Jump to content

Home

Should Revan or Exile die in KotOR 3? (Possible Series Spoilers Inside.)


The Source

Should Revan or Exile die in KotOR 3?  

151 members have voted

  1. 1. Should Revan or Exile die in KotOR 3?

    • Reven: Will die in KotOR 3.
      27
    • Revan: Will live in KotOR 3.
      55
    • Exile: Will die in KotOR 3.
      35
    • Exile: Will live in KotOR 3.
      34


Recommended Posts

  • Replies 87
  • Created
  • Last Reply

To put it simply: Exile has to be out of the equasion. There are too many variables from TSL for him/her to reappear in KOTOR III. Maybe you find remains, or hear stories, but that's all I think.

 

Revan is different because of the robes, but chances are you won't come face to face with him/her either.

Link to comment
Share on other sites

As for the bond, you only have Kreia's word that one really exists, and she hardly has a track record of telling the truth all the time. Kreia tells you what you need to hear to do as she wants. Notice how you only ever notice the bond when she wishes it? And the end, when she wants you to fight and kill her you don't fold over in pain every time you hit her, and you don't die yourself when she dies. :)

 

...Her word and the fact that it exists. In case you forgot, you have the Force Chain feat. And she shields you from death (Yes, if you actually talk to her, god forbid, she explains why you don't feel pain when she is hit) because she loves you. Not loves you romantically, but loves you because she had finally trained someone powerful enough to defeat her, someone who had not failed, like the pathetic Nihilus and Sion. Because you had survived without the Force, beaten it. And you do manipulate others, because they turn with you. And if these bonds you claim don't exist didn't, why did you lose connection to the Force? When everyone you were linked to at Malachor died, you either had to die with them, or cut yourself off entirely.

 

And you claim that Kreia is a liar? When did she lie? Kreia did nothing but train you, and then, once your training was complete, she left you alone, with the final test of killing her. She never told you she was a Sith because she wasn't one. She only took up the role because Atris could not. I believe that Kreia, despite everyone being biased against the Sith, did nothing but tell you truth throughout that game.

 

To put it simply: Exile has to be out of the equasion. There are too many variables from TSL for him/her to reappear in KOTOR III. Maybe you find remains, or hear stories, but that's all I think.

 

Revan is different because of the robes, but chances are you won't come face to face with him/her either.

 

I think you will face both of them. No matter how it either of the games end, things could always change over time, and no matter what path you choose, I never believe the exile to be of the light or dark, but of neutrality, like Kreia.

Link to comment
Share on other sites

i think niether character should be seen in kotor 3. i'd rather just forget that the exile existed because of how poorly the game ended. i also think that revan could have no significance because in tsl revan is said to have left to fight in the unexplored territories. If he were involved the game wouldn't "knights of the old REPUBLIC"

Link to comment
Share on other sites

They both have to live. One of them has to rebuild the Jedi Order - probably the Exile. And Revan has to grind the galaxy under the heel of her boot. Both should play a role in KOTOR III, but it should be minor so as to be conductive to some form of query system like KOTOR II. Force me to have a LS Revan and you've lost me before the game even starts.

Link to comment
Share on other sites

  • 2 weeks later...
I for one feel that the Exile must survive, since Vrook and his minions had no idea what they were talking about and were panicing/acting out of fear of the unknown. They were rationalizing and making ill-informed decisions from the scant and faulty information they had at hand about the threat. They knew significantly less about what was going on than the Exile & friends did.

 

In my opinion Malachor and Nihilus was the wound, and the Exile was the cure. The flip-sides of a coin. :)

 

I'd rather have Revan survive as well. Games that end with main characters dying are highly anticlimactic and leave a sour taste in my mouth. Such a game has to be truly fantastic for me to play it more than once. I'd rather be able to play KotOR3, if it is made, more than once. :)

Ah. You made an interesting comment. Do you think that maybe the Exile was cured as well, and he/she was restored to normal after what Nihilus tried to do to him/her? Instead of being just an echo, because it was necessary at the time, the Exile's damage was patched after confronting Nihilus? Or, was the Exile restored to normal after Kreia's death?

 

Self-Sacrifice is a form of giving ones self up for the greater good. Death can be a noble and honorable one. If you played the game out lightside, Exile gave him/her self up to the judgement of the council. If KotOR III mentions that the Exile died to protect Revan, does anyone think that his/her death will be a great and noble one?

Link to comment
Share on other sites

I think you will face both of them. No matter how it either of the games end, things could always change over time, and no matter what path you choose, I never believe the exile to be of the light or dark, but of neutrality, like Kreia.

 

There is no logical way to face the Exile. His/her appearance would contradict the choices the player could make in the previous game. I think the most you'll see physically in KOTOR 3 would be a rotted corpse.

Link to comment
Share on other sites

Imagine this scene:

 

The PC, Revan, and Exile walk into a massive Sith hall. Within the hall are three other individuals, who are the unknown species. Revan and Exile are runned by the NPC. In a cut scene, straight from the movies, Revan and Exile get wounded by clashing with the three newbies. You walk up to your injured colleuges, nod in acknowleging what needs to be done, and you clash sabber to sabber with the new threat. The Exile notices a sneaky move, and intercepts one of their blades. You spin around, and finish the new threat off one by one.

 

That would be cool.

Link to comment
Share on other sites

I would like Revan to die, could be a sacrifce, or it could be that you see him/her get defeated by the True sith end boss, then you in some way escape and at the end of the game you meet that boss. Then you see how big this threat is. The Exile i dont know what to do with, they can't just mask him/her, that would just be a lame excuse to not show the face of the Exile.

Link to comment
Share on other sites

I'd like them both to live. Revan and the Exile have very interesting backgrounds, and to have one them die would make KotOR or TSL feel absolete, and would not make me want to replay it as much. I doubt LA will try to have either character killed off, because it would cause outrage among fans, and would make less people buy KotOR or TSL.

Link to comment
Share on other sites

I can see a valid reason behind all 4 options above. As long as each option has a decent story behind it as that is the focus of the Kotor games. You can't up and kill the main characters from the previous 2 games without a good story but you don't need to give them major roles either. They don't need to be involved in anything your PC does beyond possibly being tied to his main quest in some way.

 

In another thread I was thinking that it would be great to start as a fresh padawan. However I had an even better idea after reading this thread. Say Revan and Exile joined up after K2. They are in the Unknown regions and redeem a young person from the true sith and send him back to warn of the impeding invasion to come. This young person receives an injury and has to rely upon the droids to help him find all of Revan and Exiles former companions to help motivate the Republic.

Link to comment
Share on other sites

In another thread I was thinking that it would be great to start as a fresh padawan. However I had an even better idea after reading this thread. Say Revan and Exile joined up after K2. They are in the Unknown regions and redeem a young person from the true sith and send him back to warn of the impeding invasion to come. This young person receives an injury and has to rely upon the droids to help him find all of Revan and Exiles former companions to help motivate the Republic.

That is a logical way to bring everyone back for a KotOR III. I like that idea.

 

I thought about this the other day. How about a completely new padawan who has no ties to anyone of the KotOR I & II characters. At some point, he/she was abandoned by his/her master on the other side of the galaxy. Days latter, he/she heads to Dantooine in order to collect information and equipment. (This will be the opener.) Once equiped (After completing some sidequests for retraining), the Ebon Hawk arrives with only T3-M4. T3-M4 races to the council chambers, and gives the new Jedi Masters a small incomplete story of what has been going on. After the Council calls upon you for help, you travel into the unknown regions with T3.

 

This way, Dantooine makes it into the game, and it serves as a base of origin. All the other planets that are in the game have never been seen before. They might be: Kuat Drive Yards, Yavin IV (The Surface: The New Sith Academy), Onderon, and/or Couracant.

 

Along the way, you bump into missfits. Han Solo & Lando (Character Types), Mara Jade (Character Type), and another helpless padawan. They should limit the number of people who are Jedi/Sith. It would be nice to have a renagade Sith Assassin turned rouge on your team (Male-Female). You need at least one helpless Jedi who you might be able to help. (Weaker than Visas.)

 

As you travel through the unknown regions, you stitch together this epic story. The revelation has to be one that no one saw coming. Revan and Exile are heard about through NPC dialouge, but not to an excessive legnth. Towards the end of the game Revan shows up, and is either a Sith or Jedi.

 

(You can fill in the blanks)

Link to comment
Share on other sites

Imagine this scene:

 

The PC, Revan, and Exile walk into a massive Sith hall. Within the hall are three other individuals, who are the unknown species. Revan and Exile are runned by the NPC. In a cut scene, straight from the movies, Revan and Exile get wounded by clashing with the three newbies. You walk up to your injured colleuges, nod in acknowleging what needs to be done, and you clash sabber to sabber with the new threat. The Exile notices a sneaky move, and intercepts one of their blades. You spin around, and finish the new threat off one by one.

 

That would be cool.

 

But... but... but there's no way of showing the Exile without contradicting the choices from TSL.

 

The more I think about it, the more I think with the Exile they'll just have a little nod to him like they did with Jolee in TSL. Like an "Exile Robe" or somthing.

Link to comment
Share on other sites

Personally, I'd rather have the player as a new Jedi and then go to discover where the Exile and Revan is, only to find out that they have both been killed and you'd then have to discover by what and why leading you to whatever was out there beyond Korriban...my guess would be Chiss...just me anyways heh

Link to comment
Share on other sites

The only flaw I see with your proposal Mac is the inclusion of Dantooine as a primary location. If you consider Dantooine's history it was fated to have the academy there destroyed. Following it's destruction most of the academy becomes overgrown and the native culture pretty much re-establishes there home there. Of course the native culture is a primative based society. I suppose they could begin to try to re-establish a foothold there but I'm thinking the reason they kept Dantooine's academy trashed by the time of Kotor2 is because of the eventual decline that happens to the colony there.

Link to comment
Share on other sites

I see what you mean. Otherwords, the social construct was so desimated by Malek's initial attack. Since life on Dantooine degressed, the Jedi may have thought it was illogical to establish a new foothold. There would be no advantage to re-establish the enclave.

 

If KotOR III takes place ten years after Exile's leave, I think they could make it work. I can see how it would not make sence if KotOR III was five years after Exile. Good point.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...