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M4-78 landing and Takeoff movies


DarthStoney

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I am currently attempting to create the landing and takeoff movies for M4-78.

So far I have completed the space portion of both. I will release these as a seperate mod so anyone who is using M478 can use the movies also. I will use the original skyboxes for the main release and then the ones I am using that Quanon created.

 

The EH entering the planet:http://www.youtube.com/watch?v=DefXC1CnEpI

 

The EH leaving the planet :http://www.youtube.com/watch?v=NBx0a9wOmOk

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  • 2 weeks later...

The M4-78 movies are now ready for download at filefront:http://knightsoftheoldrepublic.filefront.com/file/M478_Movies;94369#Download

 

Also as resource for anyone who would like them I put together a download of M478 cleaned up modules with minimaps and the movies with the oldskyboxes availible here;http://www.4shared.com/file/64710923/e751be5e/M4-78_Droid_Modules.html

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OK, I found a way to fix the engine glow and a better way to animate the EH. Here is a link to the new file.http://www.4shared.com/file/66085761/d7f984ae/DroMov04.html

it is the .bik file it can be viewed with bink and smacker.

 

Keep in mind this is not the final version as it needs some tweaking(hopefully I have found a way to add the steam) but I would like some opinions on this sequence.

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OK, I found a way to fix the engine glow and a better way to animate the EH. Here is a link to the new file.http://www.4shared.com/file/65302403/7730e716/Newtakeoff.html it is the .bik file it can be viewed with bink and smacker.

 

Keep in mind this is not the final version as it needs some tweaking (hopefully I have found a way to add the steam) but I would like some opinions on this sequence.

 

Looks great except for the part at the end of the take-off - before the crossfade - where the Ebon Hawk slows down. Might I suggest speeding up the Hawk's escape velocity (rather than just maintaining the original speed before the slowdown).

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The rotation looks a little awkward to me. Maybe it would be better for it to move forward in the initial direction it is facing and then swing around once it has picked up momentum? It could do the classic Millennium Falcon knife-edge turn. I guess the problem is the FOV is so narrow that you really don't have a lot of room to work with and still keep her in frame.

 

hopefully I have found a way to add the steam
Max has Pyrocluster or some other particle system doesn't it? You should be able to make attitude adjustment thrusters with that.
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The rotation looks a little awkward to me. Maybe it would be better for it to move forward in the initial direction it is facing and then swing around once it has picked up momentum? It could do the classic Millennium Falcon knife-edge turn. I guess the problem is the FOV is so narrow that you really don't have a lot of room to work with and still keep her in frame.

 

Max has Pyrocluster or some other particle system doesn't it? You should be able to make attitude adjustment thrusters with that.

 

Yes one of the problems is the module is so small it makes it hard to do a whole lot but I will try an see what I can do. Max does have a partical system but (what I found so far) is there is not a lot of control as to when you want it to activate. I found a plugin that may work though.

 

Looks great except for the part at the end of the take-off - before the crossfade - where the Ebon Hawk slows down. Might I suggest speeding up the Hawk's escape velocity (rather than just maintaining the original speed before the slowdown).

 

All right I'll speed up escape velocity.

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