Salzella Posted December 3, 2009 Share Posted December 3, 2009 mwaaaahhhh. i'm in love. reminds me of Haven City from Jak 2/3 actually. this is a good thing edit: maybe a slightly different skybox for this area, if that's possible? like, transplant some buildings from, say, Taris or somesuch to give it a more urban feeling Link to comment Share on other sites More sharing options...
Istorian Posted December 3, 2009 Share Posted December 3, 2009 Excellent stuff from both modders!! Can't wait to see more!! Keep up the great work, guys! Link to comment Share on other sites More sharing options...
Gargoyle King Posted December 3, 2009 Share Posted December 3, 2009 maybe a slightly different skybox for this area, if that's possible? like, transplant some buildings from, say, Taris or somesuch to give it a more urban feeling Or for the whole planet, i always thought the Sleheyron skybox is plain ugly. Great work guys, the planet is shaping up real nice, will you be using the Bioware's Sleheyron arena modules as the interior? If not judging by this your own ideas will blow Bioware's out the water anyway. Link to comment Share on other sites More sharing options...
Quanon Posted December 3, 2009 Share Posted December 3, 2009 Woooooooooow! *falls of chair* Nice, very nice Awesome work there partner... Just awesome. I go out one night, get back and "blang" Dis does it again. Did I say it looks awesome Link to comment Share on other sites More sharing options...
RevanFan Posted December 3, 2009 Share Posted December 3, 2009 WOW!!! Just, wow. *Looks at newly modeled areas in amazement* EDIT: I have an idea. How 'bout you have the palaces guarded by Trandoshan thugs or something like that? What do you think of that idea? Link to comment Share on other sites More sharing options...
disbeliever Posted December 3, 2009 Author Share Posted December 3, 2009 Glad everyone likes Thanks Q, I wanted to surprise you when you woke up hung over We have not decided either way if well use biowares arenas or not. All I can say for sure is that it would require even more scripting to go between all 3 versions bioware made. May be easier to model a new arena inside, maybe add a lobby before you enter the combat arena to sit down, and just have one combat arena. :shrugs: Now I begin the horrid detaching and texturizing process Link to comment Share on other sites More sharing options...
DarthParametric Posted December 3, 2009 Share Posted December 3, 2009 Nice work. Can you add a plaque to the front of the Hutt statue that says "I am not a crook"? Link to comment Share on other sites More sharing options...
disbeliever Posted December 3, 2009 Author Share Posted December 3, 2009 mwaaaahhhh. i'm in love. reminds me of Haven City from Jak 2/3 actually. this is a good thing edit: maybe a slightly different skybox for this area, if that's possible? like, transplant some buildings from, say, Taris or somesuch to give it a more urban feeling Q and I have always planned on redoing the skybox textures. Thats just down on the list of priorities as we just want to get the planet done WOW!!! Just, wow. *Looks at newly modeled areas in amazement* EDIT: I have an idea. How 'bout you have the palaces guarded by Trandoshan thugs or something like that? What do you think of that idea? There will definetely be guards to allow you in both palaces. That is why the giant doors are there. As for which race, well have to see when we start actually putting things in our planet Link to comment Share on other sites More sharing options...
juansaman Posted December 3, 2009 Share Posted December 3, 2009 Man! Holly !!!!! That's awesome!!!! Link to comment Share on other sites More sharing options...
Quanon Posted December 3, 2009 Share Posted December 3, 2009 Glad everyone likes Thanks Q, I wanted to surprise you when you woke up hung over It was a very neat suprise. Whats next I wonder, you finished the whole planet forgetting to tell me that? Now I begin the horrid detaching and texturizing process Argh, my head starts to hurt again, thinking about it. Link to comment Share on other sites More sharing options...
HdVaderII Posted December 4, 2009 Share Posted December 4, 2009 Looks beautiful! I love the work you two have been doing! The Hutt statue is a nice touch Link to comment Share on other sites More sharing options...
CrisG Posted December 5, 2009 Share Posted December 5, 2009 wonderful, very glad to hear Sley is still alive I have the notes from David Gaider, the guy who worked on the original planet for Bioware before it was removed from teh game if that will help at any point, and can ask him any questions you guys may have. I do love what you are doing. Maybe keep some of the original sky elements, but I am sure you will come up with something great. It was a sad loss that they cut this planet from the game, as i thought the concept for the warring clans and the elements of the planet were great and would add a lot to the play thru. Link to comment Share on other sites More sharing options...
RevanFan Posted December 6, 2009 Share Posted December 6, 2009 I'm pretty sure this will be better than the original Sleheyron would've been. Link to comment Share on other sites More sharing options...
Sith Holocron Posted December 6, 2009 Share Posted December 6, 2009 I'm pretty sure this will be better than the original Sleheyron would've been. The only thing I regret by not having Bioware complete Sleheyron is not getting the original voices and lines from Bastila, Carth, and the rest of the crew. I have full confidence in both Disbeliever and Quanon that the area will look beautiful in-game. Link to comment Share on other sites More sharing options...
RevanFan Posted December 6, 2009 Share Posted December 6, 2009 That reminds me, are you gonna have voice overs? Link to comment Share on other sites More sharing options...
Qui-Gon Glenn Posted December 6, 2009 Share Posted December 6, 2009 ^^^^ Don't put the cart before the horse, kind RevanFan. on topic: Phenomenal stuff, great to see the constant effort and results! Link to comment Share on other sites More sharing options...
TriggerGod Posted December 6, 2009 Share Posted December 6, 2009 That reminds me, are you gonna have voice overs? I'm sure they will, but, like glenn said, they shouldn't have to really worry about it until after they've got most/the rest of the mod done. Link to comment Share on other sites More sharing options...
disbeliever Posted December 6, 2009 Author Share Posted December 6, 2009 I thought every character should have the 80's robot voice Link to comment Share on other sites More sharing options...
purifier Posted December 7, 2009 Share Posted December 7, 2009 @Thread updates: Nice, love the Hutt statue too. Link to comment Share on other sites More sharing options...
CrisG Posted December 7, 2009 Share Posted December 7, 2009 It is possible with some imaginative use of existing voice files that the original voices can still be used....it might take some creative patchwork but it might work...and would make what looks to be one of the very best of the Restoration-Addon Mods ever for KoTOR even better... Link to comment Share on other sites More sharing options...
RevanFan Posted December 7, 2009 Share Posted December 7, 2009 It is possible with some imaginative use of existing voice files that the original voices can still be used....it might take some creative patchwork but it might work...and would make what looks to be one of the very best of the Restoration-Addon Mods ever for KoTOR even better... I say go for it. [THOUGHT TO SELF] This just keeps getting better. I may explode because I can't wait for the mod. [/THOUGHT TO SELF] Link to comment Share on other sites More sharing options...
disbeliever Posted December 7, 2009 Author Share Posted December 7, 2009 It's great you guys are excited and kicking around ideas! Just remember our only priority at this time is getting every area done being modeled, textured and in game. Once that huge task is done, we will be visting every other area. Link to comment Share on other sites More sharing options...
Quanon Posted December 7, 2009 Share Posted December 7, 2009 Not to mention we might have a recruitment round Anyway, that's still way off in the distance. So no need to start volunteering now. Link to comment Share on other sites More sharing options...
disbeliever Posted December 7, 2009 Author Share Posted December 7, 2009 Its gettin there! This is allot of work, and here I wanted to have it all in game by this past saturday Couple more days... Link to comment Share on other sites More sharing options...
Rinku Posted December 7, 2009 Share Posted December 7, 2009 Hey! Hey! Hey! Looking good, can't wait for more Link to comment Share on other sites More sharing options...
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