Aalya Posted May 20, 2003 Posted May 20, 2003 Thats crazy. I dont believe it. They actually told you to stop making it. That's the stupidest thing I've heard any cooporation do. The thing would be like an ad for their game. M.G.S. 2 is a really cool game and he's an incredible character.
Darth_Kitty Posted May 21, 2003 Author Posted May 21, 2003 http://www.lucasforums.com/showthread.php?s=&threadid=100112
Darth_Kitty Posted June 17, 2003 Author Posted June 17, 2003 yeah...I ALWAYS try to make something better on the models. Here's Snake from MGS. You may remember my old one (http://www.awardwinningdesign.net/u...l_stars_lol.jpg) but heres the new one. And it's only 3743 polys.
Darth_Kitty Posted June 17, 2003 Author Posted June 17, 2003 Heheh sorry, http://www.awardwinningdesign.net/uploads/all_stars_lol.jpg lol
Darth_Kitty Posted June 22, 2003 Author Posted June 22, 2003 Quote We're not running some bootleg operation here Uh...sure...were not... *Anime Sweat*
Hellfire Jedi Posted June 22, 2003 Posted June 22, 2003 I hope you know, if your planning on putting that in jk2, make hte polycount 3000 so when people use it they don't lag. Thanks.
The Cheat Posted June 22, 2003 Posted June 22, 2003 Wow this model looks awesome. I dont really play metal gear solid, but i cant wait to add this one to my collection of non star wars files
Flamehart Posted July 5, 2003 Posted July 5, 2003 Hrmm regarding this pic here: Shouldn't the knee pad on the left (his left) knee actually be ON the knee and not above it? Just wondering, otherwise great model so far. Also on that picture it looks a bit like his torso is sliding off his waise. Good job so far.
Darth_Kitty Posted July 6, 2003 Author Posted July 6, 2003 Yeah, in the model itself, that's not there. That's just cause it was a Promo Shot. hehe Sorry.
Flamehart Posted July 6, 2003 Posted July 6, 2003 Ah, ok, that makes sense. It just appeared weird at first and the first thing that came through my head when I saw it was Raiden accidently hit him with the sword in MGS2 lol.
Darth_Kitty Posted July 24, 2003 Author Posted July 24, 2003 Here is Big Boss and this is a WAY early version of Meryl Silverburgh. STILL WAY WIP. Big Boss is a little updated than these shots but nothing big. Enjoy!
Miko Reglia Posted July 24, 2003 Posted July 24, 2003 i like the mgs solid snake over the newer one from the new game, but thats just me;)
Darth_Kitty Posted July 24, 2003 Author Posted July 24, 2003 WIP still. This is the updated version...doesn't look like she was beaten And the updated Snake model. This has been update for a while...just haven't posted it...
Hellfire Jedi Posted July 24, 2003 Posted July 24, 2003 I can talk to KevinCoyle about putting those in-game for you? He is really generous and a ALL OUT nice guy.
Miko Reglia Posted July 24, 2003 Posted July 24, 2003 where is kevin anyway? he sorta dissapeared again...
Darth_Kitty Posted July 24, 2003 Author Posted July 24, 2003 That would be great Hell. I have had them in once about a year ago, but these are way updated. VampireHunterD was my original importer, but he left and then someone else, but they left too. Anyway's. Cool. Snake is updated again, and so is Big Boss. I will post shots soon.
Darth_Kitty Posted July 25, 2003 Author Posted July 25, 2003 The Big Boss we know and love...Outer Heaven version...WIP...
-=DarkZero=- Posted August 7, 2003 Posted August 7, 2003 I'd say that the skin could use a little work, but the model is kick ass!
-=DarkZero=- Posted August 11, 2003 Posted August 11, 2003 I still say a little more detail done to the clothes of the skin, not as much with the face and head.
KMan Posted August 11, 2003 Posted August 11, 2003 Yes, needs much more work, and the skin is overly yellow. You gonna release an SDK for skinners (like me)?
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