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Lucasart's Glory Days Ended...


urluckyday

Are the glory days over for Lucasarts?  

24 members have voted

  1. 1. Are the glory days over for Lucasarts?

    • Yes....the overall standard of games is going downhill
      6
    • No, they are still a great company.
      12
    • I don't care about Lucasarts
      2
    • Yoda
      4


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Hello.

I am here to rant about how the glory days of Lucasarts was ended after they cancelled the new Sam and Max game and the new Full Throttle game. The glory days will never come back to them if they stop making adventure games.

 

Don't get me wrong, I love Star Wars games, but Star Wars can only go to a certain point. The thing is, I just wish they could make point and click for the PC or a game like Grim Fandango again!

 

I doubt this though, so I don't think the glory days can ever come back to them. Sorry Lucasarts, but poor decisions on your part made me lose faith in you...

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Originally posted by Derc

Even though I blame LucasArts for KoTOR 2's problems

 

Wouldn't it be more logical to blame Obsidian...the company that MADE the game? :rolleyes:

 

 

 

This thread is absolutely beyond pointless.

 

Lucasarts isn't the company that abandoned point and click style adventure gaming, the gaming community is the one that abandoned it. How many companies make games like that these days? There's just no market for it. Just because you can find 100 people on the internet who like it doesn't mean it's a profitable venture.

 

 

Granted, I myself love point and click adventuring, but you have to accept this from a business point of view.

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What has Nintendo gotten from LucasArts? Well let's see... the two Factor 5 titles, and since Factor 5 heavily supported the GCN in its beginnings LucasArts had to go along with it...

 

Rogue Squadron 2: Rogue Leader

Rogue Squadron 3: Rebel Strike

 

Then a couple of small expansions of Ep2...

 

Bounty Hunter

The Clone Wars

 

and surprisingly enough a game which I didn't even know was released on the Cube due to the fact that no one bothered to market it

 

Jedi Knight II: Jedi Outcast

 

 

By this list you can tell that it was great at first, but then all of a sudden they thought "who cares about the GCN" I couldn't get the Ep3 game so I went out and bought The Clone Wars instead which was the closest thing I could get... it isn't much of a game either XD lol

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he he .... great, an opportunity for Nintendo fanboys to whine about somethin else... :p

 

there are good solid reasons why LA, and other Co's didnt end up pursuing further GC projects.... definitely a cost factor and perhaps a demographic one as well.... tho RS 2 and 3(and FF Crystal Chronicles) are the only reasons I ever bought a GC :D

 

The Xbox having KOTOR made me hella jealous, but luckily it came out on the PC !

 

btw, those convoluted poll options are verging on ridiculous..... I'm editing them to make it very simple :)

 

mtfbwya

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Originally posted by ET Warrior

Wouldn't it be more logical to blame Obsidian...the company that MADE the game? :rolleyes:

........

 

It would be, but LucasArts gave them an impossible deadline.

 

LA-" We want to have K2 ready for Christmas"

 

Obsidian-" That's 2 months from now. We only have half the game complete!"

 

LA- " Just do what you can. We will blame you for its lack of completion later"

 

Obsidian-"You have the money. So, yes sir!!"

 

Maybe not exact, but probably close.

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Meh.. Yoda is cool :yoda:

 

But I do still remeber playing Rouge Squadron on the nintendo 64 with my uber awesome (cheatenabled ;P) millenium falcon. *sigh* Those were the days... :(

 

Don't get me wrong though, I still like KOTOR and TSL, and galactic battlegrounds (which is more of a ripoff from AOE 2 but meh still good game :sign2: ) and there are many others, but you can only milk a cash cow for so long before it goes dry if you know what I mean.

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Wouldn't it be more logical to blame Obsidian...the company that MADE the game?

Erm... no. Obsidian wanted to finish the game, wanted to tie up all the lose ends, wanted to complete what they had started. They've said so repeatedly. They've even gone so far as to say that if LA would let them they'd fix it now. BUT LA won't do it.

 

That's the kind of thing I've got a problem with. That the $ is the bottom line, not just making a good game.

 

Point and click is gone, sorry people. I love that kind of game; I love the whole MYST series, etc. But most of the rest of the gaming community doesn't. Do you have any idea how terrible MYST III and IV and URU: Ages Beyond MYST sold in comparison to something like, say HALO, HALO 2, HL 2, Doom 3, etc? Pretty sad, really... it's a dying art.

 

And LA hasn't made hardly any of their own games recently - not that I mind things being farmed out, as KOTOR was an awesome game, as was its sequel, as was JKII, etc. But they're lost the creative impetus within the company and become something less than a developer: a producer. It's cost them the big picture of the game and made them focus only on the bottom line moneywise.

 

[/endrant]

 

Oh, yeah - I'm with him^^^^. Yoda??? :p

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Originally posted by scout_zero

Hey, I believe it's your fault that you chose a nintendo system.

their XBox games rule.

 

Excuse me? Plenty of Star Wars games were being released on the GCN at first, but stopped when LucasArts announced that they would just stop supporting the GCN completely. In all honesty if they bothered to keep supporting the GCN, they'd find that they would get a good number of people buying their games.

 

And besides, most Xbox games are PC ports where the PC version is a million times better than the Xbox version anyway lol.

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Originally posted by ET Warrior

This thread is absolutely beyond pointless.

 

Lucasarts isn't the company that abandoned point and click style adventure gaming, the gaming community is the one that abandoned it. How many companies make games like that these days? There's just no market for it. Just because you can find 100 people on the internet who like it doesn't mean it's a profitable venture.

 

 

 

 

Umm, yea, maybe you should learn about adventure gaming first. People did not abandon adventure games until Lucasarts (king of all adventures) left the genre. This happened when video games on the PC became huge in the early 1990's. The sad thing was, the adventure games stayed the same size market, so that was why Lucasarts abandoned it. That was why Tim Schafer actually left after Grim Fandango. I mean, Grim Fandango sold rather well compared to common belief. It wasn't a chart topper, but Tim recieved a pretty decent paycheck from the game.

 

Lucasarts lost their touch when the developers of GF left the company.

 

P.S. ET Warrior, do remember that Lucasarts was making 2 more adventure games (Sam and Max: Freelance Police, and Full Throttle 2: Hell on wheels) before they cancelled them. They did not cancel them for marketing reason. They cancelled them because they lost the creative minds working behind the originals.

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Originally posted by scout_zero

Hey, I believe it's your fault that you chose a nintendo system.

... That's a crapfest of a post.

 

Originally posted by legowar

... People did not abandon adventure games until Lucasarts (king of all adventures) left the genre....

That's crap and you know it. The market was decreasing and they pulled out. Some games were still made by other companies but people had moved on to shooters.

 

 

Lucasarts is now run by business men. There's no longer a substantial market for adventure games and point-and-click's. From a business standard, making those kinds of games is financial suicide.

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Originally posted by InsaneSith

That's crap and you know it. The market was decreasing and they pulled out. Some games were still made by other companies but people had moved on to shooters.

 

 

YOU know that isn't true. If you know who Tim Schafer is, maybe you should read some interviews with him or some other members of his team and see the same thing I said.

 

Adventure games stayed the same size even as the gaming expanded. The adventure games faded away after Lucasarts stopped making them.

 

:manny:

 

LONG LIVE ADVENTURE GAMES AND GAMERS!

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Originally posted by Master_Keralys

Wouldn't it be more logical to blame Obsidian...the company that MADE the game? [/qutoe] Erm... no. Obsidian wanted to finish the game, wanted to tie up all the lose ends, wanted to complete what they had started. They've said so repeatedly. They've even gone so far as to say that if LA would let them they'd fix it now. BUT LA won't do it.
Actually, in their postmortem Obsidian stated that it was their own fault for planning too much content for the time they had. It was not because Lucasarts forced them to do something they thought they were unable to do.

 

Originally posted by Master_Keralys

That's the kind of thing I've got a problem with. That the $ is the bottom line, not just making a good game.
So you are upset that a business is focusing on the bottom line? They are legally obligated to be concerned with that and only that, just like every other business.
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Indeed, if the companies didn't have people whose job it was to focus on the dollars that are coming in, we would have NO games because nobody would be able to pay the programmers. As much as we'd like all games to have as much time as they need to be made well, sometimes you just have to sell the product and take the money you can before the money dries up.

 

 

 

 

And if adventure games were profitable, companies would be making adventure games. Companies go where the money is, and if there was a demand there would be a supply. BOTH of those games you mentioned were cancelled because they weren't going to make enough money from them to warrant continued production. If they were going to make money they would have FOUND people who could have finished it for them, they didn't need the original people, as it's the property of LucasArts and they can do what they want with the title.

 

You can deny it if you want to, and pretend that it's not the consumers fault that there aren't any adventure games, but you're just lying to yourself.

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Originally posted by ET Warrior

...we would have NO games because nobody would be able to pay the programmers...

 

 

thats right ET.... it is all about money, not about devs and coprporations doing what is "good" or "right" ....

 

heh, this reminds me of your EA rants, where the good programmers are like the Noble Knights of Camelot.... thats silly talk !

 

.... they're all stinkin capitalists, and if there was no money in the gaming industry theyd all be off working for the military(or worse), coz theyres always money there :D

 

 

so at the end of the day, what you say is true....it IS our fault :p

 

STOP GAMING & START KNITTING YOU SUCKERS !!

 

 

mtfbwya

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