urluckyday Posted June 6, 2006 Share Posted June 6, 2006 I recently posted about the Sam and Max Lucasarts was going to produce but cancelled. Now I'm here to post about the Telltale Game's Sam and Max. I must say that it was probably a good idea that Lucasarts didn't produce the next game. The game probably would have upset fans instead of pleased them. Sure, it might have been amazing too, but chances are they cancelled it because they got some poor feedback from early testers or something. I'd have to say: from what I've seen so far, this game has some great potential. Not really enough to bring back the adventure game to it's "golden age" status but really get a whole lot of new people involved in the genre. This game (if executed correctly) could really help the industry out by bringing some originality and risk back into the business. This could really help other developers decide to take the risk of brining out more unique ideas and genres. But what do I know...I've only been playing games for years... But seriously...this could (and I stress could) be a great thing for the industry to experience... later Link to comment Share on other sites More sharing options...
JBlink Posted June 6, 2006 Share Posted June 6, 2006 Pessimism tells me that Telltale Games is an invisible company, and will always be invisible. Nothing they do is going to change the general public’s opinion on gaming, especially something like making adventure gaming popular again. What they are doing is nice for the small online community of nerds that will find it and will have the ability to pay for it (the latter I lack). The big American companies (EA, Lucasarts, Ubisoft …) will never look at telltale’s strategy and recognize it as something that they will want to emulate. They’ll keep the system that they have been establishing for years and selling it to the general public because a large company won’t ever deter from what the general public wants. I hate the general public. Link to comment Share on other sites More sharing options...
urluckyday Posted June 7, 2006 Author Share Posted June 7, 2006 It's ok...most of us do too I think... Link to comment Share on other sites More sharing options...
Jake Posted June 8, 2006 Share Posted June 8, 2006 While Telltale may never become a global superpower, I think episodic gaming is only going to increase. Xbox Live Arcade on the 360 sells bite-sized games for $5-10 a pop, and Valve Software - inarguably a heavy-hitter in the world of mainstream gaming - is making large waves in both the gaming community and the press with their distribution of Ritual games' SiN Episodes, and their in-house production of Half Life 2: Episodes. Telltale was doing the episodic model a year or two ago but they're not the only ones around with those plans (thankfully). Link to comment Share on other sites More sharing options...
nfs480 Posted June 29, 2006 Share Posted June 29, 2006 I think it would help the popularity of a game like Telltale's Sam & Max if it was distributed through Valve's Steam. Though I know many people won't like it because they hate Steam (though personally I've had no problems with it), it wouldn't be the first third party game to be released using Valve's broadband distribution system. I would love to be able to just sign into Steam and see Sam & Max among all of my Half-Life 2 and Counter-Strike stuff, just ready to be played. Link to comment Share on other sites More sharing options...
itchythesamurai Posted June 29, 2006 Share Posted June 29, 2006 I'm hoping positive word of mouth will help Sam and Max out (better than it worked for Psychonauts at least). Anything Sam and Max related has great potential, well officially Sam and Max that is. That fan game that's been milling about for a while doesn't get me all giddy. Link to comment Share on other sites More sharing options...
Udvarnoky Posted June 29, 2006 Share Posted June 29, 2006 If Sam & Max gets good word of mouth, it will certainly help it more than it did Psychonauts. The game was poorly distributed in the first place, and when it didn't sell well it simply stopped being stocked. I could not find a copy in any physical store I went to six months after release. People just couldn't get the game unless they made a conscious effort to look for it. Sam & Max won't have that availability issue, so anyone who gets interested only has to go download it, whether they discover the game six months or six years after it comes out. The biggest challenge will be getting people who aren't already Sam & Max folks to find out about it in the first place and where to get it. Link to comment Share on other sites More sharing options...
SyntheticGerbil Posted July 6, 2006 Share Posted July 6, 2006 Yeah well some packages of Psychonauts had a sticker on the front telling you that you could win $5000 if you bought the game. How is that not good marketing? Link to comment Share on other sites More sharing options...
jp-30 Posted July 7, 2006 Share Posted July 7, 2006 The biggest challenge will be getting people who aren't already Sam & Max folks to find out about it in the first place and where to get it. I guess the computer gaming world cover-story is a great start... anyone who is familiar with Hit The Road who sees this cover on the stands in August will surely browse the magazine, even if they don't actually purchase it. More here, including the 3 other cover design idea sketches, plus a higher res version of the finished art without all the type Link to comment Share on other sites More sharing options...
itchythesamurai Posted July 7, 2006 Share Posted July 7, 2006 You'd have to be a fool to not be intrigued by that cover! Link to comment Share on other sites More sharing options...
Samnmax221 Posted July 7, 2006 Share Posted July 7, 2006 It's like the 90's again! Link to comment Share on other sites More sharing options...
jp-30 Posted July 8, 2006 Share Posted July 8, 2006 It's like the 90's again! You can say that again... Say what you will about the 90s, but some amazing stuff came out during this era. Over in the LucasArts camp, the writers behind the video games had apparently lost their minds. And the games they produced couldn't have been better. Among titles like Day of the Tentacle and Full Throttle, Sam and Max Hit the Road climbed to the top of the heap for offbeat adventure games with a dark, cynical and deranged humor all its own. Link to comment Share on other sites More sharing options...
Samnmax221 Posted July 8, 2006 Share Posted July 8, 2006 I liked the 90's, albiet I liked the late 90's better because I was more aware of what I had by then. Link to comment Share on other sites More sharing options...
jp-30 Posted July 8, 2006 Share Posted July 8, 2006 Herpes? Link to comment Share on other sites More sharing options...
itchythesamurai Posted July 8, 2006 Share Posted July 8, 2006 My money's on Progeria! Link to comment Share on other sites More sharing options...
Samnmax221 Posted July 8, 2006 Share Posted July 8, 2006 Nope, but thats thanks to my thourough self check up everyday. If thw guy next to you seems to be having a problem you can help him out too. Link to comment Share on other sites More sharing options...
itchythesamurai Posted July 9, 2006 Share Posted July 9, 2006 Have to be careful where you do self check-ups these days, never know who has a camera phone. http://www.nydailynews.com/front/story/340923p-291030c.html Link to comment Share on other sites More sharing options...
jp-30 Posted July 14, 2006 Share Posted July 14, 2006 Oodles of new info (start date, game frequency, hints at plot, some renders of locations & characters); http://cgw.1up.com/do/previewPage?cId=3152218&did=1 Link to comment Share on other sites More sharing options...
Samnmax221 Posted July 14, 2006 Share Posted July 14, 2006 I like it much, thank you bastard man you is my hero I do hope they fix Max's ears, their too damn rigid, like Gerbils penis while watching "The Price is Right" Link to comment Share on other sites More sharing options...
Doomstalk Posted July 14, 2006 Share Posted July 14, 2006 I do hope they fix Max's ears, their too damn rigid, like Gerbils penis while watching "The Price is Right" Thank you for that horrifyingly vivid imagery. I'm sure that will haunt my dreams for years to come. I wish they could get different voice actors. I preferred the voices in both the game and the TV show to the ones they've cast. Link to comment Share on other sites More sharing options...
Samnmax221 Posted July 14, 2006 Share Posted July 14, 2006 You're scared now, just wait till I tell you about "The Bob Hope Man" Link to comment Share on other sites More sharing options...
urluckyday Posted July 14, 2006 Author Share Posted July 14, 2006 I dunno...the Sam voice in the TV show bothered me for some reason...I much prefered the game voice...same goes for Max Anyways, I don't have a problem with either voice in the upcoming game... Link to comment Share on other sites More sharing options...
Samnmax221 Posted July 15, 2006 Share Posted July 15, 2006 I think a Telltale forum invasion is in order, I want a recap of crap that never happened (Ala "The Thing that wouldn't stop it"). Edit: I gotta pick up the Augest issue of CWG, we get another ****ing board game yay! Link to comment Share on other sites More sharing options...
SyntheticGerbil Posted July 15, 2006 Share Posted July 15, 2006 I just don't know what to say to you hoodlums anymore. Anyways, why can't they just get Bill Farmer and the guy who played Max the first time? Link to comment Share on other sites More sharing options...
Samnmax221 Posted July 15, 2006 Share Posted July 15, 2006 You forget Computer game designers (With the exception of Gilbert and Schafer) are douschbags Link to comment Share on other sites More sharing options...
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