Marius Fett Posted August 24, 2009 Author Share Posted August 24, 2009 Uh, thanks. I think. These armour textures can be used in K1 aswell as TSL though. All you'd need to do would be make the Bandon armour model wearable. Link to comment Share on other sites More sharing options...
Canderis Posted August 24, 2009 Share Posted August 24, 2009 Sweet! Nice job as always Marius. Keep up the good work Link to comment Share on other sites More sharing options...
Marius Fett Posted August 24, 2009 Author Share Posted August 24, 2009 Cheers Canderis. @Topic: I've been playing around with body models today, and i've done something I think at least a few of you might like. I've taken Darth Sion's body model, got rid of the head and made it useable as an item. Right now I have it replacing the underwear model, which I don't think i'll be changing. Now, the texture i'm using there is one from a mod I had laying around on my computer, (by Inyri, I think), so it won't be included in the final thing. I'm going to make my own re-texture which matches the head skin tone better and use that. (Black and Asian variants will be included also). It's a pity more people don't do this sort of thing with single body models. The only person I can think of to do something like this and release it is Oldflash, and that was the Atris model. (Just a bit of trivia there ). Link to comment Share on other sites More sharing options...
Exile007 Posted August 24, 2009 Share Posted August 24, 2009 I REALLY like that Darth Malak Armor, Marius. I'm sure it'll please people who would like to look like the Dark Lord. That Darth Sion body model is really neat too, you could even release it as a modder's resource because I think that model is the only one with the "Cut Off Hand" animation. Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted August 24, 2009 Share Posted August 24, 2009 Oldflash did a similiar thing with Sion aswell. His glove was remapped to use normal arm texture, patches were removed and pants flattened, then used as an underwear model for one of his PC's in Final Touch. I have my own idea of using your edited body Marius, but I'd preffer to discuss that via PM. Link to comment Share on other sites More sharing options...
Giant Graffiti Posted August 24, 2009 Share Posted August 24, 2009 The only person I can think of to do something like this and release it is Oldflash, and that was the Atris model. (Just a bit of trivia there ). Actually, he also did it with Evil Atris, Sion, and the Handmaiden's models.[/nerd knowledge] EDIT: Whoops, DK beat me to it. Link to comment Share on other sites More sharing options...
Darth Jaden Posted August 24, 2009 Share Posted August 24, 2009 Nice Skins Marius, Good Work !!! Link to comment Share on other sites More sharing options...
Marius Fett Posted August 24, 2009 Author Share Posted August 24, 2009 Thanks, DJ. I haven't posted any pics of our 'little project' yet. I will when I get some screenies though. Link to comment Share on other sites More sharing options...
Slstoev Posted August 24, 2009 Share Posted August 24, 2009 Marius I thought you should put an ancient sith force power or feat banned of both jedi and sith being extremely dangerous to master with terrifying results in the holocron.I mean aren't the holocrons made by jedi or sith to store information and teachings(and souls in some cases,but even force ghosts can teach you something.Right?I mean they are the essences of dead induviduals). Link to comment Share on other sites More sharing options...
TriggerGod Posted August 25, 2009 Share Posted August 25, 2009 Thats one nifty looking Sion body re-model, Marius. My only gripe with it are those 'seams' in the arms. Its really noticeable in the uncovered arm. But, I suppose unless you want to re-weight the entire model, you won't be doing that. It's a pity more people don't do this sort of thing with single body models. The only person I can think of to do something like this and release it is Oldflash, and that was the Atris model. (Just a bit of trivia there ). I would've already released my Atris model, once I can get it to stop having those troublesome polys flying around... Oh, yeah, both DK and Giygas beat me to it. Thats what I get for wanting to game. Link to comment Share on other sites More sharing options...
Marius Fett Posted August 25, 2009 Author Share Posted August 25, 2009 My only gripe with it are those 'seams' in the arms. Its really noticeable in the uncovered arm. But, I suppose unless you want to re-weight the entire model, you won't be doing that. Would you want to go through that? There are far less painful ways to kill yourself. >_> @Topic: Thanks to the wonderful Photoshop skills of Darth Jaden, I have a great texture for my Sion model. I tweaked it a bit so I could get the skin tones right and i've now played with it enough as i'm comfortable with. Some of the heads match up great, others, not so much, but i'll never get it to match them all. Here's a screenshot of the model with the new textures: (Since this mod was a collaboration with DJ, I figured i'd try and emulate a Darth Jaden style screenshot. ) As far as i'm concerned, this is now ready for release. I just need to get it all packaged up and then it's finished. ---------- DJ and I are also working together on something else, which I haven't posted any screenshots of yet. Those'll be coming within the next few days. DJ's already finished her part of the mod, now i'm just putting everything together, making a few more 2da changes and setting up the TSL Patcher. That'll be out soon, too. I'll try and get some screenies up of that, ASAP. Link to comment Share on other sites More sharing options...
Trench Posted August 25, 2009 Share Posted August 25, 2009 Do you have it set up with the Hispanic male heads? Link to comment Share on other sites More sharing options...
Marius Fett Posted August 25, 2009 Author Share Posted August 25, 2009 They use the asian underwear textures. Link to comment Share on other sites More sharing options...
Trench Posted August 25, 2009 Share Posted August 25, 2009 Thanks:). Those are the only ones I use:p Link to comment Share on other sites More sharing options...
Marius Fett Posted August 25, 2009 Author Share Posted August 25, 2009 Eich, really? I don't particularly like them, myself. >_> Link to comment Share on other sites More sharing options...
none223 Posted August 26, 2009 Share Posted August 26, 2009 On the right? sholder, there is a patch that appears to have no texture, just a basic color. I do not know if thats supposed to be there, but it looks a little bad. Link to comment Share on other sites More sharing options...
Marius Fett Posted August 26, 2009 Author Share Posted August 26, 2009 Yeah, that's part of the model. With the original Sion texture, those triangle bits were were he had cuts/scars. I'll have a go at fixing it in a future release, but it's beyond my abilities atm. ---------- As of last night, the Sion mod is out. KotORFiles Link TUCE Thread Link to comment Share on other sites More sharing options...
Marius Fett Posted August 26, 2009 Author Share Posted August 26, 2009 I found a post by Shem last night, in one of J7's old WIP threads, saying how he wished the boots on the Padawan robe model in TSL were more like the ones on the Jedi Master model. I've had a go at that and here's my result after five minutes playing around: The boots are now less 'fat' and there's a much smaller bulge at the knee. This is only after a few minutes playing around remember, so it'll be worked on a lot more. Here's the Jedi Master robe to compare against: Link to comment Share on other sites More sharing options...
Marius Fett Posted October 26, 2009 Author Share Posted October 26, 2009 UPDATE: Had a bit of a 'dry patch' with modding lately, but in the last few days I got a few new idea's so i'm trying out some new things. I've got two files ready for release that I might as well show. The first is a head mod for TSL. If you've ever looked at the Goto head texture, you'll see it has a blue tinge. I've removed that and now the head actually looks human. I've made it a selectable head. It also comes with an edited Weequay model as the default clothing: Second is a portrait pack for K1 that I made. (Every bugger else appears to have made one, so why not? ) As for things i've yet to start, i'm going to make a mod that's basically like ChAiNz.2da's longsaber crystal pack, but with TSL Patcher, so there's less problems for people who aren't comfortable editing 2da files. Link to comment Share on other sites More sharing options...
The Betrayer Posted October 26, 2009 Share Posted October 26, 2009 IMO, frontal style portraits look like mugshots. Link to comment Share on other sites More sharing options...
Darth Payne Posted October 26, 2009 Share Posted October 26, 2009 Those are some nice looking mods Marius. Link to comment Share on other sites More sharing options...
Canderis Posted October 26, 2009 Share Posted October 26, 2009 If you've ever looked at the Goto head texture, you'll see it has a blue tinge. I've removed that and now the head actually looks human. Darn it. No need for me to start that now. Ive thought about doing that for months now. Link to comment Share on other sites More sharing options...
Marius Fett Posted October 29, 2009 Author Share Posted October 29, 2009 Ok, I have another update. I spent most of last night and a bit of this morning making new higher quality icons for the armour and robes in K1. They're in a style I personally like, so I know they won't appeal to everybody: As part of this mod, the red Sith armour is wearable and has its own icon, as you can no doubt see, and there's an opportunity to get it and the original silver armour (also with a new icon) later in the game. All three Mandalorian armours are now wearable, if you couldn't tell by the screeny. ^_^ I'm considering doing some of the weapons, but that would obviously take a LOT longer, so i'm not sure yet. "/ Thoughts? Link to comment Share on other sites More sharing options...
Darth Payne Posted October 29, 2009 Share Posted October 29, 2009 Looks good as usual MF. Link to comment Share on other sites More sharing options...
The Betrayer Posted October 29, 2009 Share Posted October 29, 2009 Great job. I'll certainly use those on release. Link to comment Share on other sites More sharing options...
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