carnival back into pirate times, while elements of the modern carnival still existed. I'm at Carla's old house, and there's literally playground equipment in front. For the first time in the entire series, LeChuck was hanging out in a public harbor without anyone being afraid of him. There's no way any of this is the same reality as MI1. So either everything has been a series of fictional stories at a theme park etc., or else this final story is a voodoo hallucination... and you get all of that before Part 1 is over.
  9. After playing the cursor option for so many other adventure games on console (including Secret and Revenge, plus Maniac Mansion), I really REALLY wish the Switch version of the game gave me a cursor option. Trying to stand at just the right spot and/or cycle through items on screen is a chore. So many times I see an item I want to interact with, but I have to position things for a few extra seconds to make it happen. Maybe a future update could give us a mouse cursor via joystick? Yes, this is a thing too. I position things, but if I wait too long the icons disappear until I move again.
  10. Yes, this is similar to my story because I've been to Disney World a few times but never to the original Disneyland! It wasn't until recently that I learned the Snow Ape at the end of Curse is the Matterhorn yeti, or that Escape uses Tiny Lafeet as its "family friendly" pirate because of Disneyland's own obsession with Jean Lafitte. But don't believe everything you read. Right, Dee?
  11. Fair point. But to give credit to 3-5, I'm reminded of this old mojo article from Jason: https://mixnmojo.com/features/sitefeatures/Still-Lost-in-a-Theme-Park As an example? Curse itself begins like the Disneyland ride, with a slow banjo playing in a bayou, followed by our main character sailing his literal ride cart up to a ship besieging a fort town.
  12. I suspect MI1 was also a rollicking pirate adventure, or at least 50% rollicking pirate adventure. When MI1 tells us LeChuck sailed to find the Secret of Monkey Island, and before him Herman and his Captain had sailed to find that same Secret twenty years ago, was it really talking about a mature reflection on life?
  13. Do I? 😆 EDIT: Huh, are you referring to a book I've been meaning to reread?
  14. I mean... I'm kind of satisfied because I can play Maniac Mansion on my PS4 via Day of the Tentacle. (Then after playing Maniac Mansion and based on the team/ending used, I can decide whether the sequel is Day of the Tentacle, The Cave, or Thimbleweed Park.) There are a slew of other Lucas adventure games I'd love to have on console.
  15. (pokes head in) Considering this game is giving tones of generational change and perspectives (at least in the early game, where I still am), it's an interesting experience to be sharing this first playthrough with my children. Talking to Carla, when she mentions Elaine's project, my first instinct is to have Guybrush respond to it directly and sort of help Elaine while also helping myself. But my children wanted me to change the subject back, with a "Just because Elaine's doing something, doesn't mean I'm involved" answer. If I read too much into this - and I LOVE to read too much into things - I wonder if their perspective is influenced by identity with their own life situation. My wife and I have very different jobs, and even at the house we generally perform very different sets of chores and errands. The concept of a happy couple needing to stay in separate lanes to finish unrelated tasks is probably a normalcy to them. Or who knows? Maybe they just figured the Scurvy Awareness thing wasn't important to the story and didn't want me to dwell. Also my son is convinced that we're still at the end of MI2 suffering effects of voodoo tomfoolery, literally talking to ourself in the prelude, and any references to MI3 or later is due to voodoo future-seeing shenanigans, along with modern technology references which I note is common with magical beings like Sword in the Stone's Merlin and Aladdin's Genie. (pokes head out)
  16. I really enjoyed stepping into the governor's mansion and having that first conversation with Carla. After the trailer, and remembering her feelings on Guybrush in MI1 and MI4, I figured her governorship was going to be a sore point early in the game. But instead, to have a conversational swordfight with an old co-worker? Borderline old friend? No hostility, but polite catching-up? Man, that was nice. And because it came after the jail scene with Otis and Stan (a scene which unfolded exactly as I expected it to), I think it got extra points for surprising me. (Still very early in the game, I pop around these threads like a minefield and take full responsibility for any spoils I might gain.)
  17. I think the quote was from Schafer. I imagine that with Return, there was no need to trim dialogue for the sake of space. Something must have motivated them to trim things for the reasons you refer to, after which they were able to include both versions!
  18. I'm pretty sure the PS3 version has Boen at the start. I kind of prefer the Harrington version though... it gave me a sense that LeChuck was sort of unraveling at the seams in Chapter 1, after all the years of deaths, resurrections, repeated transformations... Are you a zombie demon something right now? What's this monkey scheme even about? And then, at the end of Part 4 when Boen returns, it was like he was able to get straightened out with a "fresh" start again on the voodoo.
  19. There's a lower tier thread for people who finished the Prelude!
  20. I don't think so, but you can fulfill a dare in the "outhouse".
  21. If you're playing on Switch, hold a shoulder button to run.
  22. It isn't in the original MI2 scene by the giraffe. But it also doesn't look like Mr. Polly.
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