Xarwarz Posted December 16, 2008 Share Posted December 16, 2008 TSL VISUAL ENHANCEMENT VER 3 in 2011 CLOSE THIS THREAD DOWN PLEASE Thanks to all who supported version one and gave me the drive to improve the mod Thanks to Dstoney for letting me mod the droid planet Thanks to Fred Tetra for the k tool Skyboxes were made by Necromancer and Hazel CLOSE THIS THREAD DOWN PLEASE Link to comment Share on other sites More sharing options...
Arátoeldar Posted December 16, 2008 Share Posted December 16, 2008 Thanks for all of your hard work. Link to comment Share on other sites More sharing options...
HK-42 Posted December 16, 2008 Share Posted December 16, 2008 Great, the last one was good but had things I disagreed with, is the ebon hawke still metallic? Link to comment Share on other sites More sharing options...
Xarwarz Posted December 16, 2008 Author Share Posted December 16, 2008 Thanks for all of your hard work. Thank you for your support Great, the last one was good but had things I disagreed with, is the ebon hawke still metallic? Yes it is if you mean the lack of presence of a metallic shine interior well with the type of ibl i used i had to pick between lit area lighting or the old way in which i added the shine myself Link to comment Share on other sites More sharing options...
HK-42 Posted December 16, 2008 Share Posted December 16, 2008 Thank you for your support Yes it is if you mean the lack of presence of a metallic shine interior well with the type of ibl i used i had to pick between lit area lighting or the old way in which i added the shine myself I mean the outside, in version one you changed it to a metallic color. Btw great job on Dantooine Link to comment Share on other sites More sharing options...
Xarwarz Posted December 16, 2008 Author Share Posted December 16, 2008 I mean the outside, in version one you changed it to a metallic color. Btw great job on Dantooine Ah ok yes it is it just has an environment shine to it. Yes i think dantooine came out nice also khoonda interior The only thing bugging me about dantooine is i cant find that grass texture no where to change it Link to comment Share on other sites More sharing options...
Jammy-Jedi Posted December 16, 2008 Share Posted December 16, 2008 WOW Nice work Xarwarz this looks amazing would "REALISTIC NAR SHADDAA SKYBOX" by Sharen Thrawn, work with you enhancement of Nar Shaddaa? also whats changed in the PLC file? Link to comment Share on other sites More sharing options...
Xarwarz Posted December 16, 2008 Author Share Posted December 16, 2008 WOW Nice work Xarwarz this looks amazing would "REALISTIC NAR SHADDAA SKYBOX" by Sharen Thrawn, work with you enhancement of Nar Shaddaa? also whats changed in the PLC file? Yes the narshadaa skybox will work. PLC files some look good others don't see i would have to reconstruct the majority of these textures from scratch and at better resolution. If somebody would like to do that they can but as for now it is how it is. Link to comment Share on other sites More sharing options...
logan essex Posted December 17, 2008 Share Posted December 17, 2008 will there be a place I can download it all from 1 file? Link to comment Share on other sites More sharing options...
Xarwarz Posted December 17, 2008 Author Share Posted December 17, 2008 will there be a place I can download it all from 1 file? hey logan long time no chat well files are divided into planets because the file maxed out at 1.2 gigs, for some people that would take days so to be fair it allows people to try a planet right away. Link to comment Share on other sites More sharing options...
zbyl2 Posted December 17, 2008 Share Posted December 17, 2008 First of all, awesome mod! First planet I saw with your textures was Dantooine. It was awesome! I couldn't find anything I wouldn't like there. Same thing with Harbringer. Great job man! But... textures for landing arm of M4-78 doesn't fit well in my personal opinion. They just look to... nice, especially with skyboxes from Stoney's mod. Plus I don't like doors, but well, it's just me. Other places on planet are really good (except some "blue stuff" in central zone, but can we can ignore it). If I may suggest sth, you should make those textures a bit darker, maybe add some rust. GUI was pretty good, though I think darkside version was a bit... to red? Also, I don't like a logo. Not very Kotor-like, I think. Anyway, I'd love if you could change all "pictures" of Force Powiers\Feats into that style. Any chance? Korriban, planet that was the best in first version of this mod, as well as Peragus, is still very, very good. When I played v. 1.0 I thought it's impossible to make it better, but now, I changed my mind - you did it a lot better One thing should be changed on Ravager - doors. They just looks too "new", Ravager is very old ship. Would be awesome if you'd redo it. Nar Shaada... walking through all modules took me awhile. Anyway, it was quite good, I especially like G0T0's Yacht. It's very different but... good. Jekk'Jekk Tarr also was pretty well done. Plus I love this "Xarwarz" text in one of monitors in Docks Thing I didn't like on NS are doors, that looks very weird (especially in landing pad module), and cantina's textures (well, those are quite cool, but should be changed. Same texture is using somewhere in Refugee sector and it doesn't look good there). Next planet, Onderon. Well, great job here, though I prefer Palace from first version. But it's just me rest of planet is pefect. I love Telos restoration zone! Man, it is so awesome! Why didn't Obsidian make it that way? It is how it should look like. I will never delete those textures, I'm sure of it. However, Citadel Station wasn't so good. Well, most of it looks okay, though I don't like it in few places. First, floor near enter to Cantina, I think there's to many colores in it. Next, floor in TSF's station. It doesn't fit to this place. Again, to many colores. Last thing I don't like is wall's texture in Ithorian's house. To green, I think it would look better if you'd use some different texture here. Didn't try Dxun and Malachor, but anyway, I can give you 9/10. If you'd change some Telos textures, some doors on Ravager and NS and of course, "fix" M4-78, I'd give you 10. Thanks for making this! Ah, and, what was change in Creature\Droid files? It's quite big, and I prefer to know what I'm downloading. BTW, It's Malachor, not Malacore, and Ravager, not Ravenger Link to comment Share on other sites More sharing options...
memarik Posted December 17, 2008 Share Posted December 17, 2008 very nice i like it Link to comment Share on other sites More sharing options...
Xarwarz Posted December 17, 2008 Author Share Posted December 17, 2008 First of all, awesome mod! First planet I saw with your textures was Dantooine. It was awesome! I couldn't find anything I wouldn't like there. Same thing with Harbringer. Great job man! But... textures for landing arm of M4-78 doesn't fit well in my personal opinion. They just look to... nice, especially with skyboxes from Stoney's mod. Plus I don't like doors, but well, it's just me. Other places on planet are really good (except some "blue stuff" in central zone, but can we can ignore it). If I may suggest sth, you should make those textures a bit darker, maybe add some rust. GUI was pretty good, though I think darkside version was a bit... to red? Also, I don't like a logo. Not very Kotor-like, I think. Anyway, I'd love if you could change all "pictures" of Force Powiers\Feats into that style. Any chance? Korriban, planet that was the best in first version of this mod, as well as Peragus, is still very, very good. When I played v. 1.0 I thought it's impossible to make it better, but now, I changed my mind - you did it a lot better One thing should be changed on Ravager - doors. They just looks too "new", Ravager is very old ship. Would be awesome if you'd redo it. Nar Shaada... walking through all modules took me awhile. Anyway, it was quite good, I especially like G0T0's Yacht. It's very different but... good. Jekk'Jekk Tarr also was pretty well done. Plus I love this "Xarwarz" text in one of monitors in Docks Thing I didn't like on NS are doors, that looks very weird (especially in landing pad module), and cantina's textures (well, those are quite cool, but should be changed. Same texture is using somewhere in Refugee sector and it doesn't look good there). Next planet, Onderon. Well, great job here, though I prefer Palace from first version. But it's just me rest of planet is pefect. I love Telos restoration zone! Man, it is so awesome! Why didn't Obsidian make it that way? It is how it should look like. I will never delete those textures, I'm sure of it. However, Citadel Station wasn't so good. Well, most of it looks okay, though I don't like it in few places. First, floor near enter to Cantina, I think there's to many colores in it. Next, floor in TSF's station. It doesn't fit to this place. Again, to many colores. Last thing I don't like is wall's texture in Ithorian's house. To green, I think it would look better if you'd use some different texture here. Didn't try Dxun and Malachor, but anyway, I can give you 9/10. If you'd change some Telos textures, some doors on Ravager and NS and of course, "fix" M4-78, I'd give you 10. Thanks for making this! Ah, and, what was change in Creature\Droid files? It's quite big, and I prefer to know what I'm downloading. lol it's propadly the longest thing (or at last one of) I ever wrote in English, First off i'm so glad you liked it. Force powers-Yes finishing the rest of the icons is on my list to do Ravenger- The doors i'll look into that the only thing is the same doors are used on the droid planet but still rust is appropriate there too Narshadaa- Yea i'll have to change the color on those doors Telos-I'll take a look at some of the mentioned issue there Creature-droid file- are enhance skins of the animal/machine enemies on the planets Thank you for the suggestions very nice i like it Appreciated Link to comment Share on other sites More sharing options...
Darth Payne Posted December 17, 2008 Share Posted December 17, 2008 Very cool. Any way to get a hold of v1? Most of the links in the v1 thread don't work anymore. Link to comment Share on other sites More sharing options...
Xarwarz Posted December 17, 2008 Author Share Posted December 17, 2008 Very cool. Any way to get a hold of v1? Most of the links in the v1 thread don't work anymore. I don't know what filefront did with the majority of the textures when i emailed them they said my file has become part of their files what ever that means sorry.... Link to comment Share on other sites More sharing options...
ZimmMaster Posted December 23, 2008 Share Posted December 23, 2008 I'm really starting to post more on mods that I've downloaded. This makes my 100th post. So modders like yourself who make great mods will start getting more praise from me. You also need to post a screenshot for malachor V, creatures/droids, and the GUI. Link to comment Share on other sites More sharing options...
Xarwarz Posted December 24, 2008 Author Share Posted December 24, 2008 I'm really starting to post more on mods that I've downloaded. This makes my 100th post. So modders like yourself who make great mods will start getting more praise from me. You also need to post a screenshot for malachor V, creatures/droids, and the GUI. Yea maybe ill add those later thanks for trying out the mod enjoy Link to comment Share on other sites More sharing options...
cwby74 Posted December 31, 2008 Share Posted December 31, 2008 Great work xarwarz, ive still got your version 1 mods for this have use them with all my mods so far, so i will more than likely be giving this one a definite download. Keep Up the great work. Link to comment Share on other sites More sharing options...
Emperor Devon Posted December 31, 2008 Share Posted December 31, 2008 I'm really starting to post more on mods that I've downloaded. This makes my 100th post. So modders like yourself who make great mods will start getting more praise from me. yeah i'm sure that means a lot to them Link to comment Share on other sites More sharing options...
cwby74 Posted December 31, 2008 Share Posted December 31, 2008 if you want v1 email me if you want and i can probably send those to you if there is no objections to this. Link to comment Share on other sites More sharing options...
Xarwarz Posted December 31, 2008 Author Share Posted December 31, 2008 Great work xarwarz, ive still got your version 1 mods for this have use them with all my mods so far, so i will more than likely be giving this one a definite download. Keep Up the great work. Thanks this one tops the first one by way of texture depth, quality, and look I think you like this one too Link to comment Share on other sites More sharing options...
lady_baroque Posted January 4, 2009 Share Posted January 4, 2009 This is awesome! I registered just so that I could tell you what an amazing job you did, re-texturing the game. I especially love how Peragus looks like a real mining facility now! I have yet to go through the full game with the texture changes (I am working on it now), but your mod is definitely breathing new life into this old(er) game for me. Thanks for sharing this with us! Link to comment Share on other sites More sharing options...
Xarwarz Posted January 5, 2009 Author Share Posted January 5, 2009 This is awesome! I registered just so that I could tell you what an amazing job you did, re-texturing the game. I especially love how Peragus looks like a real mining facility now! I have yet to go through the full game with the texture changes (I am working on it now), but your mod is definitely breathing new life into this old(er) game for me. Thanks for sharing this with us! Why thank you and welcome to the board. Yes peragus is how i visioned it with the right tools. i'm sure you'll find a couple of other planets that catch your eye too. well enjoy and thanks for trying the mod. Link to comment Share on other sites More sharing options...
SimonMY Posted January 8, 2009 Share Posted January 8, 2009 Thanx! and BTW, what do i do with the files exactly? where do i put them? Link to comment Share on other sites More sharing options...
Warb10 Posted January 8, 2009 Share Posted January 8, 2009 1. unpack the rar-file 2. put the unzipped folder into c:/program files/LucasArts/SWKotOR2/Override (assuming u didn't change the preferences during installation) btw thx for this mod Xarwarz. Link to comment Share on other sites More sharing options...
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