wedge2211 Posted October 11, 2004 Share Posted October 11, 2004 I like the look. The hangar cieling still looks a little bare (I just watched ESB, too, and I can't remember whether there was stuff on the cieling or it just faded into blackness). Also, the corridors could use a tiny bit more detail on the walls and cieling--little control panels and stuff, more pipes, wires, whatever. Add that and I'll think this map is on its way to greatness. Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted October 12, 2004 Author Share Posted October 12, 2004 wel í wasent finished with the hanger jstu yet but if i add too much to the celing were gonna have the problem of flying into that when flying the snow speeder Link to comment Share on other sites More sharing options...
Zappa_0 Posted October 12, 2004 Share Posted October 12, 2004 Looking good Link to comment Share on other sites More sharing options...
LightNinja Posted October 12, 2004 Share Posted October 12, 2004 Alex i beg you, please post the screenshots at www.imageshack.us Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted October 12, 2004 Author Share Posted October 12, 2004 woops sorry but why if i may ask? Link to comment Share on other sites More sharing options...
MadCow1989 Posted October 13, 2004 Share Posted October 13, 2004 the one you are you using gives that anoyying Or VIew This anyway and options its anoyying Link to comment Share on other sites More sharing options...
PR-0927 Posted October 14, 2004 Share Posted October 14, 2004 {xg}darthVADER and I did a beta test yesterday, and it went well. The only problems were that the turrets shot everyone, and the ground disappeared when flying a Snow Speeder. Those errors will be fixed. Along, with some very minor ones. The map is freakin' large. The AT-AT's need to be fixed...the sounds are too quiet, the view is freakin' far away, and the lasers are barely visible. I can fix this, yet {xg}darthVADER shall be using KBell's new AT-AT, which will rock as much as Duncan_10158's. I could make the effects, sounds, etc., better for this map, too, if wanted. The architecture is awesome as well. I am an awesome pilot in JA, yet I crashed so much, as I am not used to flying in JA, as I have been playing too much SWBF. {xg}darthVADER made a sweet enormous hangar for the Rebel Gallofree Transports (being made by Hatrus). Overall, this map roxxors!! Heh, back to school now...(I'm in lunch). Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted October 23, 2004 Author Share Posted October 23, 2004 ladies and not ladies i present to you the trenches i know there's some lighting issues but i've olmost fixed them Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted October 25, 2004 Author Share Posted October 25, 2004 ok here's a small update me and darthzappa are working together to create the outside terrain since i am a noob with easygen ect. also expect to see a trailer soon made by zappa_0 Link to comment Share on other sites More sharing options...
Thrawn42689 Posted October 25, 2004 Share Posted October 25, 2004 Nice lighting. The trenches should probably show up gradually, instead of cutting in like that. Also, I don't think they had little rims like that in the movie. Fun stuff, all the same. Link to comment Share on other sites More sharing options...
wedge2211 Posted October 26, 2004 Share Posted October 26, 2004 They'd probably look better if you just built THEM into the EasyGen terrain...but what you've got looks like a pretty good jumping-off point. Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted October 26, 2004 Author Share Posted October 26, 2004 trust me the new outside terain wil asount you with the trenches it wil look good i promis Link to comment Share on other sites More sharing options...
Pahricida Posted October 28, 2004 Share Posted October 28, 2004 hell this is huge! I just ask myself how long will it take you to get from the spawn right into the battle? And how will you prevent everyone from using aircraft instead of infantry cause they are simply lazy and don't want to walk. Other than that: awesome The hangar reminds me of Shadows of the Empire... except this one here has got way more detail, you can leave the hangar through the gate and there's not just snowspeeders all around. Will resume playing siege for this one Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted October 28, 2004 Author Share Posted October 28, 2004 Ladies and Gentlemen boy's and girls of all ages i present to you The battle of hoth! my compliments to darthZappa for the terain. enjoy Link to comment Share on other sites More sharing options...
jangofett804 Posted October 28, 2004 Share Posted October 28, 2004 I don't remember Master Chief being in the battle of Hoth... Looks nice, except for a few small texture problems. Link to comment Share on other sites More sharing options...
Zappa_0 Posted October 28, 2004 Share Posted October 28, 2004 I was fixing to say the same thing! Looking good, cant wait to do the trailer! Link to comment Share on other sites More sharing options...
MadCow1989 Posted October 29, 2004 Share Posted October 29, 2004 i see Masterchief ended somewhere else up then Earth wit that Longhorn anyways nice map is it a FPS killer? Link to comment Share on other sites More sharing options...
LightNinja Posted October 29, 2004 Share Posted October 29, 2004 i hope it will be easy to go out of the hangar with the ships Link to comment Share on other sites More sharing options...
wedge2211 Posted October 29, 2004 Share Posted October 29, 2004 You still need to do something with the patches over the trenches. Snow doesn't do that. A smooth curve from the trench up to ground level, without the wierd bulbous thing, would look much better and more natural. Also keep in mind that the snowfield in front of the Rebel base was far from deserted during the battle--they had all sorts of field equipment and weaponry out there. Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted October 29, 2004 Author Share Posted October 29, 2004 the front of the base is not done and i klinda like the pathes this way but well see what happans over the next few weeks also ive gotten a cool idea and i'm redoing the interior hallway's to be more true to the movie Link to comment Share on other sites More sharing options...
Zappa_0 Posted October 29, 2004 Share Posted October 29, 2004 The older version I have plays great. You can get out of the hangers great and theres no FPS killers. Overall its gonna be great, cant wait to see the improvements. Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted October 30, 2004 Author Share Posted October 30, 2004 the version you have still ahd the larger hanger i belive. i kinda made it a little bit harder to get out of the hanger with the new size of the hanger. but its still pretty easy for people who are good at flying ive been considering adding a ship boundry so that you lift off and fly forward and automaticly turn the right way and fly out of the hanger but i want people who have some skill to play this map aswel and they might enjoy the latter more. Link to comment Share on other sites More sharing options...
Zappa_0 Posted November 7, 2004 Share Posted November 7, 2004 Official Trailer for Hoth Siege: http://www.pcgamemods.com/8420 Link to comment Share on other sites More sharing options...
wedge2211 Posted November 7, 2004 Share Posted November 7, 2004 Well, as to the trailer...Jerk-O-Vision "spectator" cinemtography and you love shots of walkers sitting in one spot shooting way too much. On the other hand, I liked seeing how the Raven-made AT-ST's footsteps don't sync with its motion while the modded AT-AT's do. For the map--I still think the snowfield is empty, but that doesn't look so bad with the giant vehicles running around in it. The puffy things on the trench lips are still really really strange looking, and there were some wierd patch sparklies in that arched tunnel in the snow--little things that could really be improved easily. After watching ESB, there's also a lot of extra "stuff" on the hangar floor--and I hope there's more to this map than just the snowfield and the hangar! Definitely some kudos for the falling walkway and landing shuttle--interactivity is a BIG plus. This just needs a little more polishing. Link to comment Share on other sites More sharing options...
Lil Killa Posted November 7, 2004 Share Posted November 7, 2004 Originally posted by wedge2211 Well, as to the trailer...Jerk-O-Vision "spectator" cinemtography and you love shots of walkers sitting in one spot shooting way too much. On the other hand, I liked seeing how the Raven-made AT-ST's footsteps don't sync with its motion while the modded AT-AT's do. For the map--I still think the snowfield is empty, but that doesn't look so bad with the giant vehicles running around in it. The puffy things on the trench lips are still really really strange looking, and there were some wierd patch sparklies in that arched tunnel in the snow--little things that could really be improved easily. After watching ESB, there's also a lot of extra "stuff" on the hangar floor--and I hope there's more to this map than just the snowfield and the hangar! Definitely some kudos for the falling walkway and landing shuttle--interactivity is a BIG plus. This just needs a little more polishing. I concur Link to comment Share on other sites More sharing options...
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