Zappa_0 Posted October 14, 2004 Share Posted October 14, 2004 Yes please dont hijack this thread. If im not mistaken theres a thread for the blaster already. Anyway hope you can get it finished and lets start back talking about these great vehicles Link to comment Share on other sites More sharing options...
hatrus Posted October 14, 2004 Author Share Posted October 14, 2004 while im solving these animation problems. im going to tweak xg vader's hoth transport, and make a geonosian fighter., plus some other secrets i have planned. Link to comment Share on other sites More sharing options...
hatrus Posted October 14, 2004 Author Share Posted October 14, 2004 xg vader's transport done: Link to comment Share on other sites More sharing options...
Zappa_0 Posted October 14, 2004 Share Posted October 14, 2004 Looks good Vader is gonna be real happy with it. Link to comment Share on other sites More sharing options...
ronbrothers Posted October 14, 2004 Share Posted October 14, 2004 Hatrus, at the rate which you are cranking these models out and the quality of such... it is astounding. It goes without saying that you've created quite a stir here! Link to comment Share on other sites More sharing options...
keshire Posted October 15, 2004 Share Posted October 15, 2004 Hatrus Check your model.car file. $aseanimgrabinit $scale 0.64 $keepmotion $pcj $flatten $aseanimgrab /directoryofmodel/animation.xsi $aseanimgrabfinalize $aseanimconvertmdx_noask /directoryofmodel/model -makeskel /directoryofmodel/GLAname -origin 0 0 24 the model.xsi and gla don't need extensions. But the animation xsi does. Also, if you have more than one animation file you list them one after another. $aseanimgrab /directoryofmodel/animation.xsi $aseanimgrab /directoryofmodel/animation2.xsi $aseanimgrab /directoryofmodel/animation3.xsi Link to comment Share on other sites More sharing options...
hatrus Posted October 15, 2004 Author Share Posted October 15, 2004 was bored last night so i decided to wip out a geonosian fighter since its on my list anyway. i think the model is fine, but it deffinatly could use a better skin. you can get it on pcgm and zappo can post the links for you, cause im not gonna look em up. also the gunship is resided better, its on pcgm too. Link to comment Share on other sites More sharing options...
Neon Posted October 15, 2004 Share Posted October 15, 2004 Well, I have to say you are right, but it's model is great. Good work. Link to comment Share on other sites More sharing options...
Zappa_0 Posted October 15, 2004 Share Posted October 15, 2004 New Files Ready For Download http://www.pcgamemods.com/7935/ - Gunship (rescaled) http://www.pcgamemods.com/7936/ -Geonosian Fighter http://www.pcgamemods.com/7944/ - Battlefront Clone Tank http://www.pcgamemods.com/7947/ - Zam's and Mauls Probes Link to comment Share on other sites More sharing options...
LightNinja Posted October 15, 2004 Share Posted October 15, 2004 the geonosian needs a bit of work at skinning Link to comment Share on other sites More sharing options...
Zappa_0 Posted October 15, 2004 Share Posted October 15, 2004 He knows that already. Link to comment Share on other sites More sharing options...
hatrus Posted October 15, 2004 Author Share Posted October 15, 2004 btw ninja where have you been lately? i wanted you to animate some walkers for me too. i talked to keshire and basically since i have max6 the xsi importer for it wont work right with carcass. Link to comment Share on other sites More sharing options...
Lil Killa Posted October 15, 2004 Share Posted October 15, 2004 Zappa... what settings are you running the game at? After seeing the new gunship from the renders Hatrus showed earlier the quality has changed an amazing amound in the wrong direction. Maybe you could boost your texture detail and resolution when taking screenshots? Link to comment Share on other sites More sharing options...
Master Lion Posted October 16, 2004 Share Posted October 16, 2004 Hatrus, can you make the Correlian Corvette? I always dreamed of that vehicle By the way, you say in all your releases on pcgamemods that we have to use the "box" map. But where to get that map then? Didnt found it on jk3files or pcgamemods Link to comment Share on other sites More sharing options...
hatrus Posted October 16, 2004 Author Share Posted October 16, 2004 box map is an example map used in the readme. if you want the box map you will have to get it from either, zappa_0, majin revan, evillittlejawa, or darthzappa. the corellian enginering corporation's corvette is 100 meters long. it is just barley a capital starship. capital ships are 100 meters and up. if i make a corvette, it will be for a mini-capitalship mod im thinking about doing. was bored last night, again, so i decided to wip out a flash, gian, and battlefront gian speeders. theyre on pcgm if you want em. Link to comment Share on other sites More sharing options...
EvillittleJawa Posted October 16, 2004 Share Posted October 16, 2004 !! Nice work as always the speeders rock! Link to comment Share on other sites More sharing options...
LightNinja Posted October 16, 2004 Share Posted October 16, 2004 i did the ATAT cuz it be "easy" but remember that i have to animate the sentinel of tmu mod, and it is hard because of the tenticles , also, if you do a really detailed skin to the walker that would make me have more willing (i dont know if this is the word) to do it Link to comment Share on other sites More sharing options...
Neon Posted October 16, 2004 Share Posted October 16, 2004 Well, can we help you with beta testing, or what is it for? And Lord Hatrus, can you also make player models? Link to comment Share on other sites More sharing options...
Zappa_0 Posted October 16, 2004 Share Posted October 16, 2004 Ni ja didnt you give us the same excuse about a month ago? If you did the ATAT then you have enough time to do hatrus' stuff. Guess what his stuff will be easy too, pretty much same thing to do there. And Doggy he does not make player models, he has but he would rather make vehicles. Link to comment Share on other sites More sharing options...
keshire Posted October 16, 2004 Share Posted October 16, 2004 If you did the ATAT Definately NOT the same thing. You have to have a very good idea of the motion types this thing is capable of. Frankly I'd be surprised if the TMU thing had any type of complex movement without a good coder on the team. Link to comment Share on other sites More sharing options...
hatrus Posted October 16, 2004 Author Share Posted October 16, 2004 the tmu mod isnt going anywhere last time i checked. i joined the team as a weapons modeler a while back and...well i left due to the inactivity of the mod. They dont on the release till next year so you got time ninja. and about the walker skins, at least my walkers HAVE skins, unlike your little atat your doing. i think you pissed at me about something cause youve blocked me on msn and are avoiding me. Link to comment Share on other sites More sharing options...
Zappa_0 Posted October 16, 2004 Share Posted October 16, 2004 Yea TMU and AOTC TC are the same, there never gonna be released and probally not finished. If they do its a miricle. Also Combat Cloud Car vehicle is up on PCGM. http://www.pcgamemods.com/7959/ Link to comment Share on other sites More sharing options...
EvillittleJawa Posted October 16, 2004 Share Posted October 16, 2004 Yeah... tough it would be cool if it did.. but why bother animating a ATAT when theres already one? Link to comment Share on other sites More sharing options...
LightNinja Posted October 16, 2004 Share Posted October 16, 2004 1- I have you blocked at msn, but im not pissed at you, i blocked you cuz we werent working on nothing. 2- Kman is a texture artist so soon youll see how is the little atat. 3- Animating your meshes is more anoying than the normal because you make much pieces and much small pieces instead of 4 or 5. 4- I'd like to animate the AT-AA but if i do it i'll do some changes in the number of pieces and i'll do a uwmap. 5- And i said Cazor i will do the sentinel so i dont care if the tmu mod is going to die, ill finish it. Link to comment Share on other sites More sharing options...
Zappa_0 Posted October 16, 2004 Share Posted October 16, 2004 Thats not a good reason to block him for. Why dont you go ahead and block your whole contact list then. And yes you are still working with him, you have one pod left that you never did send him. The vehickes can only help you with your career here in the community. It can make you look good or make you look bad. So I guess its your choice. Link to comment Share on other sites More sharing options...
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