True_Avery Posted June 4, 2009 Share Posted June 4, 2009 We got to sit in on a showing of Alpha Protocol, and this is what we saw: It started off with the main character starting off in a house/condo or sorts, which also had hidden spy gear and such all over. Basically a type of missions select, shop screen. We ran around, changed our look a little in the bathroom, then set out to do great justice. The devs started off by explaining the many different types of guns and pirks yo can use in and out of battle. They went onto explain that there are basially two ways to play this game: Guns blazing, or stealth. They chose to play a mix. From afar, you've got your guns and gadgets. In stealth, you can use things to stun, confuse, distract, etc your enemies as you move about. As action, you can just shoot them. Pretty basic cover system for shooting. You can also use martial arts (which cn be upgraded) and take on enemies hand to hand, which is very satisfying to watch. You can also go into a slow down mode where you move faster and do more damage to your helpless foes. The models, maps, and particularly the weapons are very well done. The models and textures are superb, even though the animations can be a little buggy in the alpha we watched. The main attraction to this game is the dialogue system. While talking with someone, a bar will appear and a Mass Effect style conversation circle will appear with things like "aggressive, blunt, honest, sly" and other responses. Depending on what mood you choose, the conversation will go different ways. Each reply gives you roughly 5-10 seconds to respond so it wont be too much of a quick-time-event rush but it does add to the suspense. The version we watched was the alpha, so it had some bugs but it definitely looked like it was shaping up to be a fun action/stealth game. Link to comment Share on other sites More sharing options...
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