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BillyCheers

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Everything posted by BillyCheers

  1. πŸ‘• I beat #Mojole #154 and all I got was this stupid t-shirt. 6/6 πŸ–€πŸ–€πŸ’›πŸ–€πŸ’š πŸ’›πŸ–€πŸ–€πŸ–€πŸ’š πŸ–€πŸ’šπŸ–€πŸ–€πŸ’š πŸ–€πŸ’šπŸ–€πŸ’šπŸ’š πŸ–€πŸ’šπŸ–€πŸ’šπŸ’š πŸ’šπŸ’šπŸ’šπŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/ Yeah, this is nice, guys. But now I really need socks now...
  2. Yeah, maybe. So there’s only one thing to do now, Devolver: You must release the game today! Sorry. There just is no other way. πŸ€·β€β™‚οΈ
  3. In the comments David Fox confirmed that the pc version will have controller support. So, if they did include that, the controls must be worth it to have them also on pc and not only on consoles. I already liked what they did with the Sam and Max remaster, and I think this is gonna be even better.
  4. Also interesting: there seem to be other / not all people in the SCUMM Bar as in the trailer (Cobb’s missing e.g.). Would be nice if there is even more life in the places as in MI1, people coming in and leaving etc. That’s what I always liked about MΓͺlΓ¨e: it seemed full of people, living/visiting there.
  5. Ooouuuuh, the transition… how cool! πŸ₯° Interface looks good too. Just wondering how all this will translate to the switch. Maybe we’ll see that tomorrow! I just hope the possibilities to interact won’t be too small. We’ll see.
  6. πŸ‘• I beat #Mojole #153 and all I got was this stupid t-shirt. 4/6 πŸ–€πŸ–€πŸ–€πŸ–€πŸ’š πŸ–€πŸ–€πŸ–€πŸ–€πŸ’š πŸ’šπŸ’šπŸ–€πŸ’šπŸ’š πŸ’šπŸ’šπŸ’šπŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/
  7. On this german Nintendo site it says that it looks like there’s gonna be a retail edition of the switch version: https://www.ntower.de/news/81249-return-to-monkey-island-nintendo-eshop-liefert-hinweise-auf-eine-regulΓ€re-handel/
  8. I expect today’s MI Monday to be a full Let’s Play of the game as a last little teaser before the release.
  9. 🍰 πŸ‘• I beat #Mojole #152 and all I got was this stupid t-shirt. 2/6 πŸ–€πŸ’›πŸ’›πŸ–€πŸ’š πŸ’šπŸ’šπŸ’šπŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/
  10. Whooo! πŸ‘• I beat #Mojole #151 and all I got was this stupid t-shirt. 4/6 πŸ–€πŸ–€πŸ’›πŸ–€πŸ’š πŸ–€πŸ–€πŸ–€πŸ–€πŸ’š πŸ–€πŸ’šπŸ–€πŸ–€πŸ’š πŸ’šπŸ’šπŸ’šπŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/
  11. I don’t know… since the trailer drop at the switch event (which in retrospect makes totally sense), I’m not so sure about predictions anymore. But yeah: A game release doesn’t seem right as it would lose a lot of hype they could build up with a release date upfront. So the safest bet is: trailer and/or live gameplay with Ron and a release date next week. πŸ₯³πŸ₯³πŸ₯³ but who knows: Maybe they’ll postpone it to 2023 because LeChuck needs another lip boost before the release. πŸ’‹
  12. And you can totally see that in MI1, MI2 and also Thimbleweed Park. You Never get enough of wandering around and just enjoying the atmosphere. πŸ₯°
  13. β€œβ€¦ I only redo all the characters of a new game in a different style in a really cool way. Not much. πŸ˜‡β€ Those are really cool!
  14. I remember Ron saying something like β€œMurray is a lot in this game!” Murray as a sidekick (if done well) could be cool. And I really like the hint-Murray idea! You’ll get insulted every time you need a tip… πŸ˜…
  15. Totally agree! To me it felt like a very nice and cozy vacation place (maybe apart from the guy at the Brimstone Beach Club). The artwork, music and whole atmosphere there ist just: πŸ‘Œ
  16. Good decision! I had some problems with the first episode of β€œTales” but really liked that it started in the mid of another adventure. And the bad weather added so much to the atmosphere. πŸ‘Œ
  17. Hmmm... Interesting idea/theory. But I wouldn't like that and I don't think Ron and Dave would. They made it pretty clear, that they won't stay true to everything that happened in the other games, but also won't shit on everything that came after - if only because they don't want to hurt other fans. And as you said, it would feel pretty shitty... No, I don't think it's supposed to mean that exactly. But perhaps it's meant a nice nod to them getting back to this world.
  18. Okay, forget what I said, it works fine… Thanks, this is so great! ❀️❀️❀️ Now it really feels like playing it back in 1997!
  19. Nice! Looking forward to test it. Can you tell when the Mac version will be available?
  20. I was going to say the same about the monkey head, although in the EGA version it looks much less β€œdusky” (if at all) and more just mysterious with the purple swirls in the sky: Good point with the time aspect for ReMI. πŸ€”
  21. I don't think this is exactly an unpopular opinion because most people probably just don't care, but.... I always thought the naming of MI2 is stupid! Not the "LeChuck's Revenge" part, but the order of the two elements: The logo on the boxart and in the game clearly says "LeChuck's Revenge: Monkey Island (2)", but everywhere else it always says "Monkey Island 2 - LeChuck's Revenge". And I have no idea why! A small detail one may say... But 1. it's inconsistent and 2. it seems more like a cheap sequel to me, when the "Monkey Island 2" is put first. I mean, we're talking about the best sequel of all times here (go home, "Last Crusade" and "Empire"!).
  22. Eep ook ack! I failed at #Mojole #149. πŸ’šπŸ’šπŸ’šπŸ–€πŸ’š πŸ’šπŸ’šπŸ’šπŸ–€πŸ’š πŸ’šπŸ’šπŸ’šπŸ–€πŸ’š πŸ’šπŸ’šπŸ’šπŸ–€πŸ’š πŸ’šπŸ’šπŸ’šπŸ–€πŸ’š πŸ’šπŸ’šπŸ’šπŸ–€πŸ’š https://funzone.mixnmojo.com/Mojole/
  23. Absolutely! And I don’t think that it would be a good idea to show an official version of either Scabb or MΓͺlΓ©e as it’d probably ruin the place for me in that moment. It’d take too much of the mystery. Visiting places like Booty, Monkey or one of the new islands in β€œReturn” by night however - or have some actual change while playing - could be really cool. Just imagine, finding out something at the cannibals by day and then sneaking in the village by night to do or steal that later by night... 😌 I really liked what β€œTales” did with Flotsam in Chapter 4 and 5. Of course it was kind of a good way to save money/resources, but it also made me change my opinion on the island a lot (as I didn’t really care for it in Chapter 1…).
  24. I totally agree: Those MΓͺlΓ©e daytime works feel kind of strange. I think to me it’s too much brown… If I’d get at it, I think I would try to paint the houses more in gray tones. Plunder is great at night, yeah. Totally forgot about the opening shots in the intro, thanks, @Thrik! I imagine most places look nice(r) at night than the other way around. Although I really like the Blood Island graveyard at daytime. It just feels much friendlier, but still interesting. I have the urge to wander around there and explore more of the island at that time (much more than with MΓͺlΓ©e).
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