ZimmMaster Posted October 21, 2010 Share Posted October 21, 2010 This is a personal skin of mine that I have used and I enjoy using it. So I was wondering if this skin deserves a release: Large Image *56k Warning* Show spoiler (hidden content - requires Javascript to show) What does everyone think? Comments, Feedback, Advice, and Constructive Criticism is welcomed. Link to comment Share on other sites More sharing options...
Viado Onasi Posted October 21, 2010 Share Posted October 21, 2010 Nice, I like the gold look! Link to comment Share on other sites More sharing options...
Jedi/Sith Posted October 21, 2010 Share Posted October 21, 2010 That looks really cool Link to comment Share on other sites More sharing options...
ZimmMaster Posted October 21, 2010 Author Share Posted October 21, 2010 I wanted to give Revan's Robes a more Jedi-like appearance. Link to comment Share on other sites More sharing options...
Xarwarz Posted October 21, 2010 Share Posted October 21, 2010 Why not u should release it looks kool man Link to comment Share on other sites More sharing options...
ZimmMaster Posted October 21, 2010 Author Share Posted October 21, 2010 If, I'm going to release it, I'm going to need help with a problem. The image above is a pre-rendered image altered to show what I want it to look like. So I tried to make the texture and got this: Show spoiler (hidden content - requires Javascript to show) This is what it looks like in-game *1080p Image Warning* Show spoiler (hidden content - requires Javascript to show) As you can see it does not look right. Can someone tell me what is wrong? Link to comment Share on other sites More sharing options...
Viado Onasi Posted October 21, 2010 Share Posted October 21, 2010 Did you put it in the override? Link to comment Share on other sites More sharing options...
ZimmMaster Posted October 21, 2010 Author Share Posted October 21, 2010 Yes... It would not show up otherwise... EDIT: I think the problem lies in the texture itself. Or, more specifically, my skills with texturing. Link to comment Share on other sites More sharing options...
Prime Posted October 21, 2010 Share Posted October 21, 2010 As you can see it does not look right. Can someone tell me what is wrong?I think I'm missing the obvious, but what exactly isn't looking right? Link to comment Share on other sites More sharing options...
Sithspecter Posted October 21, 2010 Share Posted October 21, 2010 ^I'm with Prime, it looks almost exactly like what you had in mind, what doesn't look right to you? Link to comment Share on other sites More sharing options...
Salzella Posted October 21, 2010 Share Posted October 21, 2010 all i can see is that it's much more yellow in-game than in the texture. Link to comment Share on other sites More sharing options...
ZimmMaster Posted October 21, 2010 Author Share Posted October 21, 2010 The mask is too dark. The flap on the belt is showing more brown instead of a pale orange and as Salzella said, the armor plating looks more yellow than gold. It needs more shine. Link to comment Share on other sites More sharing options...
Seikan Posted October 21, 2010 Share Posted October 21, 2010 You should make the armor parts lighter, I think that what happens is that the texture shows darker ingame. Link to comment Share on other sites More sharing options...
redrob41 Posted October 21, 2010 Share Posted October 21, 2010 the in-game screenie looks like the chest plate and fore arm guards aren't as gold as you'd like, and the brown cloak looks too dark, am I right? My guess is that your gMax or 3DS Max graphic settings are different from the screen brightness of your in-game settings. I know that I have the same problem when I make screen shots using gMax (they're usually too light), or in-game (usually too dark). I don't know how to change the settings for Max, but there should be a brightness setting in-game. As for the texture work itself, what program are you using? If it is Photoshop, I'd suggest using the "Match Color" feature. With it, you can select an area in one image, and match it to the color of an area in a different image. Link to comment Share on other sites More sharing options...
ZimmMaster Posted October 21, 2010 Author Share Posted October 21, 2010 the in-game screenie looks like the chest plate and fore arm guards aren't as gold as you'd like, and the brown cloak looks too dark, am I right? Yes, you are right. My guess is that your gMax or 3DS Max graphic settings are different from the screen brightness of your in-game settings. I know that I have the same problem when I make screen shots using gMax (they're usually too light), or in-game (usually too dark). That happens to everyone? I thought it was something to do with my graphics card. As for the texture work itself, what program are you using? If it is Photoshop, I'd suggest using the "Match Color" feature. With it, you can select an area in one image, and match it to the color of an area in a different image. I'm using GIMP. But this "Match Color" feature sounds useful. Is there one in GIMP? Link to comment Share on other sites More sharing options...
Dak Drexl Posted October 21, 2010 Share Posted October 21, 2010 I'm using GIMP. But this "Match Color" feature sounds useful. Is there one in GIMP? Try the eye dropper tool. I dunno what it's really called, but I'm sure you know what I mean. And as for the skin, I think it's a nice subtle change that people would like. However, the little hooks or loops around the waist look awful. You should probably cover those up with the originals and then re-edit them, because they look all splotchy for some reason. Link to comment Share on other sites More sharing options...
Blix Posted October 21, 2010 Share Posted October 21, 2010 Nice, I like it Link to comment Share on other sites More sharing options...
ZimmMaster Posted October 21, 2010 Author Share Posted October 21, 2010 Try the eye dropper tool. I dunno what it's really called, but I'm sure you know what I mean. And as for the skin, I think it's a nice subtle change that people would like. However, the little hooks or loops around the waist look awful. You should probably cover those up with the originals and then re-edit them, because they look all splotchy for some reason. Yes I do know what you mean, and unfortunately that does not help. Also, I noticed the splotchy hooks already and I have fixed it. EDIT: I think I've fixed the problems. Does everybody think it looks more like the original now? *1080p Image Warning* Show spoiler (hidden content - requires Javascript to show) Link to comment Share on other sites More sharing options...
Viado Onasi Posted October 21, 2010 Share Posted October 21, 2010 much better, nice work!! Link to comment Share on other sites More sharing options...
Jedi/Sith Posted October 21, 2010 Share Posted October 21, 2010 Yeah that looks a lot better then the other one. Hope you release it. Link to comment Share on other sites More sharing options...
redrob41 Posted October 21, 2010 Share Posted October 21, 2010 I'm using GIMP. But this "Match Color" feature sounds useful. Is there one in GIMP? I don't know anything about GIMP. Try the eye dropper tool. I dunno what it's really called, but I'm sure you know what I mean. The "Match Color" is definitely more useful than the eyedropper. It compares two large groups of pixels (even two whole images), and calculates how to make one look like the colors of the other. Here's a quick video that shows how it changes a blue image so that it becomes oranges & yellows. The net effect is that the plane looks like it was photographed under the same lighting conditions as the sunset. EDIT: I think I've fixed the problems. Does everybody think it looks more like the original now? it's looking better, and more like your original. I don't think that the metal looks very gold though, unless you consider it a purple gold alloy. Link to comment Share on other sites More sharing options...
ZimmMaster Posted October 22, 2010 Author Share Posted October 22, 2010 Yeah, that's one thing I can't seem to fix. The metal is actually a little too yellow. But if I make it more like the original image (the pale yellow) it loses the metallic shine. It still needs work though. Link to comment Share on other sites More sharing options...
ZimmMaster Posted October 24, 2010 Author Share Posted October 24, 2010 Done and submitted to KotOR Files. Link to comment Share on other sites More sharing options...
Slstoev Posted October 25, 2010 Share Posted October 25, 2010 Those this work with Sithspecter's fix for K1? And can you make for TSL also using Hunter's Run's fix? Link to comment Share on other sites More sharing options...
Rtas Vadum Posted October 25, 2010 Share Posted October 25, 2010 Those this work with Sithspecter's fix for K1? And can you make for TSL also using Hunter's Run's fix? If its just an edited texture, it would work with any of the Revan models, the texture could be used in both games. If the model was edited, then that would take some work. Link to comment Share on other sites More sharing options...
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