DarkLord60 Posted February 28, 2004 Share Posted February 28, 2004 Originally posted by TK-8252 = Stalling. oh quit it! Link to comment Share on other sites More sharing options...
Opêk Posted February 28, 2004 Share Posted February 28, 2004 I've got a 56k connection and dont care about file size! This is quality! reguardles of size ppl will get it. I've got almost 150 starwars based player models/skins for JO/JA and can't wait to add this to my collection. Link to comment Share on other sites More sharing options...
Mex Posted February 28, 2004 Share Posted February 28, 2004 Originally posted by PK2 I've got a 56k connection and dont care about file size! This is quality! reguardles of size ppl will get it. I've got almost 150 starwars based player models/skins for JO/JA and can't wait to add this to my collection. See? See? Evidence. Link to comment Share on other sites More sharing options...
Mex Posted February 28, 2004 Share Posted February 28, 2004 Hap : You said you were releasing it tonight or tomorrow, that was two days ago Whats wrong? Link to comment Share on other sites More sharing options...
keshire Posted February 28, 2004 Share Posted February 28, 2004 How about a quick addition? Just a few tags is all. Link to comment Share on other sites More sharing options...
Mex Posted February 28, 2004 Share Posted February 28, 2004 Originally posted by keshire How about a quick addition? Just a few tags is all. Wo-hey-ho-ho? How'd ya do that? I would like to use that with some of the default JA models.. Link to comment Share on other sites More sharing options...
keshire Posted February 28, 2004 Share Posted February 28, 2004 OJP code changes to bolt weapons onto a few new tags when not in use. The model will work no matter what but when using OJP you'll see the weapons holstered. add in a bolt_holster_saber saber2 blaster staff & launcher You can put them whever you want the weapons holstered, and weight them to which ever bones you want. It should be obvious how I did it above. Link to comment Share on other sites More sharing options...
Mex Posted February 28, 2004 Share Posted February 28, 2004 I'm no modder so I guess I'll be leaving that. Are you going to release a file or something similar so certain models do that? Link to comment Share on other sites More sharing options...
Zappa_0 Posted February 28, 2004 Share Posted February 28, 2004 Woah!! Keshire im very impressed, thats really awesome. Is that already in the OJP mod, if not when will you be releasing that? And hapslash I havent forgot about you. Your Sand Trooper looks awesome...any idea when you will release these? Link to comment Share on other sites More sharing options...
Infinity Blade Posted February 29, 2004 Author Share Posted February 29, 2004 Just a couple of quick points.... 1. The model is done. We ran into a few problems which we had to sort out, and then there were a couple issues concerning JO SP and surfaces... but they've already been straightened out. In fact, we have pretty much final pk3's now and Hap's working out submission details (screenshots, readme, etc). 2. Once it's submitted, there's no guarantee that it'll up in a day... or two days. I submitted a model once, and it took WEEKS to get on most sites, and some sites like pcgamemods Never got it put up. So just try to be patient a little while longer.... we don't need peoples' heads exploding while they wait... Link to comment Share on other sites More sharing options...
Zappa_0 Posted February 29, 2004 Share Posted February 29, 2004 PCGM.com is a good site to upload files. Link to comment Share on other sites More sharing options...
TK-8252 Posted February 29, 2004 Share Posted February 29, 2004 Send it to PCGameMods. You upload it to the site yourself, meaning it's instantly up. JK3Files has been having e-mail problems, and with ShroomDuck's retirement, things are gonna be extra slow there. Link to comment Share on other sites More sharing options...
Mex Posted February 29, 2004 Share Posted February 29, 2004 Originally posted by TK-8252 Send it to PCGameMods. You upload it to the site yourself, meaning it's instantly up. JK3Files has been having e-mail problems, and with ShroomDuck's retirement, things are gonna be extra slow there. Bah.. Shroom was never very good in charge anyways. Nor is the new administrator IMO... I've had arguements with both. Oh man I can't wait now.. So only a few more hours wait now? Edit: And if you post when you've sent it me and TK will try to contact Eldritch to try and get it up ASAP. Link to comment Share on other sites More sharing options...
Infinity Blade Posted February 29, 2004 Author Share Posted February 29, 2004 I've tried uploading two things to pcgamemods (one being mercenary kyle), and as I said, they never made it online at their site. At the time they were fiddling with server stuff, so it's possible it got "lost" somewhere. I'm just saying things like this can happen at any time. They're probably much better now, and I'm sure Hap will send it to every site he feels would be a good idea. I doubt that he'll post it on his own site, as on tripod the bandwidth allowance is being killed by people just visiting it. Posting it there would take it out of commission constantly, and it wouldn't exactly be that great of a download source.... except for the 3 of you who might manage to download it in a 24 hour period. And as far as it possibly being "just a few hours" now... Hap's looking through screenshots, etc... It'll be sent when it's sent. Alot depends on what happens in a day. Something could come up, or he could be done in a few hours. Patience is a virtue. Link to comment Share on other sites More sharing options...
Lathain Valtiel Posted February 29, 2004 Share Posted February 29, 2004 Say IB, did you ever fix merc kyle for JA? If i'm not mistaken the JO version's left hand is of course wonky.. Link to comment Share on other sites More sharing options...
Infinity Blade Posted February 29, 2004 Author Share Posted February 29, 2004 Well, I haven't really had the time to go back to it yet.... I've been busy with so many things, I mostly just set it aside for awhile. The issue of the left hand tag converting for JO models is an easy one to remake into a JA model... but the fact that they removed bones from JA means I have to go back and reweight part of Kyle. That, and there were a couple of minor fixes I wanted to take care of.... I plan on reworking him for JA after I finish up on Jan. I'll probably start on her now that I'm done helping Hap with his troopers. Link to comment Share on other sites More sharing options...
Mex Posted February 29, 2004 Share Posted February 29, 2004 THE MODEL IS RELEASED! ----------- http://www.pcgamemods.com ------------------ ----------- http://www.pcgamemods.com ------------------ ----------- http://www.pcgamemods.com ------------------ ----------- http://www.pcgamemods.com ------------------ GET THERE NOW, FOOLS! Link to comment Share on other sites More sharing options...
HapSlash Posted February 29, 2004 Share Posted February 29, 2004 I decided that in the end it would be best to seperate them. They are both at pcgamemods.com now, and I've also sent the both of them over to JK2Files.com,... but it'll probably be 2 weeks before they get posted there. Link to comment Share on other sites More sharing options...
Mex Posted February 29, 2004 Share Posted February 29, 2004 Hmm, I just tried adding sounds but they didn't seem to work. I done this with the .pk3 file sounds/chars/stormtrooper/misc/*insertsounds* but i couldn't get um to work Link to comment Share on other sites More sharing options...
Pahricida Posted February 29, 2004 Share Posted February 29, 2004 Wuahah ... it's out, and it'S goo0od! Link to comment Share on other sites More sharing options...
Zappa_0 Posted February 29, 2004 Share Posted February 29, 2004 Awesome! I'll be giving it a border line 11! Link to comment Share on other sites More sharing options...
HapSlash Posted February 29, 2004 Share Posted February 29, 2004 Arrghhhh,.... I just realized that I forgot to write down the commands to change the pauldron color into the readme.txt of the Sandtrooper. For those who want to, just open the console then type either,... model sandtrooper/sand-w for the white pauldron or model sandtrooper/sand-b for the black. Sorry about that. Link to comment Share on other sites More sharing options...
Pahricida Posted February 29, 2004 Share Posted February 29, 2004 Well I just want you to know that there is a bug with the stormtrooper/officer Skin. The helmet and hips are untextured if you chose the officer Skin and the pauldron is compleatly missing. Link to comment Share on other sites More sharing options...
ronbrothers Posted February 29, 2004 Share Posted February 29, 2004 Hap, these models are absolutely fantastic. Excellent work, my man! Link to comment Share on other sites More sharing options...
HapSlash Posted February 29, 2004 Share Posted February 29, 2004 Originally posted by Pahricida Well I just want you to know that there is a bug with the stormtrooper/officer Skin. The helmet and hips are untextured if you chose the officer Skin and the pauldron is compleatly missing. Officer skin?... There is no officer skin. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.