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Showing content with the highest reputation on 04/06/22 in all areas

  1. These two sentences sum it up so incredibly well. Nothing to add, I just 100% agree.
    5 points
  2. You guys are touching on a very important point IMO. There are many changes between the tone of MI1, MI2 and CMI. Yes, Ron is involved in the first two games, but even between them there are some changes in atmosphere, plot tone, and character personalities that have always bothered me. To me, the first game is about mistery and exploration. Beggining with the game's title - what's "the secret"? Most of the time, you explore environments alone and don't know what lies ahead. Getting into the giant monkey head or getting the navigator's head even gives you a bit of horror. The soundtrack reinforces this - exploring the forest in Melee, talking to the Voodoo Lady or arriving in Monkey Island makes you tense for the first time. In this game, Guybrush is just a regular guy that is anything but a pirate. Elaine is a brave woman who has always had everything under her control and likes Guybrush precisely because of his innocent looks. Lechuck is scary, kills pirates and likes "hot winds of hell blowing in his face". In MI2, Elaine was the same character, but Guybrush had lost his innocence. Now he has facial expressions, makes more jokes and has a goofy humor. He is no longer a dreamer, but a selfish pirate who tells everyone what he has done and what he will do. After that, in CMI, EMI and TMI Elaine was just a generic damsel in distress, rescued by Guybrush, mighty pirate, and Lechuck has become a non-threatening cartoon villain. I love CMI and what Bill Tiller did, but always have missed the darker tone of the first two games. I wonder what atmosphere we will find in RMI. What do you guys think? These points were discussed by Ian Danskin on the part 3 of this video (after 12:50):
    3 points
  3. This is what would happen, for consistency. The actor in the game did a great job but the team would have preferred to use the original/canonical characters where possible especially for leads like the Voodoo Lady (those decisions were not ours to make, for budgetary reasons! Thank you to the fans for being loud about Earl Boen at the time, it was the ammunition the team needed to get him back for episodes 4 and 5). As far as other principals, Stan is recast all the time so that one seems more okay to be sloppy, and I really liked the actors performance in Tales. I don’t think anyone else would change. Thats my guess at least! Anyway, how about we Return to Monkey Island…
    3 points
  4. New art found in the form of the website's .. icon! A Mug o' Grog!
    2 points
  5. I'm also a member of The First One is Better™ club.
    2 points
  6. I agree. I recently replayed Monkey Island 1 and 2 and the change between Guybrush is pretty big. In part 1 he's the underdog, the butt of the joke. He's a wimpy loser you're rooting for because he connects to you as the player in a certain way. In part 2 he's much more of a jerk, he's overconfident, brags about himself and actively bulleys people. I still love both games, but after my most recent playthrough, my favourite game switched from part 2 to part 1. I just like the innocence, exploration and adventure more. The stuff about Elaine is all true too. While I don't really see her as a damsel in distress, she became more of a victim of circumstance. (Okay, except for the Carnival of the Damned, that's a classic damsel there). She's definitely tougher and more inventive in part 1 and 2.
    2 points
  7. A version of Tales that combines the episodes into one grand adventure and converts it to a true point-and-click game would be amazing. I would cry tears of joy. Honestly, a remastering of Tales like this, perhaps with a little more variety in character models for side characters, would almost be preferable to a CMI remaster to me. As far as I'm concerned CMI, while being my favorite in the series, is in the least need of improvement.
    2 points
  8. ALRIGHT, LET'S GO!!!!!!!!!!!!!!!!! Go wild with speculation, folks
    1 point
  9. I agree 100% with Rum Rogers here! Monkey Island is great because it’s a niche gaming series with a handful of dedicated fans. I hate all the milking that’s been going on of every franchise imaginable, and the series/sequels/etc are never really as good as the initial idea. Keep Monkey Island Monkey Island. If Ron wants to do another after this sure, but stick to it’s roots I say.
    1 point
  10. Gonna be honest, if this helps bringing back adventure games to a more important place in the games industry, I'll be happy. But I don't think the series needs to be resurrected more than this. Sure, a new MI is always fantastic, but milking it more is probably not a good idea once Ron reveals everything. I'm hoping more for, say, a Maniac Mansion 3 after RMI. I just don't think Monkey Island 15 would be a good idea, it's not Final Fantasy. Or maybe spin-offs of the MI series, or even spin-offs from Grim Fandango (NOT sequels) or a Full Throttle 2. Just no more "pure" MI sequels unless Ron really wants to make more, that'd be different obviously.
    1 point
  11. Yep. The Thimbleweed release sort of snuck out without Nintendo certification. The snapcase inside met the requirements but not the outer box, so now they do the sleeve thing. Glad you like the feelies!!
    1 point
  12. It has the disadvantage of completely ignoring the underlying tones and the plot beneath the pirate adventure. It is what it is on the surface. It's a fun pirate adventure. It's not trying to be anything more. Luckily it excels at this in pretty much every aspect and feels like a childhood cartoon. It's brilliant as a standalone, just kinda messes with the lore and the classic hollywood style ending bothers me. It's cheap.
    1 point
  13. It had to come up eventually. Now I need a new starting word. 👕 I beat #Mojole and all I got was this stupid t-shirt. 1/6 💚💚💚💚💚 https://funzone.mixnmojo.com/Mojole/
    1 point
  14. Another vote for Tales remastered.
    1 point
  15. Yeah CMI is so beautifully realized that it really "just" needs to be redone in hi-res, not reinterpreted in any way. Basically, the whole game should look like the box art, which already passes as a screenshot with no deferences to compression. Dunno how likely such a thing is, but RMI selling like hotcakes won't hurt anything.
    1 point
  16. As a matter of fact, all the Humongous games weren't pixel art. I think Ron made an exception with Thimbleweed Park as a nostalgic tribute, but his normal attitude is to embrace innovation imo.
    1 point
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