swphreak Posted March 2, 2007 Share Posted March 2, 2007 Rogue Spy, if people want to ignore you, there's nothing you can do about it. MachineCult needs a time out to cool down. Link to comment Share on other sites More sharing options...
PoiuyWired Posted March 2, 2007 Share Posted March 2, 2007 Okay... anyone want a cookiee? Actually, it would be a good idea if engineer class can actually BUILD stuff. Like, build a small heavy weapon anywhere on the field or something like that. Obviously they will not be as powerful as those on the build pads, but still good. Link to comment Share on other sites More sharing options...
jawathehutt Posted March 2, 2007 Share Posted March 2, 2007 Along those lines, I think they should do an idea they had from back when BF1 was being made which was like a droid class. They were only going to have a pistol but would be able to make things like recon droids, auto turrets and weak temporary health, ammo and vehicle droids. Link to comment Share on other sites More sharing options...
Redleader870 Posted March 5, 2007 Share Posted March 5, 2007 I really hope that when someone dies, there bodies should stay there and not dissapear unless they're a Jedi. And when you kill heroes, they should die like a regular soldier, no kneeling. And destructable environments and buildings. I know these are just the little things, but they would make the game more realistic. Link to comment Share on other sites More sharing options...
Dark_Hunter Posted March 5, 2007 Share Posted March 5, 2007 yeah that sounds great, although having destructible environments often take alot of programming, especially if it's somehting liek the geo mod from red faction. The problem with bodies not dissapering is they take up alot of RAM and well if you go pone in a clump of dead people you'll be impossible to spot. Maybe they could make lower class Jedi as another class: They can attack with their saber block and sprint, but no special force stuff and also lower health. Link to comment Share on other sites More sharing options...
jawathehutt Posted March 6, 2007 Share Posted March 6, 2007 I was thinking of something kind of like that for heroes but I was thinking, they should make heros be like officers like Commander Cody or Thrawn or have the option to be just a generic sith/jedi. The hero would have the health of heroes in assault and would have sprint, jump and a light saber. No force powers, just swing and block. There would also be AI heroes like BF1 who had lots of health and were hard to kill. Link to comment Share on other sites More sharing options...
Darth Newfie Posted March 7, 2007 Share Posted March 7, 2007 Whoa, lots of pages have sprung up since I last posted Here's an idea... Not shure if I said this already...wth Wingman commands for in space, works with AI. Tell your wingmen to disperse and engage their own targets, attack your target, regroup into formation and retreat back to the hangar. I know people have already talked about melee attacks and vibro-blades, vibro-axes, vibro-swords, vibro-shivs, and vibro-everything but what about having the option to attatch the knife to your gun as a bayonet? I think I said this already but the officer class could carry binoculars to spot enemy vehicles and then call in an air strike. The imperial officer needs a new skin as well, that suit is ugly. It needs a REAL officer suit. Link to comment Share on other sites More sharing options...
Relenzo2 Posted March 7, 2007 Share Posted March 7, 2007 Hee hee you bet they are ugly, that's why they were made Imp officers. This basically falls under my commands idea, but then it was deemed too "Republic Commando" You're not playing the guy who gives the orders. But you should be able to give commands in space just like you can in land. Yes Star Wars need vibro-bayonets. Link to comment Share on other sites More sharing options...
Daft Adidas Posted March 7, 2007 Share Posted March 7, 2007 wow lots of stuff going on here..... I like the binoculars idea...... Link to comment Share on other sites More sharing options...
azimnj Posted March 11, 2007 Share Posted March 11, 2007 yeah i agree with the new officer skin because alot of officers look like the real officers in the movies Link to comment Share on other sites More sharing options...
tyrone333 Posted March 12, 2007 Share Posted March 12, 2007 mayby couleard troops utapau orange troops of movie and comander cody 501st jedi temple blue troopers felucia yellow troopers etc plo koon kit fisto shakk ti Link to comment Share on other sites More sharing options...
Darth Newfie Posted March 12, 2007 Share Posted March 12, 2007 To tyrone333, your post is kinda messy and makes no sense. I think they're called macrobinoculars, not just binoculars. The color should change for each map. Black like Darth Maul's for all urban maps and white like Luke's for the snowy places. You could have three types of strikes to call in, strafing run where a fighter class starship pummels the target with laser blasts. Then a bombing run, where several proton bombs are dropped on the target. Finally an orbital strike with one huge blast. the grenades should be more varied. What about incendiary and smoke grenades. Link to comment Share on other sites More sharing options...
Redtech Posted March 14, 2007 Share Posted March 14, 2007 Only works in a game where the average lifespan isn't 15 seconds though. You'd have to slow down the pace and expand area sizes to make them worthwhile. Also, would incindary grenades fit with Star Wars against droids? Actually, they're a horrible weapon that sets "meatbags" on fire! Let the CIS have them. Link to comment Share on other sites More sharing options...
jawathehutt Posted March 14, 2007 Share Posted March 14, 2007 Smoke grenades would be really nice for both concealment and signals, maybe different colors for each faction. Link to comment Share on other sites More sharing options...
Redtech Posted March 15, 2007 Share Posted March 15, 2007 Cool, I like the idea, but maybe some DECENT OPEN ARENAS would benefit better. I'm thinking Geonosis (1) +Hoth versus almost any other level. Link to comment Share on other sites More sharing options...
Relenzo2 Posted March 15, 2007 Share Posted March 15, 2007 Even Hoth and Geonosis have trouble being good open arenas in this game... I agree. Maybe a Geonosis: Colloseum level woudl work. And their called Electrobinoculars, mostly. And believe me, they WORK with this game, especially if we have commander hero's which is starting to sound better to me. You know, maybe the commands system should be scrapped, and there are commander running around on teh battlefeild that tell YOU what to do. It would do so much for the game. Link to comment Share on other sites More sharing options...
Redtech Posted March 15, 2007 Share Posted March 15, 2007 Geonosis Colleseum would make a bad deathmatch level. It's too cramped and rocket guys would win in seconds. (Reminds me of UT99 rocket arena). I kinda like having orders rather than taking them, as no AI is even 50% as smart as a human. Link to comment Share on other sites More sharing options...
jawathehutt Posted March 15, 2007 Share Posted March 15, 2007 Geonosis Colleseum would make a bad deathmatch level. It's too cramped and rocket guys would win in seconds. (Reminds me of UT99 rocket arena). I kinda like having orders rather than taking them, as no AI is even 50% as smart as a human. Actualy, the PC conversion pack has a well done arena and it works great, theres enough enemies so rockets don't own and both sides have equal chances of winning. Link to comment Share on other sites More sharing options...
MachineCult Posted March 16, 2007 Share Posted March 16, 2007 ^^^ I've got the Conversion pack and it is without a doubt the best mod available for SWBF2 by far. Link to comment Share on other sites More sharing options...
Relenzo2 Posted March 16, 2007 Share Posted March 16, 2007 You could make the arena pretty big. Really Big. And there could be a few obstacles, pillars, chariot, dead, um, really big monsters, and dead acklay. Although that should probably be left alive in the level Link to comment Share on other sites More sharing options...
tyrone333 Posted March 16, 2007 Share Posted March 16, 2007 Darth nuefie i ca,e up with wing comands Link to comment Share on other sites More sharing options...
Titanius Anglesmith Posted March 16, 2007 Share Posted March 16, 2007 Darth nuefie i ca,e up with wing comands You weren't the first to come up with these "wing commands". And by the way, the spell check is your friend. Please use it, and try to use at least a couple punctuation marks in your posts. I know this is quite off-topic, but I get tired of that kind of stuff. Link to comment Share on other sites More sharing options...
jawathehutt Posted March 16, 2007 Share Posted March 16, 2007 And by the way, the spell check is your friend. Please use it, and try to use at least a couple punctuation marks in your posts. I know this is quite off-topic, but I get tired of that kind of stuff. QFT Link to comment Share on other sites More sharing options...
Dark_Hunter Posted March 21, 2007 Share Posted March 21, 2007 I agree with the guy who said everything has been discussed out. Besides it's out before too long isn't it? I'll be surprised if this post doesn't get deleted too. ¬_¬ Link to comment Share on other sites More sharing options...
MachineCult Posted March 21, 2007 Share Posted March 21, 2007 ^ It hasn't even been officially announced yet, so I wouldn't hold your breath. It won't be out for a while. Link to comment Share on other sites More sharing options...
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