Beast-Thrasher Posted July 12, 2006 Share Posted July 12, 2006 This is a small thing but in the first KOTOR the writing for everything is blue and enemies appear in red. KOTOR II had the text in a dark green and your enemies. For KIII(whenever it will be made) I was wondering what people here would like to see, I'm assuming that your enemies would stay red, As for me I wouldn't mind seeing a Yellowish colour for the normal writing. Link to comment Share on other sites More sharing options...
igyman Posted July 12, 2006 Share Posted July 12, 2006 Hmmm... interesting question. I suppose yellow's OK, but if it's goldish yellow. However, if KoTOR 3 gets to have a dark story as we all think it will, maybe the color should add to that dark feeling. Link to comment Share on other sites More sharing options...
RC-1162 Posted July 12, 2006 Share Posted July 12, 2006 for the dark feeling: the text should be in red and enemies in black though in a normal game, i wouldnt mind seeing yellow. or different colours for different party members and planets. Link to comment Share on other sites More sharing options...
milo Posted July 12, 2006 Share Posted July 12, 2006 I wouldn't mind seeing a dynamic screen and text. Like, If you're going darkside, all the text and everything could be a really dark shade, and if you're going lightside, it could all be fairly light. Link to comment Share on other sites More sharing options...
jedi3112 Posted July 12, 2006 Share Posted July 12, 2006 I think they should continue using blue. I don't want anything too fancy. I didn't like the colors from K2. Apart from that, I believe it's already the default setting for windows and nearly every other game uses it s well. Doing it different would be weird. I wouldn't mind seeing an option for it, and they don't use blue it would even be required to get blue back. Link to comment Share on other sites More sharing options...
The Doctor Posted July 12, 2006 Share Posted July 12, 2006 When I've pictured KotOR III, it's always been with a deep goldish yellow colour for the text etc. I never really thought about it much. Link to comment Share on other sites More sharing options...
Feagildin Posted July 12, 2006 Share Posted July 12, 2006 I wouldn't mind seeing a dynamic screen and text. Like, If you're going darkside, all the text and everything could be a really dark shade, and if you're going lightside, it could all be fairly light. That's a really good idea. It could match the background color for the character screen. Link to comment Share on other sites More sharing options...
Arátoeldar Posted July 13, 2006 Share Posted July 13, 2006 I wouldn't mind seeing a dynamic screen and text. Like, If you're going darkside, all the text and everything could be a really dark shade, and if you're going lightside, it could all be fairly light. While a nice idea it would be a royal pain in the *ss to implement. Link to comment Share on other sites More sharing options...
jonathan7 Posted July 13, 2006 Share Posted July 13, 2006 hmmm, yeh i think the lightside/darkside thing sounds like a good option Link to comment Share on other sites More sharing options...
Hallucination Posted July 13, 2006 Share Posted July 13, 2006 I think they should invent a new colour that renders all others obsolete, for this game only. I don't really care what colour the text is. Link to comment Share on other sites More sharing options...
Jae Onasi Posted July 13, 2006 Share Posted July 13, 2006 I wouldn't mind seeing a dynamic screen and text. Like, If you're going darkside, all the text and everything could be a really dark shade, and if you're going lightside, it could all be fairly light. It's a great idea, but wouldn't work real well visually. Try typing in the dark grey text here and see what it does on the dark grey background. It disappears very nicely. Very light colors will likewise disappear on the light backgrounds. I'd like to be able to read what's happening, so I don't care what color it is, as long as the readability is good. Link to comment Share on other sites More sharing options...
Point Man Posted July 13, 2006 Share Posted July 13, 2006 I want Pink!!!!!! Link to comment Share on other sites More sharing options...
RC-1162 Posted July 13, 2006 Share Posted July 13, 2006 Jae must be influencing you too much, jimbo i think milo's idea would be good, but to implement it, they'll also have to change the background colour to make the text stand out. Link to comment Share on other sites More sharing options...
Jae Onasi Posted July 13, 2006 Share Posted July 13, 2006 Jae must be influencing you too much, jimbo No, that's all him. I hate the color pink. It's cute on babies and little girls, and that's about it. Link to comment Share on other sites More sharing options...
RC-1162 Posted July 13, 2006 Share Posted July 13, 2006 whats up with him then? Link to comment Share on other sites More sharing options...
Davinq Posted July 13, 2006 Share Posted July 13, 2006 I wish blue would come back, or at least the K2 aquamarine, or some color that is close to it. Link to comment Share on other sites More sharing options...
igyman Posted July 13, 2006 Share Posted July 13, 2006 I'll stick to that goldish yellow, or a dark red, though it would be cool if the color of the text depended on your LS/DS alignment, but it's not a must. On a side note: Post 1001! It's time to celebrate! I'm changing my avatar, but keeping my spirit! Link to comment Share on other sites More sharing options...
Lantzen Posted July 13, 2006 Share Posted July 13, 2006 Think you should change it to whatever colour you want, there is a option for enemies, text and so on, like in City of Heroes, if anyone have tryed it Link to comment Share on other sites More sharing options...
PoiuyWired Posted July 14, 2006 Share Posted July 14, 2006 Well, even SWG allows for customization of text colors. All good. Link to comment Share on other sites More sharing options...
Vandrak Posted July 14, 2006 Share Posted July 14, 2006 I'll stick to that goldish yellow, or a dark red, though it would be cool if the color of the text depended on your LS/DS alignment, but it's not a must. Precisely what i was thinking Link to comment Share on other sites More sharing options...
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