skew Posted April 19, 2004 Share Posted April 19, 2004 Here are some in-progress shots of a mod I've been working on for a while and hope to complete by Quakecon this year. It is essentially a Street Fighter 2 clone for Jedi Academy. jedifighter screens I will be releasing a test version around the beginning of June. Link to comment Share on other sites More sharing options...
Eldritch Posted April 19, 2004 Share Posted April 19, 2004 Refreshingly original - I'll definitely be keeping up with this one. Link to comment Share on other sites More sharing options...
El Sitherino Posted April 19, 2004 Share Posted April 19, 2004 BRILLIANT! *clicks subscribe to thread* and now *bookmarks thread* Very, very awesome. Link to comment Share on other sites More sharing options...
Kengo Posted April 19, 2004 Share Posted April 19, 2004 Wow, this is the kind of thing I've thought would be amazing since JO came out, but had no idea how to implement - it looks like you're well on the way! I'd love to get involved and help out any way I can - I've sent you an email. Link to comment Share on other sites More sharing options...
Pnut_Man Posted April 19, 2004 Share Posted April 19, 2004 Basically 2-D JA, right? No falling off ledges or push/pull/grip abuse !? Something new, so i'll have one eye on it Link to comment Share on other sites More sharing options...
Miko Reglia Posted April 23, 2004 Share Posted April 23, 2004 Wow, haven't seen this done before. A great and unique idea, I hope you make great progress with it in the future. Link to comment Share on other sites More sharing options...
MadCow1989 Posted April 23, 2004 Share Posted April 23, 2004 ooooh the world of tekken games finaly meets JKA goo Good luck man! Link to comment Share on other sites More sharing options...
GothiX Posted April 23, 2004 Share Posted April 23, 2004 It's a nice idea, but the testmap doesn't really look all that great, nor do the healthbars. It's definitely an interesting idea tho. Link to comment Share on other sites More sharing options...
jon_hill987 Posted April 23, 2004 Share Posted April 23, 2004 Umm, you say Street Fighter, does that mean it will be SP or did you really mean to say Teken? coz though my knowlege of megadrive games is not vast I seem to remember Street Fighter being SP or Co op. the health bars in the shots imply Teken to me, but a SP level would be good, there arn't enough single player mods that do more than let you play through the game as Yoda or Darth Maul. Link to comment Share on other sites More sharing options...
Kengo Posted April 23, 2004 Share Posted April 23, 2004 Originally posted by jon_hill987 Umm, you say Street Fighter, does that mean it will be SP or did you really mean to say Teken? coz though my knowlege of megadrive games is not vast I seem to remember Street Fighter being SP or Co op. the health bars in the shots imply Teken to me, but a SP level would be good, there arn't enough single player mods that do more than let you play through the game as Yoda or Darth Maul. Yeh, I think this would be cool with SP as well as MP myself. However, SFII was MP as well as SP (at least on the SNES anyway!) Link to comment Share on other sites More sharing options...
keshire Posted April 23, 2004 Share Posted April 23, 2004 A change like this couldn't be done in single player. Link to comment Share on other sites More sharing options...
jon_hill987 Posted April 23, 2004 Share Posted April 23, 2004 Why couldn't a change like this be done in SP only in MP, what is the differance? its the same game after all. Link to comment Share on other sites More sharing options...
skew Posted April 23, 2004 Author Share Posted April 23, 2004 The mod is for MP only because the SP SDK hasnt been released. Technically you can play against the bots but changing their AI to do the combos is not one of my priorities. Playing against them will be no different than playing against the standard JA bots. Thus, the mod is intended to be played human vs human (using joypads). As far as comparing it to other fighting games, you cant really pick just one. It is like Soul Calibur in that the attack buttons include separate horizontal and vertical attacks. Its like Street Fighter in that alot of the combos are semicircles (and was my original inspiration for the mod). Its like Last Blade in that I'm finishing implementing a proper block and parry system. The characters also do taunts at the beginning and end of every match as in the LB series. Just like Last Blade, Jedi Fighter also has an alternate attack button which can be used primarily for kicking moves/combos. Its like Marvel vs Capcom in that I have the super jump and will be implementing the special meters in order to do certain special combos. Overall, I'd say the mod isnt exactly copying any single fighter. I've tried to incorporate different elements from my favorite games all throughout the genre. I routinely upload new screenshots to that url I posted above so if you guys want to see the latest crap I'm working on, thats your best bet. Link to comment Share on other sites More sharing options...
skew Posted April 23, 2004 Author Share Posted April 23, 2004 Regarding the health bars and the other poorly done assets... its all programmer art right now. I'm the member of a mod team which includes two other very talented people so the assets will be getting much better in the future. Some of Jers work: - Mindgrid:Audio - Quake 2 cd - track 10: "Climb" Some of Erics work: - royal guard All of us worked together to create a mod for quake3 a while back as well. Eric and Jer were responsible for all of the visuals assets so I trust the both of them entirely. Combat: Quake III Arena Link to comment Share on other sites More sharing options...
Kengo Posted April 24, 2004 Share Posted April 24, 2004 Ah yeh, my love of SP made me forget you can't play around anything like as much with the SP side as the MP side, with no SP SDK. Nonetheless, this is the most exciting mod I've seen for JA since Asteroids, which is currently the only reason I ever play JA MP. One of the few things I love as much as fighter pilot games are side on beat-em-ups. I'm sure we'll all be checking your site on a regular basis! Link to comment Share on other sites More sharing options...
Mongo05 Posted April 28, 2004 Share Posted April 28, 2004 a good idea would be to work with the super smash brothers mod and let them use this, because it would make good progress Link to comment Share on other sites More sharing options...
skew Posted April 29, 2004 Author Share Posted April 29, 2004 I'll release my source at some point but the majority of my code is based on the new input queueing system, combo recognition, etc. Its very easy to turn JA into a side scroller and that was probably the first thing they got working. Link to comment Share on other sites More sharing options...
keshire Posted April 29, 2004 Share Posted April 29, 2004 Its very easy to turn JA into a side scroller and that was probably the first thing they got working. That would be likely if they had any coders helping them. Which I'm sure they don't. Right now people with coding experience is at a premium. Link to comment Share on other sites More sharing options...
LukeKatarn Posted April 29, 2004 Share Posted April 29, 2004 I love the idea onece it is done we just add a blood and gore mon and you get mortal comabat. FOR A RATED T GAME! I MEAN MORTAL COMBAT ON A T GAME MC IS M but of course it was my idea :explode: Hehe MC smileys Link to comment Share on other sites More sharing options...
Neverhoodian Posted April 29, 2004 Share Posted April 29, 2004 I think gore is out of place in Star Wars. I mean, the worst you get is a bloody arm in ANH. This looks like a great idea! Fresh and original! I'm really looking forward to this one. Link to comment Share on other sites More sharing options...
LukeKatarn Posted April 30, 2004 Share Posted April 30, 2004 I was jokeing I actualy never use bllod mods because well "BRRR." they send shivers up my spine well they are just disquisting. Link to comment Share on other sites More sharing options...
tFighterPilot Posted May 3, 2004 Share Posted May 3, 2004 This mod definatly looks amazing. Like mortal kombat meets star wars. There was some game that done it before, on the dreamcast methinks. Keep up the good job! Link to comment Share on other sites More sharing options...
tFighterPilot Posted May 3, 2004 Share Posted May 3, 2004 One question. Would you need to press some button for block? Cuz that would be very cool Link to comment Share on other sites More sharing options...
skew Posted May 3, 2004 Author Share Posted May 3, 2004 Yes, you have to manually press block in order to block. I wanted to take the guesswork out of saber fighting altogether, so every move you do is going to be deliberate. Link to comment Share on other sites More sharing options...
Lil Killa Posted May 4, 2004 Share Posted May 4, 2004 ooo this looks cool.. reminds me of that side scrolling mod I saw for Q3 a while back... Link to comment Share on other sites More sharing options...
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