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Nintendo Revolution Controller...WTF


Neverhoodian

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I was reading an article in my latest issue of Game Informer magazine last night. The article was about information concerning the next generation of consoles for Sony (Playstation 3), Microsoft (Xbox 360 or Xenon), and Nintendo (Nintendo Revolution). Given Nintendo's tight-lipped stance concerning console info, I was eager to learn more about their Revolution. However, I can't say I'm that excited anymore after having read about the latest "innovation" up Nintendo's sleeve. The following excerpt from the magazine helps explain my newfound skepticism, with the main points emphasized in bold for those of you too lazy to read the whole thing:

 

The most shocking [feature] is that the Revolution uses a touch screen as its controller. There is no analog stick or shoulder buttons. The touch screen on the face of the controller is designed to be fully customizable. So, the developer can configure the buttons any way they see fit, or in other cases not use buttons at all, instead opting for virtual levers or other stylus-related inputs. While an intriguing design idea, it's tough to imagine pressing buttons without the tactile feedback you get from a standard controller.

 

This also limits a publisher's ability to simply port games created for the other platforms quickly and easily to the Revolution. In fact, our source states that Nintendo is actually requiring developers to take advantage of unique touch screen aspects if it wants to get approval for release.

I am very doubtful that this will go over well. I don't know about you, but I like having solid buttons and analog sticks that give me a tangible, physical indication that I'm manipulating them the way I want them to. With a touch screen, I don't see how gamers can have that same type of indicator that they indeed pressed the right button. Unless you're playing a traditional RPG or a slow-paced Sims type game, Looking down at your controller for even a second or so can often be the difference between a "stage complete" and a "game over."

 

I am also concerned about the durability of touch screens. Whenever I think of touch screen, I always envision a scenario where a gamer, whipped up into a state of near-hysteria fighting the final boss, jabs his/her finger or stylus so hard into the touch screen that it results in cutting a gash or stabbing a hole in the touch screen or breaking the feedback components.

 

That said, I'm still trying to keep an open mind. After all, Nintendo has many talented people working for it as well as a history of innovations that have encouraged creativity in the rest of the industry. Still, I have my doubts...

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I already knew about its supposed "touch-screen," but...no shoulder buttons...erm...and maybe any buttons at all?

 

That's gonna be odd...

I support Nintendo, but this may be going too far to be innovative. They first tried to promote "connectivity," (and turned a cold shoulder to online capabilities) and you know what happened there. I guess this could work well inconjuction with the DS(if they connect). Still, I prefer buttons thank you. :o

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Originally posted by Derc

They first tried to promote "connectivity," (and turned a cold shoulder to online capabilities)

Nintendo invented online capabilities in consoles with the SNES Satellaview.

 

 

Anyway, we had issues from the n64 too when they created the joystick and zbutton, had to have games use them. *shrugs*

 

I'm sure it'll work out.

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Originally posted by Neverhoodian

Unless you're playing a traditional RPG or a slow-paced Sims type game, Looking down at your controller for even a second or so can often be the difference between a "stage complete" and a "game over."

 

Maybe, but that could also be a good part of the gameplay, instead of having to just memorise the controlls for each game on the same controller, you'll have to memorise whole new controlls for each game, which would make things more skill-based.

 

Originally posted by Pie™

How will people with no hands be able to play this then? :confused::(

 

...Was that a claim they made? If not, how do people with no hands play anything? >_>

 

 

But yeah, this does sound iffy, it could go either way. It does help alot to have some solid buttons to lay your fingers over. Another thing about the touch-screen is unless they found a new way to do it, it would have to be fairly flat, and I dont know how you could translate that into a controller you can hold easily.

 

Another question is that, is this the "revolution"? Doubtfull, this might just be another feature since they released this information so soon.

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Originally posted by Neverhoodian

I don't know about you, but I like having solid buttons and analog sticks that give me a tangible, physical indication that I'm manipulating them the way I want them to.

 

Have you ever played a game entirely on a touch screen? You have no basis to claim that solid buttons feel superior to a touchscreen, only an assumption.

 

I think it could be VERY cool, if incorporated into game properly, it would take away the limitations on games imposed by controllers, games could have as many or as few buttons as needed to make things run perfect.

 

It all depends on how well it's used, and if enough awesome games use it well.

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I didn't know how I'ld feel about the ds's touch screen, but after playing metroid prime and especially warioware touched(which uses only the touch screen), I feel as long as it's icorperated well then it will be all good. But until I see some proof I'm gonna stay a bit skeptical : |

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Originally posted by ET Warrior

Have you ever played a game entirely on a touch screen? You have no basis to claim that solid buttons feel superior to a touchscreen, only an assumption.

 

I can sorta see what he's saying. Being able to feel real buttons underneath your fingers is a nice thing while playing a game, and helps you press the right button as you can feel where they are.

 

I wonder if anything else will display on the controller's screens besides just buttons? And I wonder if the buttons can change during gameplay? That would be cool for mario party. ^_^

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LMFAO at Nintendo's stupidity :D

 

They're stupidity is so reliable, you could set a freakin swiss clock by it.... :D

 

meanwhile, Sony and Microsoft rub their hands in glee at the crazy $$$ they'll make by capitalising on such a grave error of judgement on the part of nintendo...

 

mtfbwya

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Originally posted by Astrotoy7

LMFAO at Nintendo's stupidity :D

 

They're stupidity is so reliable, you could set a freakin swiss clock by it.... :D

 

meanwhile, Sony and Microsoft rub their hands in glee at the crazy $$$ they'll make by capitalising on such a grave error of judgement on the part of nintendo...

 

mtfbwya

 

prejudice much? :p

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Originally posted by IG-64

prejudice much? :p

 

pfft....says the man with the nintendo av/sig :p

 

i dont get it. Just because I like to make light of Nintendo's dubious approach to the gaming market doesnt mean Im wickedly prejudiced :p

 

Ive been a nintendo fan for a long time, I even have a couple of my old game n watch handhelds somewhere :) I also have a GC and a GB SP... Prejudiced huh ?

 

I must admit I am a bit cynical at Microsoft, coz as far as Im concerned, theyve had enough of my money already :p I thank the stars that the cool titles on the XB make it to PC...(namely, KOTOR/2) :p

 

whether you're a sony fanboy or not, anyone who has read up on the cell processor must admit that the ps3 has the potential to be an awesome system.

 

mtfbwya

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