BrollytheMighty Posted January 10, 2008 Share Posted January 10, 2008 I have one question. When Matilda tells of the final battle of the Mandalorian Wars, why isn't the general's proper name used? If I'm not mistaken you are talking about one of two people, either SPOILERS FOR TSL The Exile or Bao-dur Link to comment Share on other sites More sharing options...
ARC Cody Posted January 10, 2008 Share Posted January 10, 2008 Hi every1 Im new here. Well this mod is absolutely amazing. Ive only done the prologue bit but its been great so far. But i have just 1 problem, after playing yesterday i started KOTOR today and the mouse isnt there. Is this cos of the mod or am i just doing something wrong? anyway Cheers It seems i have a bigger prob. When i now try to start it it says no CD drive found. Does any1 know wots going on. I want to play and i dont want to start from scratch!!!!!! Pls help Link to comment Share on other sites More sharing options...
Silveredge9 Posted January 10, 2008 Author Share Posted January 10, 2008 I have one question. When Matilda tells of the final battle of the Mandalorian Wars, why isn't the general's proper name used? If I'm not mistaken you are talking about one of two people, either SPOILERS FOR TSL The Exile or Bao-dur That was a small referance to the Exile, and because the Exiles name is player chosen, it wouldn't have been possible to include it in there. Link to comment Share on other sites More sharing options...
BrollytheMighty Posted January 10, 2008 Share Posted January 10, 2008 you could have called him The Exile. If I'm not mistaken, this Matilda chick would have known The Exile had gone into, well, exile if she was as close to Revan as she said she was. If I'm not mistaken, pretty much everyone around here accepts his name as The Exile. I also like to say that I liked that small reference to BtVS (Buffy the Vampire Slayer). "I don't get angry, I get stabby." edit: Just one small question. Are you going to make all the dialogue skippable in a future update? I only ask because while it is somewhat fun to hear alien dialect, I would prefer to get on with the mod and I can usually the text faster than the mod will speak. Link to comment Share on other sites More sharing options...
Silveredge9 Posted January 10, 2008 Author Share Posted January 10, 2008 you could have called him The Exile. If I'm not mistaken, this Matilda chick would have known The Exile had gone into, well, exile if she was as close to Revan as she said she was. If I'm not mistaken, pretty much everyone around here accepts his name as The Exile. I also like to say that I liked that small reference to BtVS (Buffy the Vampire Slayer). "I don't get angry, I get stabby." edit: Just one small question. Are you going to make all the dialogue skippable in a future update? I only ask because while it is somewhat fun to hear alien dialect, I would prefer to get on with the mod and I can usually the text faster than the mod will speak. It was a long time ago, I forgot whatever the reasons were that I chose to use that reference over the other, if there were any at all to begin with. And the "I don't get angry, I get stabby." was actually a referance to an episode of the Simpsons. And a skippable dialogue patch will be released along with Brotherhood of Shadow: Solomons Revenge. Link to comment Share on other sites More sharing options...
BrollytheMighty Posted January 11, 2008 Share Posted January 11, 2008 Oh good lord, you're making it longer? That is just insane. I have yet to finish just talking with Matilda about the past. Wow, this will definitely make my Darkside game take a whole lot longer than I thought it would. Link to comment Share on other sites More sharing options...
ARC Cody Posted January 12, 2008 Share Posted January 12, 2008 Does anyone know why the Jedi Seer robes disappear after i land on Lehon (unknown world)? They were equipped on Matilda at the time. Also is the armlet of fiends supposed to spawn? becasue it did so, i now have 2, after landing on Lehon. Anyway its a great mod. Congrats Well i got it evrything equipped on Matilda disappears after you go out of the Hawk once on Lehon. Minor glitch bit it would be nice to see it fixed. Link to comment Share on other sites More sharing options...
BrollytheMighty Posted January 15, 2008 Share Posted January 15, 2008 okay, I have a problem. When I used KSE to change Matilda's appearance to the proper one, it also changed Bastila's appearance during the torture scene and I'm guessing she will still have Matilda's appearance when I fight her atop the temple. How do I correct this? Link to comment Share on other sites More sharing options...
Richard Blaze Posted January 18, 2008 Share Posted January 18, 2008 okay, I have a problem. When I used KSE to change Matilda's appearance to the proper one, it also changed Bastila's appearance during the torture scene and I'm guessing she will still have Matilda's appearance when I fight her atop the temple. How do I correct this? I think pretty much everyone had that problem with the cutscene. However, it doesn't affect the battle atop the temple, as Bastila looked just fine when I fought her. Link to comment Share on other sites More sharing options...
Talyn82 Posted January 20, 2008 Share Posted January 20, 2008 Don't know if this has been asked before, but is this mod compatible with your other mods? For example your Dark side Bastila head reskin mod? Link to comment Share on other sites More sharing options...
GeorgNihilus Posted January 20, 2008 Share Posted January 20, 2008 Hi guys ... I haven't read all the replies here but I guess this problem has not been posted yet; when calling the party selection screen to change my party members I actually have available Bastila at Korriban or Zaalbar at Kashyyyk when he shouldn't (when he was prisoner of Chundaar wookiee leader), I didn't have these issues the 1st time I play if I recall ... it doesn't bother much but it'd be nice to fix this. So now it seems all party members are available anytime, at least the fact that Zaalbar is not present in the Ebon Hawk hall when he is imprisoned is still working ... Anyone had this annoyance? Which are the scripts that handle the party selection screen? thanks people and you Silver for this awesome mod! Link to comment Share on other sites More sharing options...
Silveredge9 Posted January 20, 2008 Author Share Posted January 20, 2008 Don't know if this has been asked before, but is this mod compatible with your other mods? For example your Dark side Bastila head reskin mod?If you install BoS after you have installed the Bastila mod, then it should be. Hi guys ... I haven't read all the replies here but I guess this problem has not been posted yet; when calling the party selection screen to change my party members I actually have available Bastila at Korriban or Zaalbar at Kashyyyk when he shouldn't (when he was prisoner of Chundaar wookiee leader), I didn't have these issues the 1st time I play if I recall ... it doesn't bother much but it'd be nice to fix this. So now it seems all party members are available anytime, at least the fact that Zaalbar is not present in the Ebon Hawk hall when he is imprisoned is still working ... Anyone had this annoyance? Which are the scripts that handle the party selection screen? thanks people and you Silver for this awesome mod! The Kashyyyk thing isn't being caused by BoS. It doesn't alter any files from that particular section of the game. On Korriban, nothing should be changed from the original game as all the old scripts are still being fired. Perhaps something is causing it to misfire? Link to comment Share on other sites More sharing options...
GeorgNihilus Posted January 20, 2008 Share Posted January 20, 2008 Alright ... thanks. Gonna see then what else could be ... good modding! Link to comment Share on other sites More sharing options...
Jawaluv Posted January 21, 2008 Share Posted January 21, 2008 Love the mod, especially the model of the Artifact (THX 1138). I think George would get a kick out of it. Link to comment Share on other sites More sharing options...
GeorgNihilus Posted January 28, 2008 Share Posted January 28, 2008 Hi guys ... well while playing through the first part of the ship 2 module after passing the ithorian -to defend the Orion-, while fighting the blue twi'lek with her 2 soldiers I found that if you step back for whatever reason -to throw a grenade, runaway, whatever- sometimes it triggers again the twi'lek captain dialog again ... it happens also if you walk the same spots in the 2nd fight too (against the 2nd group of exchange soldiers). Maybe it has something to do with the merc1.ncs and merc2.ncs scripts, sure there must be a way to avoid checking the conditions of these scripts twice ... I don't know how cause I'm not much a scripter you know ... It's only an annoyance (specially if you like to go back to throw grenades for example, it won't appear if you attack and stay on the same spot till you kill them all) but I would like to work it out if possible anyone had this problem or it's just me? thanks on advance Link to comment Share on other sites More sharing options...
Silveredge9 Posted January 28, 2008 Author Share Posted January 28, 2008 A rather easy bug to fix. It will be corrected in the next patch. (Due in the next few days.) Link to comment Share on other sites More sharing options...
Darth Payne Posted January 28, 2008 Share Posted January 28, 2008 Hey, Silveredge. Do you think Temporarytomatos lightasber replacement 1.1 will interfere with your mod? I'm asking because i'd like to avoid potential problems before they happen. Anyway, if you don't know where that mod can be found, it's here. http://www.freewebs.com/temporarytomato/ I like that handle 100 times better than the default one. Link to comment Share on other sites More sharing options...
Silveredge9 Posted January 28, 2008 Author Share Posted January 28, 2008 It shouldn't if all it does is replace the light saber model. Link to comment Share on other sites More sharing options...
Darth Payne Posted January 28, 2008 Share Posted January 28, 2008 Thanks. I've had trouble before with one saber model over writing a saber model from another mod, and i only noticed after recieving the saber ingame. Edit: I've just installed the BOS mod and the 1.06 updated patch. I did get one warning though. • Warning: A file named ship6.mod already exists in the modules folder. Skipping file... Is this a problem? Edit2: I am deeply sorry for actually doing this, but i need a couple of answers. I just installed the Bos mod for the first time, so far i've gotten to dantooine and talked with the council and started my jedi training. problem is that there is no difference in the game so far, i've seen the items on intory list in the KSE. When exactly does the mod start? I'll edit this into my previous post as soon as i've posted this. Again, i'm deeply sorry for double posting. Link to comment Share on other sites More sharing options...
Darth Payne Posted January 30, 2008 Share Posted January 30, 2008 I am deeply sorry for actually doing this, but i need a couple of answers. I just installed the Bos mod for the first time, so far i've gotten to dantooine and talked with the council and started my jedi training. problem is that there is no difference in the game so far, i've seen the items on inventory list in the KSE. When exactly does the mod start? Again, i'm deeply sorry for double posting. While you may be sorry it doesn't excuse the infraction. Please err on the side of caution and do not do this again. Have patience in the future and/or learn to use the PM system. -RH Link to comment Share on other sites More sharing options...
Darth Balor Posted January 30, 2008 Share Posted January 30, 2008 the mod starts on korriban. there is a rodian in the cantina named drix keliwt, talk to him to start the quest. Link to comment Share on other sites More sharing options...
Darth Payne Posted January 30, 2008 Share Posted January 30, 2008 So after talking to him, the council will be darkside and so on? Thanks for the help Darth Balor, really appreciate it. Link to comment Share on other sites More sharing options...
Silveredge9 Posted January 30, 2008 Author Share Posted January 30, 2008 Darth Balor is correct. Although you could have easily found out this information yourself if you had just read the read-me supplied with the mod. It's there for a reason. Link to comment Share on other sites More sharing options...
Darth Payne Posted January 30, 2008 Share Posted January 30, 2008 After reading you reply Silveredge, i had a very big oops moment. I went back to the modfile and read the read-me. Man am i embarrased. Link to comment Share on other sites More sharing options...
logan essex Posted January 31, 2008 Share Posted January 31, 2008 Will installing the new patch while I'm in the middle of game cause me any problems? I haven't got to the point of where the mod starts yet. Link to comment Share on other sites More sharing options...
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