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Thrik

Mojo Updater
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Everything posted by Thrik

  1. Yeah I think they should have signalled this sooner to avoid exactly what has happened, which is people taking time off work (as fate would have it not an issue for those in the UK now).
  2. In fairness the later part of the quote suggests that they did keep some of that in the game. I personally wouldn’t mind if they initially went more ‘all in’ on that and decided to dial it back. I find the relationship fairly uninteresting overall and am equally disinterested In seeing it fall apart. I’d rather it simply not feature all that much in the story at all.
  3. Seems like a pretty nice update to Broken Sword 2 too. I understand that remaster is significantly less intrusive than what they did to BS1 — I ended up just playing the original on ScummVM, although I was repeatedly saddened by the screwed up scene fade transitions.
  4. And Meathook’s lovely, luscious, bald cannonball for a head.
  5. I compiled the chicken sound effects (that I could be bothered to check):
  6. Yeah the sounds are weird. I had a listen... It is a cluck or weird spring sort of noise in most versions, but the Amiga specifically has more of a duck honking sound (not really a quack). I’m also informed that the audio effect refers to a duck sound but is mapped to a cluck event. It’s possible that akin to how the Special Edition developers pulled out and recorded all dialogue lines, they simply pulled out the sound effect names for the Amiga port and put what they expected they should sound like in. I also noticed a weird anomaly with the CD versions. On Sega it uses a proper-sounding cluck effect, but on PC the same sound is weirdly slowed down and sounds unnatural. Perhaps to enhance the ghost effect. 🤷‍♂️
  7. I do not distinguish. Chickens can function without a head anyway. Apparently.
  8. It’s possible, but Secret is no slouch. Here we have six chickens: A further three here: And the chicken shop could conceivably contain an infinite number of chickens but I think we’ve established previously that sort of thing isn’t an acceptable data point: So a total of nine chickens. Sadly I don’t have time to look at the other games just now.
  9. Are we ready for the chicken debate?
  10. I’d be screwed if I couldn’t connect to the internet to go to that site with all the old code wheels on it.
  11. Ideally there should be no spoilers in titles as that defeats the point of having spoiler and non-spoiler threads. We can edit spoilers if they do appear, but not control what people post in the first place!
  12. Indeed. Did you know that in the demo they referred to the rubber chicken as a DEAD chicken? Implying that in the final game, the rubber chicken we gleefully glide across Meathook’s river with is, in fact, at least a little bit alive.
  13. Man, these rules are just getting more and more insane!
  14. I thought this was meant to be that same pirate leader, but looking more closely I don’t think that’s the case.
  15. It’s not helped by the fact that you absolutely need to increase the dialogue speed in MI1SE (and presumably UT) for it to not sound ridiculously drawn out. The version in Tales is good. I think it’s the same guy in the ReMI GamesCom video? Escape’s was just a bit too on the nose as a Jim Carrey soundalike although it is admittedly appropriate. If they’d dialled it back a bit, perfection.
  16. Damn, can’t I buy three copies on Steam?! That’s how much I usually pay for crap like ‘Assassin’s Creed’ and ‘clothes for my child’ anyway.
  17. Wot?! Buy it on Steam then buy it on GoG. Switch too — even if you don’t have one!
  18. God damn!!!!!
  19. Man, our guesses were spot on. …mostly…
  20. And don’t forget that several dimensions are intersecting exactly where Melee town sits.
  21. I turned on YouTube’s 2x speed playback for the full experience. 😂
  22. My god, that one is a masterpiece. 😂
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