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[W.I.P.] [K1] URM (Ultimate Ranged Mod)


Sithspecter

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Thanks so much guys! I have begun working on the texture, very slowly, but quality work, I assure you. I'm probably going to do two or three re-skins for it, one for HK-47, one for Canderous, and maybe another. But, here's some more gun porn that I know you all love so very much.

 

Here's the warning label. If you can't read it, it says "Sithspecter's M134 A2 Vulcan Minigun

 

Warning: Extensive use may result in injury, death, or other bodily harm"

 

warning.jpg

 

render07.jpg

render06.jpg

render05.jpg

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If it's the answer about the shuriken, I don't think I'm going to do it. I don't have time to model a sword with all the other stuff I'm doing, and plus the detail wouldn't be noticed much anyway. I can't have really high poly models as blaster bolts. The game engine doesn't put much into those.

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Here's the final gun. It uses two different textures, and, sadly, Kotor crashes when I try to use it. I can give it to myself, but when I equip it, the game just kinda stops. But, it's around 8,000 polys and one of the textures is 2048 by 2048, so I'm going to try a resized texture first, before I go chopping polys.

 

minigun_new.jpg

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Here's the final gun. It uses two different textures, and, sadly, Kotor crashes when I try to use it. I can give it to myself, but when I equip it, the game just kinda stops. But, it's around 8,000 polys and one of the textures is 2048 by 2048, so I'm going to try a resized texture first, before I go chopping polys.

 

minigun_new.jpg

So, does this mean that you can't use the gun that is in the pic.? It would be sweet if you could find a way to use that gun in the game without it freezing or whatever. the gun looks pretty imperial. Just te way i like it.

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