Silveredge9 Posted August 30, 2008 Author Share Posted August 30, 2008 Will there be any new BIK movies in your mod? I know many of the scenes are technically flashblacks but I was still curious.There is a use of an existing BIK movie at one point, but beyond that I haven't really used them. I haven't really seen any use for them within the scope of the project at all to be honest. howd u make the module for the fight with mandalore? I found a magic lamp, rubbed it a little, and then a genie named Quanon came out. He gave me four wishes, and so I wished for four custom KOTOR maps. Link to comment Share on other sites More sharing options...
Revan_Pwn_Malak Posted August 31, 2008 Share Posted August 31, 2008 There is a use of an existing BIK movie at one point, but beyond that I haven't really used them. I haven't really seen any use for them within the scope of the project at all to be honest. I found a magic lamp, rubbed it a little, and then a genie named Quanon came out. He gave me four wishes, and so I wished for four custom KOTOR maps. So besides the Mandalore fight map, can you reveal any other new maps? Or are they surprises? Link to comment Share on other sites More sharing options...
Anaro Posted August 31, 2008 Share Posted August 31, 2008 Hello everyone. I know this is kind of late, but i have only just downloaded the original BoS mod and have a question about it. I installed the mod but have no further savegames of the original KOTOR, and therefore didn't beat it recently. My question is if you have to beat the originial Story/Game in order to be able to play BoS. I'd appreciate an answer, Anaro I've copied your post in the appropriate thread here: http://www.lucasforums.com/showthread.php?p=2518772#post2518772 Ctrl Alt Del beat me to it, but it's best to keep questions pertaining to a mod in their appropriate home - Cz Link to comment Share on other sites More sharing options...
Ctrl Alt Del Posted August 31, 2008 Share Posted August 31, 2008 My question is if you have to beat the originial Story/Game in order to be able to play BoS. Not really the right place for that question, but your answer is no. BoS quest start during the game, as stated on the readme Silveredge packed up with the mod. Link to comment Share on other sites More sharing options...
Silveredge9 Posted August 31, 2008 Author Share Posted August 31, 2008 So besides the Mandalore fight map, can you reveal any other new maps? Or are they surprises?If I remember correctly, screenshots of all the new maps except the one that's still in development have already been posted before in previous updates. Link to comment Share on other sites More sharing options...
Silveredge9 Posted September 3, 2008 Author Share Posted September 3, 2008 I said a few months back that the first big milestone of the project will be when the main plot content is finished to the point where one could play all the way from the beginning to the end without any missing gaps of content. Well that milestone has now been reached! This is a pretty significant milestone for the project, as the main bulk of work is now completed. Still, it's not quite release time yet - Much still needs to be done, as the quote from one of my previous posts below will illustrate. Finishing off what remains of a number of uncompleted side quests, polishing/bug fixing, closed-beta with external bug-fixers, auditioning and recording voice overs, and then implementing them into the game, then packaging up for release. Anyways, in celebration of this milestone - I've posted some screenshots of the final new Quanon map below. Enjoy! - Screenshot 1* - Screenshot 2 *The player can actually be seen in this screenshot, look for the red robed person just to the right of the temple structure that is etched into the mountain face. Link to comment Share on other sites More sharing options...
sekan Posted September 3, 2008 Share Posted September 3, 2008 Great work S9 and Quanon Link to comment Share on other sites More sharing options...
Arátoeldar Posted September 3, 2008 Share Posted September 3, 2008 Screenshot 1* - Screenshot 2 *The player can actually be seen in this screenshot, look for the red robed person just to the right of the temple structure that is etched into the mountain face. Link to comment Share on other sites More sharing options...
Ferc Kast Posted September 3, 2008 Share Posted September 3, 2008 I said a few months back that the first big milestone of the project will be when the main plot content is finished to the point where one could play all the way from the beginning to the end without any missing gaps of content. Well that milestone has now been reached! 'Grats. Anyways, in celebration of this milestone - I've posted some screenshots of the final new Quanon map below. Enjoy! Looks good; Keep up the good work. I still await the day . Link to comment Share on other sites More sharing options...
juansaman Posted September 3, 2008 Share Posted September 3, 2008 That's great to read indeed! I hope that the hard part is completed and I wish you best of luck fixing bugs and stuff like that. Hope the voice recording and the lipsinc goes faster too, but hey, take your time to make it the best as possible. Link to comment Share on other sites More sharing options...
TriggerGod Posted September 3, 2008 Share Posted September 3, 2008 I said a few months back that the first big milestone of the project will be when the main plot content is finished to the point where one could play all the way from the beginning to the end without any missing gaps of content. Are there any other HUEG milestones you have planned? Link to comment Share on other sites More sharing options...
Miltiades Posted September 3, 2008 Share Posted September 3, 2008 Great work, as always, S9. I think I can just see the PC standing on the cliff. Keep it up! Link to comment Share on other sites More sharing options...
The Betrayer Posted September 4, 2008 Share Posted September 4, 2008 That's awesome! Is that area modeled from scratch? Link to comment Share on other sites More sharing options...
Quanon Posted September 4, 2008 Share Posted September 4, 2008 That's awesome! Is that area modeled from scratch? I'll reply with a piece of Silvers post, its the line just above picture links: Anyways, in celebration of this milestone - I've posted some screenshots of the final NEW Quanon map below. Enjoy! P.S: Couldn't resist P.S.S: Yes its scratch build... Link to comment Share on other sites More sharing options...
Silveredge9 Posted September 5, 2008 Author Share Posted September 5, 2008 Are there any other HUEG milestones you have planned? The next one would probably be when the closed beta testing phase is reached, which comes after the stage I'm currently at - polishing the 38 modules-worth of content that is BoS:SR. Link to comment Share on other sites More sharing options...
The Betrayer Posted September 6, 2008 Share Posted September 6, 2008 38 modules? Link to comment Share on other sites More sharing options...
Marius Fett Posted September 6, 2008 Share Posted September 6, 2008 Out of curiosity Silver, approximately how big (in GB) is the mod? Link to comment Share on other sites More sharing options...
Ctrl Alt Del Posted September 6, 2008 Share Posted September 6, 2008 ^ GB? I'd doubt it gets on that level. Link to comment Share on other sites More sharing options...
Marius Fett Posted September 6, 2008 Share Posted September 6, 2008 ^It might do, there's a hell of a lot of stuff in there. Link to comment Share on other sites More sharing options...
Silveredge9 Posted September 6, 2008 Author Share Posted September 6, 2008 Out of curiosity Silver, approximately how big (in GB) is the mod? The 'BoS:SR' folder is currently around 1.3gb, but taking into consideration that there are a lot of files there that won't be in the actual release package (For example, numerous photoshop files), the final thing will probably be a few hundred megabytes when compressed. That's just a complete guess though, so don't take that as the actual file size. Link to comment Share on other sites More sharing options...
juansaman Posted September 9, 2008 Share Posted September 9, 2008 I'm looking forward this mod to be completed, as Silver said once, the less news we have on the forum, the more advanced the project is.... Anyway, if all the big stuff is already created and developed, there would no need to post many screenshots or news about progress development. Man, you catch me with this mod, I'm not going to play further on Kotor 1 until this release. Link to comment Share on other sites More sharing options...
AnEvilGuy Posted September 21, 2008 Share Posted September 21, 2008 Can't wait for this mod to be released.... Link to comment Share on other sites More sharing options...
Chevron 7 locke Posted September 21, 2008 Share Posted September 21, 2008 Looks good...Love the screen shots! Link to comment Share on other sites More sharing options...
juansaman Posted September 24, 2008 Share Posted September 24, 2008 Wow, there has not been any updates for a while... It's everything all right? Link to comment Share on other sites More sharing options...
Silveredge9 Posted September 24, 2008 Author Share Posted September 24, 2008 Wow, there has not been any updates for a while... It's everything all right? Like I said a while back, if I don't post any updates it is because the project is moving along nicely, which it is. I'm probably approaching the half way point of the process of cleaning up and polishing the modules. Link to comment Share on other sites More sharing options...
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