Lil Killa Posted October 1, 2004 Share Posted October 1, 2004 Originally posted by CaladienJedi Bruce Willis? FRRRRRRRRREEEEEEEEEEEEEEEEEDOOOOOOOOMMMMM! Sory.. I just HAD to say that... Link to comment Share on other sites More sharing options...
kmd Posted October 1, 2004 Share Posted October 1, 2004 Originally posted by Lil Killa FRRRRRRRRREEEEEEEEEEEEEEEEEDOOOOOOOOMMMMM! Sory.. I just HAD to say that... Thats not Bruce, it's Mel Gibson that is "Braveheart"!!! Link to comment Share on other sites More sharing options...
wedge2211 Posted October 2, 2004 Share Posted October 2, 2004 Originally posted by CaladienJedi Bruce Willis? Uh, negative, I am a meat popsicle. Link to comment Share on other sites More sharing options...
Eldritch Posted October 2, 2004 Share Posted October 2, 2004 Originally posted by wedge2211 Uh, negative, I am a meat popsicle. Nice job, working in the 5th Element reference like that. You get my official seal of approval. I'm going to go out on a limb and say that the other SWAT guy is the guy from the Rainbow Six game. Link to comment Share on other sites More sharing options...
Thrawn42689 Posted October 13, 2004 Share Posted October 13, 2004 Beep. Link to comment Share on other sites More sharing options...
wedge2211 Posted October 13, 2004 Share Posted October 13, 2004 Clang. Link to comment Share on other sites More sharing options...
Pahricida Posted October 13, 2004 Share Posted October 13, 2004 nice model ... but not accurate. I've seen the M16 so often by now that I can tell wether the model is an accurate replica just by the first look. And imo the Barrel is way too slim at the front. but it's still a nice model :> Link to comment Share on other sites More sharing options...
Darth NeoVenom Posted October 14, 2004 Share Posted October 14, 2004 Glad that there'z still progress towards this mod. Link to comment Share on other sites More sharing options...
Cazor Posted October 14, 2004 Author Share Posted October 14, 2004 wudan got the pistol stance and firing animation: Link to comment Share on other sites More sharing options...
Lil Killa Posted October 15, 2004 Share Posted October 15, 2004 oooo looks good! you guys should do a walk animation with the gun in that possition... Link to comment Share on other sites More sharing options...
LightNinja Posted October 15, 2004 Share Posted October 15, 2004 really nice, im working in the animations of the sentinel when it walks, it as difficcult as anoying, i think ill take much time, anyway ill try to go as fast as possible Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted October 15, 2004 Share Posted October 15, 2004 uhh... no offense to wudan but thats a bad shoot. D: yes i'm implying if i wasn't so lazy i could do better. Link to comment Share on other sites More sharing options...
Cazor Posted October 16, 2004 Author Share Posted October 16, 2004 Originally posted by Lil Killa oooo looks good! you guys should do a walk animation with the gun in that possition... yeah, when the person walks, the gun is lowered to about 45 degrees. or at least thats what it planned to do. erm, what do you mean hellfire? ive seen a lot of people fire real guns, and with the fact that everyone in the matrix is super-human (why none of their bodies jump back at all when they fire even akimbo guns..and.. duh.. they're all super-human. uhm. yeah) its pretty accurate... Link to comment Share on other sites More sharing options...
Lil Killa Posted October 16, 2004 Share Posted October 16, 2004 Originally posted by Cazor yeah, when the person walks, the gun is lowered to about 45 degrees. or at least thats what it planned to do. Sounds good Link to comment Share on other sites More sharing options...
keshire Posted October 16, 2004 Share Posted October 16, 2004 Heh, Wudan's Dragon project should be the thing that really gets JKA animation moving. Obviously I tried and failed. Once Dragon comes out I'll probably release all my unfinished work and move on to something bigger. Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted October 16, 2004 Share Posted October 16, 2004 Originally posted by Cazor yeah, when the person walks, the gun is lowered to about 45 degrees. or at least thats what it planned to do. erm, what do you mean hellfire? ive seen a lot of people fire real guns, and with the fact that everyone in the matrix is super-human (why none of their bodies jump back at all when they fire even akimbo guns..and.. duh.. they're all super-human. uhm. yeah) its pretty accurate... well if you've ever seen a person fire a weapon you'd know that their hand doesn't 'detach' persay from the other hand like it does there. Link to comment Share on other sites More sharing options...
Thrawn42689 Posted October 16, 2004 Share Posted October 16, 2004 Originally posted by keshire Obviously I tried and failed. Once Dragon comes out I'll probably release all my unfinished work and move on to something bigger. *hug* I think the problem was just that 3DSM is so expensive. :\ Link to comment Share on other sites More sharing options...
Cazor Posted October 17, 2004 Author Share Posted October 17, 2004 thats a tiny, fraction of a second movement, hellfire. its easily fixable to move it the 3 degrees it would take to make it not appear to move away a bit. plus... its not like his arm flails all around obviously making it look not natural. and witht he muzzle flares and bullets(and trails) flying around, trying to evade people from filling you with lead, you're not gonna have time to see that it moves a millimeter off. Link to comment Share on other sites More sharing options...
Wudan Posted October 21, 2004 Share Posted October 21, 2004 Originally posted by Hellfire Jedi well if you've ever seen a person fire a weapon you'd know that their hand doesn't 'detach' persay from the other hand like it does there. Well met, Hellfire Jedi. I knew your criticism would fall upon me one day. I'm not altogether sure you know what you're looking at. It's not an animation, at least, it's not just an animation. It's the first animation I've ever made, nobody taught me how to make it, nobody showed me how to do it. It took work. Hard work. The program that it was made in was written by myself, and the animation is flawed as a result. I have the power to fix it. The end-result looking anything like something you MIGHT want to use in a game is akin to a guy using a pick-axe on a block of marble and ending up with something that looks at least similar to Michelangelo's David: It's amazing to me. I started writing this program about 2 years ago: I started learning to program about 2 years ago. I have had no mathematical training beyond Trigonometry and yet I was able to teach myself how this stuff works. I asked for help but no one knew how to help me. I forged ahead, blindly, never knowing if it would really pan out. It turns out everything I hypothesized as possible is, in deed possible. I've hit a million roadblocks and kept going. I'm so bloody close to the end of this first leg of the race that I'm exhausted. So, yeah, if you don't like the animation, well, that's just dandy. It can be fixed. Link to comment Share on other sites More sharing options...
keshire Posted October 21, 2004 Share Posted October 21, 2004 I've hit a million roadblocks and kept going. I'm so bloody close to the end of this first leg of the race that I'm exhausted. Don't be a wuss, Wudan. I've made it to the end WITH a bloddy leg. And I'm not exhausted. In fact its bloddy right now. Just stump. Don't hear me whining. Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted October 21, 2004 Share Posted October 21, 2004 oh my, sorry wudan. i shall not say such things to my lord ever again. :\ btw, i learned animating in max all by myself too, thanks. Link to comment Share on other sites More sharing options...
Thrawn42689 Posted October 21, 2004 Share Posted October 21, 2004 Assuming the above is sarcasm, I think you still don't get what wudan was trying to say. :\ Link to comment Share on other sites More sharing options...
wedge2211 Posted October 22, 2004 Share Posted October 22, 2004 Nobody's criticizing Wudan's ability, there was just a bit of helpful constructive criticism about how the model's hands should move... Link to comment Share on other sites More sharing options...
Wudan Posted October 22, 2004 Share Posted October 22, 2004 Originally posted by Hellfire Jedi oh my, sorry wudan. i shall not say such things to my lord ever again. :\ btw, i learned animating in max all by myself too, thanks. Originally posted by wedge2211 Nobody's criticizing Wudan's ability, there was just a bit of helpful constructive criticism about how the model's hands should move... I'm not an animator: I'm a programmer. The key point here is that I didn't use SoftImage|XSI, 3dsMax, or any such costly program to make the animation. I wrote the program that I used to make the animation, hence my frustration with people's not understanding the work that went in to it. I guess I should take it as a compliment that you might think it was made with a program that costs so much money Link to comment Share on other sites More sharing options...
Wudan Posted October 22, 2004 Share Posted October 22, 2004 Nevertheless, I do at least listen to criticism: Link to comment Share on other sites More sharing options...
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