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Well I'll answer that one for you ChAiNz :rolleyes: as BAD as I hate to admit it I might as well "fess" up. ;) Yes in the update to the HP there is a certain 2da that allows building ALL USM sabers for the most part. I wish I hadn't given it up for use to DK like heck since now my 2da file that I used for my own purposes is possibly causing the problems.

 

I use it (the 2da) in both the Ebon Hawke mod itself that's in HP as well as Defender's Wrist Console it builds the USM sabers, plus about 20 more, plus, helmets, Hanzo swords, armor, robes, etc... all custom ones.

 

Do you think the error could be caused from the 2da having entries for MODS that aren't in everyones games? The 2da I let DK use did have many entries for my own custom items MANY that have never been released.

 

I don't think that would be it though cause like I said the 2da came from me so it works fine on this end UNLESS it's indeed from an entry for an item that isn't in the Holowan Plug.

 

I knew that thing would come back to bite me in the bum :D

 

@Bunk - Try opening up your override folder (while game is closed) and MOVING the mavsitems.2da to your desktop then restart the game and see if your save game crashes now. If that's the issue (with the 2da file I mean) I bet that will cure it.

 

Hope that helps a bit ;)

 

:ben:

General kenobi

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swkotor2.ini: (ati radeon 9600 xt, see below for more info.)

 

[Display Options]

FullScreen=1

Disable Movies=0

Disable Intro Movies=0

Sort Modules=1

Width=640

Height=480

BitsPerPixels=32

RefreshRate=60

 

[sound Options]

Music Volume=79

Voiceover Volume=79

Sound Effects Volume=79

Movie Volume=79

Number 3D Voices=15

Number 2D Voices=48

2D3D Bias=1.50

EAX=0

Sound Init=0

Disable Sound=0

Force Software=0

 

[Graphics Options]

Grass=1

Shadows=1

EnableHardwareMouse=1

FullScreen=1

AllowSoftShadows=1

RefreshRate=85

Width=1280

Height=960

Emitters=1

Anisotropy=1

Frame Buffer=0

Soft Shadows=0

Brightness=56

V-Sync=0

Texture Quality=2

Anti Aliasing=2

 

[Game Options]

UnlockedPlanetSongs=2047

Enable Tooltips=1

Keyboard Camera Deceleration=2000.000000

Keyboard Camera Acceleration=500.000000

Keyboard Camera DPS=200.000000

TextureVariation=1

BodyVariation=0

AppearanceType=743

PCGender=1

GameCompleted=0

CurSithLord=0

Hide InGame GUI=1

Use Small Fonts=0

Hide Unequippable=0

Tutorial Popups=0

Subtitles=1

Mini Map=1

Floating Numbers=1

Status Summary=1

Enable Mouse Teleporting To Buttons=1

Mouse Sensitivity=44

Difficulty Level=1

Auto Level Up NPCs=0

Mouse Look=0

AutoSave=1

EnableScreenShot=0

Reverse Mouse Buttons=0

Reverse Ingame YAxis=0

Reverse Minigame YAxis=0

Combat Movement=1

TooltipDelay Sec=1

Disable Movies=0

EnableCheats=1

 

[config]

firstrun=0

 

[Keymapping]

Action286B=8

Action286A=7

Action285B=10

Action285A=9

Action284B=54

Action284A=51

 

Action283B=54

Action283A=51

Action282B=69

Action282A=73

Action281B=53

Action281A=76

Action280B=69

Action280A=73

Action268=52

Action265=58

Action264=57

Action263=43

Action262=85

Action261=84

Action260=83

Action259=82

Action258=81

Action257=80

Action256=79

Action255=78

Action254=77

Action253=31

Action245=75

Action244=55

Action243=67

Action242=74

Action241=87

Action240=56

Action239=68

Action238=82

Action236=83

Action234=81

Action232=80

Action230=79

Action228=78

Action226=77

Action225=70

Action224=90

Action223=31

Action222=25

Action221=24

Action220=29

Action219=28

Action218=42

Action217=87

Action216=65

Action215=63

Action214=60

Action213=62

Action212=61

Action211=66

Action210=59

Action209=71

Action208=89

Action207=72

Action206=30

Action205=55

Action204=67

 

[Autopause Options]

End Of Combat Round=0

Mine Sighted=1

Enemy Sighted=1

Party Killed=1

Action Menu=0

New Target Selected=0

 

[Movies Shown]

Movie10=0

Movie 9=0

Movie 8=0

Movie 7=27

Movie 6=191

Movie 5=222

Movie 4=248

Movie 3=255

Movie 2=255

Movie 1=254

Movie 0=252

 

I'm just about to try the patch for HP (which I downloaded on dialup heh). Whats this hanzo sword stuff I keep seeing, sounds interesting. Nope, still crashes trying to enter the secret tomb. My AR_ERROR.log now has Names Differ: I_Null i_mask_069 though.

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That looks like items from RedHawke's Exile Item pack ;)

 

it's the "invisible" model and the inventory icon .tga name....

 

Are these items included on your workbench .2da file general Kenobi? This is beginning to look as if non-existent mods are being called to...

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Nope the mavsitems.2da that was mine consists of: (and I'll post its contents tonight when I get home) USM Lightsabers, Short Lightsabers, Double Lightsabers, Party Custom Sabers, all of the color variations for them, my exile item pack, my knockdown gun, my robes mods (about 5 but they do not conflict in ref number or the like), several swords.

 

I do use the same custom .2da file on one of my other pc's (a laptop from alienware) but have seen no problems with crashing like what's going on here though. And on that one it just has USM, HP, HLFP from Stoffe, Defender's armband, RedHawke's armband, Stoffe's combat arena armband. I'm missing all of my mods referenced in the custom .2da file due to me just not installing them and I've played through a few times on it in those areas with no probs. :confused:

 

The only place the 2da should come into play though is if you have Holowan Plugin installed or if you have Maverick 187's Console and Workbench MOD installed. Holowan Plugin contains Mav's console MOD.

 

I do use that .2da on the fly though anywhere via access through Defender's custom armband mod. No probs with crashing and such.

 

:ben:

General Kenobi

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How's this for odd: I was playing a new character in the peragus fuel depot, and when she got to the ventillation shaft (where atton breaks in for a conversation via comlinks) the game would lock up. Did it 3 times in a row. Then I changed the swkotor2.ini to allow windowed mode and switching between window/fullscreen via alt-tab, I load my save right before the conversation and head through it, no problem. I did just try to load a save with my other pc that was crashing trying to enter the secret tomb, she still crashes. I thought it was weird that switching to windowed let the ingame cutscene run in the fuel depot though.

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Nope the mavsitems.2da that was mine consists of: (and I'll post its contents tonight when I get home) USM Lightsabers, Short Lightsabers, Double Lightsabers, Party Custom Sabers, all of the color variations for them, my exile item pack, my knockdown gun, my robes mods (about 5 but they do not conflict in ref number or the like), several swords.

 

The only place the 2da should come into play though is if you have Holowan Plugin installed or if you have Maverick 187's Console and Workbench MOD installed. Holowan Plugin contains Mav's console MOD.

:ben:

General Kenobi

 

 

GK - I did as you instructed and moved the mavsitems.2da to the desktop to see if removing it would make a difference. As before, the game started well, but upon entering the secret cave it locked up during loading. The error from the AR_ERROR.LOG file was again: Names Differ: PLC_wrkTable2 plc_scrysred

 

I've already given DarkKender a link to two savegaves that have this problem - hopefully he'll find something about them that is consistent. I'll also provide him a link to my config files, JIC.

 

Many thanks to all who have taken an interest with this oddity. I have every confidence that the problem will be rectified.

 

proe-dude

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kewl just wanted to make sure that my edited file I originally got from Mav's didn't cause the issue. Sounds like it might not be it :D Like I said I know I didn't have any issues.

 

The only other thing I can think of is if you "tweaked" a uti or utc or the like and gave it a crashable option that way. (like pointing a utc appearance to Juhani or the like will crash the game when it loads sorta thing).

 

Other than that DK is your best bet at solving your problem. He's full of smarts :D so if anyone will be able to figure it out for you he will.

 

Ooh I do remember a sure fire game crasher (for me anywho) equip (just say) a gun (modded I mean) and save the game. Delete the files for the gun from your override and then my game will crash out on me everytime. Did you have an item possibly and then deleted it while it was equipped or the like???

 

Good Luck :thumbsup:

 

:ben:

General Kenobi

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Ooh I do remember a sure fire game crasher (for me anywho) equip (just say) a gun (modded I mean) and save the game. Delete the files for the gun from your override and then my game will crash out on me everytime. Did you have an item possibly and then deleted it while it was equipped or the like???

 

Good Luck :thumbsup:

 

:ben:

General Kenobi

 

GK - Order of operations:

(1) Installed the game

(2) Loaded USM

(3) Loaded Holowan plugin

(4) Loaded Holowan patch

(5) Played the game [with some love with the KSE]

(6) Crash at secret cave

 

I never deleted any files; didn't even delete some savegames, just in case.

 

But it certainly makes sense that if the game is looking for something and can't find it, it coughs up a loogey.

 

proe-dude

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Alright guys these errors are confirming it for me. They are being caused by a standard way of modding that we all use. When we create new models we simply rename the mdl & mdx files without changing the internal entries. For some reason the game is trying to read the inside of the mdl instead of it's resref that is what is causing our problem.

 

@Chainz.2da the plc_scrysred reference is to the mdl file. Also utp files are recognized by KMM.

 

For everybody that is experiencing these problems could all of you adjust the following settings to look like this. I know in the past K1 & K2 both had more crashes with anti aliasing on. Of course this is just a shot in the dark to see if the error is still occuring .

 

[Graphics Options]

Grass=1

Shadows=1

EnableHardwareMouse=1

FullScreen=1

RefreshRate=72

Width=1280

Height=960

Emitters=1

Anisotropy=1

Frame Buffer=1

Soft Shadows=0

Brightness=62

V-Sync=0

Texture Quality=2

Anti Aliasing=0

 

Also for those having problems can you also go ahead and give this a try. PossibleEarlyFix.rar This fixes 3 of the models including the plc_scrysred.mdl file. If adjusting the graphics doesn't work give these a try.

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Well, I tried the graphics setting suggestion - no change. Then I tried those modified files - crash to desktop before the save game even loaded this time, and it didn't write to the error log.

 

Isn't trouble shooting fun :p

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Removed the modded files - save game loads again. Same crash in cave.

 

Since I keep getting Names Differ: w_Lghtsbr_003 w_lghtsbr_062 in my error log, I decided to open the save game and delete anything saber related from my inventory. No difference - same crash.

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Everyone,

 

I wouldn't put too much stock in the AR_ERROR.log file, it seems to be only a debugging file of some sort for the games models. Meaning: What is listed in that file is unlikely to be the cause of your games crashes as it is generated through normal play, even if you don't have a crash.

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That possibleearlyfix.rar was 404 when I tried it just now and turning off AA didn't do anything either. My AR_ERROR.log still has the Names Differ: I_Null i_mask_069.

 

@RedHawke - you're probably right that it's not a crash-generated event, but it does show that the game is looking for something we don't have which could cause a crash. Too bad we don't have a debugging option in swkotor2.ini or a cheat for it, could help. (I miss Babylon 5)

 

@Darkkender - did you get my pm with the savegame link?

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I was playing on my new female pc (not the one i'm having problems with entering the secret tomb) and got to the hidden academy on telos. When I was talking with Atris, the game crashed when she whipped out my lightsaber, so I said ok I won't talk about the council. I got past it and was going through the ebon hawk scene when it crashed trying to load the holorecord of my exile. It did that several times.

 

I finally realized that the connection was my lightsaber. Not the ones I have now, but the one I described to Atton after Peragus. So I load up the GLOBALVARS.res file in kotor tool and, not knowing wtheck i'm looking for, find 003EBO_Atton_Talk with a Numeric Global of 6. I decided to make it a 5. I save, load that game and make atris whip out my lightsaber again, game doesn't flinch. I get through that and yell at the council some in the holorecord, game continues fine. Aside from the oddity of having to redo the flight from peragus the game went on the way it was supposed to.

 

Could this help with fixing the secret tomb?

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Not likely as I didn't make any changes to the globalcat.2da file simply merged 2 from different mods. Well I'm coming to a blank as to the problem because The plugin other than the extra heads is simply put packed with a variety of mods others haven't had glitches with in the past. I suppose the next option for error checking if others could go ahead and post the appearance number of there pc that is showing up in KSE. I'll try running through the game with these appearances myself. However so far every save that I've downloaded that is failing for others loads fine without crash for me.:confused: So I'm really at a loss because I can't get the game to repeat the crash with everybody elses save. This tells me 1 of 2 things either

 

1. People have another mod loaded that they are not mentioning or are using one such as the HLFP mod that may be creating the problem or are not installing in the proper order. Which for note is USM, Holowan Plugin, Plugin Patch, Then any other mod that uses stoffe -mkb-'s installer.

 

2. There is some sort of system setting that is having issues with the extra content being present when you enter that module that it's crashing.

 

I've scoured through the Plugin and that module and everything else and as mentioned before there is nothing in the plugin that touches that module specifically. This is becoming infuriating.

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Here's something that I've found; I think it’s related to the whole "Disciple talking to a door" issue. I have: 3 dead Jedi and a force power I already had (loved that btw). I see: two Handmaidens and Kreia saying her male pc lines.

I find: Atton, saying that "handmaidens took her" and "they know who she is now". I also get: the visas romance scene... instead of disciple. Haha I played it through anyway though it was funny but weird. Also, I noticed that if you have him+Kreia w/you when you "unite" the separated couple (plus appropriate responses) it says "inf. gained handmaiden"

 

 

I have some funky mod installation going on so I created a new Override and reloaded a save game with it. sadly I had to play for awhile first and then it did it again, so I don’t think this is due to other mods I have installed.

 

@DK Ohhhh duh QUAY gloves sorry for the UbErNoOB question, and thanks for being patient.

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Here's something that I've found; I think it’s related to the whole "Disciple talking to a door" issue. I have: 3 dead Jedi and a force power I already had (loved that btw). I see: two Handmaidens and Kreia saying her male pc lines.

I find: Atton, saying that "handmaidens took her" and "they know who she is now". I also get: the visas romance scene... instead of disciple. Haha I played it through anyway though it was funny but weird. Also, I noticed that if you have him+Kreia w/you when you "unite" the separated couple (plus appropriate responses) it says "inf. gained handmaiden"

 

 

I have some funky mod installation going on so I created a new Override and reloaded a save game with it. sadly I had to play for awhile first and then it did it again, so I don’t think this is due to other mods I have installed.

 

@DK Ohhhh duh QUAY gloves sorry for the UbErNoOB question, and thanks for being patient.

 

Interesting...

 

This mod is pretty awsome Darkkender, good work!.

 

-Gsccc

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I'm a little lost there Fuu. However if I'm understanding the gist of it you would be describing a situation that would be caused by the Handmaiden for female PC's included mod by stoffe -mkb- that is a part of the plugin. I might have to work with Stoffe on this to see if we can come up with a mutual solution that doesn't outright destroy her mod from it's original state. I say work with so whatever solution is developed may have the option to be released on it's own for that mod.

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I don't have the UMS mod installed, should I try installing it? I'm also using defender's wrist console, and I mentioned that I edited the Cheat Band mod and am using it.

 

@DK - Appearance: P_FEM_A_SML_04 and portrait: po_pfha04. Oh, my edit of the GLOBALVARS.res file produced some unfortunate results, heh. I'm stuck on the Ebon Hawk, T3M4 has been memory wiped, and the astrogration chart is locked (hence being stuck on the Ebon Hawk)...For my apperance btw, I edited appearance.2da to add CM_Baremetal to the P_FEM_A_SML_04 envmaps (for all three of the _04 lines) since I'm using MdK_Asian_female_04_v1-1

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I don't have the UMS mod installed, should I try installing it? I'm also using defender's wrist console, and I mentioned that I edited the Cheat Band mod and am using it.

 

@DK - Appearance: P_FEM_A_SML_04 and portrait: po_pfha04. Oh, my edit of the GLOBALVARS.res file produced some unfortunate results, heh. I'm stuck on the Ebon Hawk, T3M4 has been memory wiped, and the astrogration chart is locked (hence being stuck on the Ebon Hawk)...For my apperance btw, I edited appearance.2da to add CM_Baremetal to the P_FEM_A_SML_04 envmaps (for all three of the _04 lines) since I'm using MdK_Asian_female_04_v1-1

 

You know your only making it harder for me to narrow down the problem and try to solve it.;)

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