Jae Onasi Posted March 24, 2006 Share Posted March 24, 2006 Longer game, sure! I want maximum fun for the money I know I'm going to pay for the game. I'd like more planets, more sidequests, more PC/NPC interactions, more PC/party member interactions, more party members who make quips like Jolee and HK, more cantina entertainment.... What I don't want is running around a lot on my own. I hate questing alone. I'm sure none of us here is going to say: "I want a shorter game and less fun for my money!" Link to comment Share on other sites More sharing options...
Prime Posted March 24, 2006 Share Posted March 24, 2006 Remember that longer != better. Link to comment Share on other sites More sharing options...
Jae Onasi Posted March 24, 2006 Share Posted March 24, 2006 Remember that longer != better. That's true, but I'm working with the assumption that the devs would like to put out a high quality game no matter what the length is. Link to comment Share on other sites More sharing options...
†Saint_Killa† Posted March 25, 2006 Share Posted March 25, 2006 what would be cool is KOTOR MMORPG. kick ass. They won't do a KotOR MMO. They already hav SW: Galaxies so they won't make a KotOR MMO. Link to comment Share on other sites More sharing options...
StaffSaberist Posted March 25, 2006 Share Posted March 25, 2006 I didn't read the whole thread and frankly don't want to. KotOR has always been a long, highly immersive plot. In short, if they keep the immersiveness of the plot, I see no problem with longer games. After all, I'm pretty sure that TSL was about 1.5 times the length of KotOR 1. Link to comment Share on other sites More sharing options...
Cygnus Q'ol Posted March 29, 2006 Share Posted March 29, 2006 How long do I want KotOR III? ... as long as the story needs it to be. Yes, of course I'd like to play it forever and ever, but only if my fascination and attention are drawn to it. If the story is poor, it won't matter how long it is. Link to comment Share on other sites More sharing options...
Prime Posted March 29, 2006 Share Posted March 29, 2006 That's true, but I'm working with the assumption that the devs would like to put out a high quality game no matter what the length is. They may want to, but a longer game means less effort on each individual piece. Link to comment Share on other sites More sharing options...
Cygnus Q'ol Posted March 29, 2006 Share Posted March 29, 2006 They may want to, but a longer game means less effort on each individual piece. Couldn't a longer game mean more time and attention to be spent on each individual piece? I'm guessing this would increase development time, but wouldn't that be their goal? or isn't that feasible? I mean, we've waited this long, might as well wait a little longer for a good product. I'm not a specialist on game development, but I do understand that everything is time & money. Link to comment Share on other sites More sharing options...
Lightsider Posted March 31, 2006 Share Posted March 31, 2006 I would like the game to be longer than TSL, but not just because you are dong worthless stuff. The additional time would need to be spent advancing the story or providing additional role play. Just sitting at the work bench wading through additional possibilities for upgrading equipment or hacking and slashing through an additional 4 rooms to every level would not add to the game. Here's my list of suggestions to make KOTOR 3 longer, but not boring: 1) More opportunities for role playing. I want more conversations that really matter. However, please do not make 15 minute conversations. It was really irritating in TSL when I would be playing late at night and I could not end the game and get to sleep because I was stuck in an interminable conversation. 2) I would like to see a mix of side quests involving party members (like K1) and nonparty members (like K2). 3) A few more planets would be great, both for side quests and the main quest. I would like the main quest to be a bit longer, but not just because you add more pieces to the puzzle. Adding another star map to find in K1 would not have been so great, but adding something else that would enable you to get to the Star Forge would have been good. 4) Please, let there be no level cap! I don't want to sit in the Korriban tomb for hours exploiting the unlimited experience glitch so I can level up to infinity, but I would like to see how high I can go if I take advantage of every opportunity for xp I can find. I'm sure the devs can make it so the game knows how to make the bosses match your level when you come to fight them. FWIW 1. I would also like to see more quest where you get called in by denziens of plantes or communitys to solve crimes or be an arbiter. 2. Also, maybe have a larger party, but enable it so you can send like half off to do other missions, like kotor II where they go off on dxun while you go to battle in onderon. 3. Who cares if any of the original members come back!! just ask the questions like in the beggining of kotor II when exile meets Atton and then they can say what happened, like revan was actually the sith wearing the mask in kotor II and they shot the exile out a torpedo tube because he caused all that trouble. 4. have some serious customization abbilities, go to a tailor and have them make you robes, be able to search more caves on different planets for crystals or hunt Krayt dragons, no more being able to buy them. Any of these ideas sound good?? Link to comment Share on other sites More sharing options...
TSR Posted March 31, 2006 Share Posted March 31, 2006 They won't do a KotOR MMO. They already hav SW: Galaxies so they won't make a KotOR MMO. i can dream... Link to comment Share on other sites More sharing options...
Prime Posted March 31, 2006 Share Posted March 31, 2006 Couldn't a longer game mean more time and attention to be spent on each individual piece? I'm guessing this would increase development time, but wouldn't that be their goal? or isn't that feasible? I mean, we've waited this long, might as well wait a little longer for a good product. I'm not a specialist on game development, but I do understand that everything is time & money. You got it. Time costs money. Ultimately the decision is this: does extending the development time (and therefore spending more money) to create a long game game of the same quality result in enough additional sales to recover that cost. Also, often in the case of a liscenced game like Star Wars, the devs will negotiate the time up front, and other issues are taken into account. Link to comment Share on other sites More sharing options...
†Saint_Killa† Posted April 1, 2006 Share Posted April 1, 2006 i can dream... You can also pray or sign useless petitions. Link to comment Share on other sites More sharing options...
marvidchano Posted April 4, 2006 Share Posted April 4, 2006 I usually finish the KOTOR games in about 40 hours. Maybe some hours more, but if it is to long, then the story will be to lengthy. So i would say a planet more ye thats about right what i'd like Link to comment Share on other sites More sharing options...
TSR Posted April 5, 2006 Share Posted April 5, 2006 You can also pray or sign useless petitions. already have Link to comment Share on other sites More sharing options...
sc214 Posted April 6, 2006 Share Posted April 6, 2006 yes, i deffinately want a longer game. more plot, and side quest that you could do after the primary plot. and lots more planets, not nessisarily in the main game, but premade so editing the code would open them.... i take it all back, i just want MORE. Link to comment Share on other sites More sharing options...
RaV™ Posted April 6, 2006 Share Posted April 6, 2006 Of course. As long as none of the quests get repetitive, by having to kill off some bad guys or save someone from a bounty. Link to comment Share on other sites More sharing options...
gstommylee Posted April 6, 2006 Share Posted April 6, 2006 SInce the game will most likely be for pc/xbox360 and possibly ps3 then it would be longer and with more stuff. Kotor I and II were not as long cause of the limits the xbox had Link to comment Share on other sites More sharing options...
†Saint_Killa† Posted April 6, 2006 Share Posted April 6, 2006 already have well all we have to do wait then if there are results. Link to comment Share on other sites More sharing options...
Prime Posted April 6, 2006 Share Posted April 6, 2006 Kotor I and II were not as long cause of the limits the xbox hadI'm not sure if that is true. Link to comment Share on other sites More sharing options...
XI33 Posted April 8, 2006 Share Posted April 8, 2006 Kotor 3 should definatly be a longer game. They can lenghthen the game with more side quest, longer misssions, more planets and more sophisticated flight system. Id say there should be no less then 20 worlds in kotor 3. Each complete with side quest and a long main plot line. maby they should even add planets for you to have the option to go to with no connection to the plot just for the sake of exploring on your own time. also you should have the ability to continue playing after the game is over. the flight system should be able to dock the ebon hawk manualy(optional),take off and fly it through space and even engage in combat. All of these would add to the thength of the game. Link to comment Share on other sites More sharing options...
Alkonium Posted April 8, 2006 Share Posted April 8, 2006 Yes, Kotor I and II each took 30-40 hours. Elder Scrolls III: Morrowind takes 3 years to complete! I'd like to see a Kotor game that long. The best way to do this would be to have an unbelievably complicated story, huge areas, huge quests, thousands of NPCs to talk to, ten times as many planets as before, and graphics so good you waste 75% of your time admiring them instead of actually getting anywhere in the game. Link to comment Share on other sites More sharing options...
huntersquid Posted April 9, 2006 Share Posted April 9, 2006 I definitely would like a huge KOTOR game with a timeless quality, with lots of sidequests. And graphics like alkonium mentioned! Link to comment Share on other sites More sharing options...
Henz Posted April 11, 2006 Share Posted April 11, 2006 Yes and No. I’d rather a game with fewer, more developed and expansive planets than loads of deserted ones. I want more Taris-like locations. I also think they should include at least 1 planet from the films cos it would be nice to have some familiarity like KOTOR 1 had (Mustafar anyone?). Also, for christ sake, I want a city that’s THRIVING! Less ****-box planets please I want a busy city that’s not about to go under. Screw Dantooine this time how about the Jedi academy on Coruscaunt? Link to comment Share on other sites More sharing options...
StaffSaberist Posted April 11, 2006 Share Posted April 11, 2006 Heh. They'd have to make the Jedi inexplicably come back and thrive again. But what fun would there be in that? Either you help restore the Jedi or you just crush them again. Sounds like K1 and K2 combined... Link to comment Share on other sites More sharing options...
shinyjedi Posted April 11, 2006 Share Posted April 11, 2006 A thriving city doesn't have to have a single Jedi in it. How many Jedi you think are in L.A. right now? And don't count people who THINK they're jedi.. Link to comment Share on other sites More sharing options...
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