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Yavin IV Planet Mod


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Posted
  Mikekatarn said:
Happens to me a lot, did you put the module files into the module folder? I thought that I could just put them into the override and that always happened to me.

Yes I put them into the modules folder.

Posted
  Lordjedi said:
Yes I put them into the modules folder.

I didn't bother to read but I will guess the problem and say hav u checked to see if you extracted to Modules in a seperate folder? eg Modules\Yavin.

If it is in a sep folder then copy the modules inside it on to the modules folder. In a sep folder it makes no effect, same with all other types of file used in modding.

Posted
  Taak Farst said:
I didn't bother to read but I will guess the problem and say hav u checked to see if you extracted to Modules in a seperate folder? eg Modules\Yavin.

If it is in a sep folder then copy the modules inside it on to the modules folder. In a sep folder it makes no effect, same with all other types of file used in modding.

Yes I did that.

Posted
  EGJason said:
I meant wait for the TSLPatcher Version hopefully unless....

 

Unless I completely remake my override....

 

EGJason

 

I'm not very good with the TSLPatcher, I've only used it once, and that was for a not so complex mod, I fail to see how using the patcher will be the answers to everyones problems as the lines in the .2da will still be numbered the same, am I not mistaken? Also, even if the newly patched .2da lines are numbered differently, what about all the .utc ect files that call for the particular numbered lines, they'll use whatever is in the previously numbered line. Correct me if I'm wrong.

Posted

Heh, played the original, but it didn't make much sense to be, since I a) didn't have a Polish version of the game and b) can't read Polish. :p

 

Good to see you guys finished this - I'm looking forward to playing it through. :)

Posted

Ok MZ I got the mod working alongside with BoS except for some Matilda looking Soldiers and other things this looks good and even better I put it in TSL Patcher form!!! Ok, but now I'm outside the Mando base and have done the Sith and Republic bases what next??

 

Thanks,

Jason

Posted

Never Mind I finished the Mod I eventually HAD to read the spoilers section...

Oh and you mentioned you were never good with TSLPatcher...I have it all set up and ready if you want it!

 

Let me know!

EGJason

Posted
  EGJason said:
Never Mind I finished the Mod I eventually HAD to read the spoilers section...

Oh and you mentioned you were never good with TSLPatcher...I have it all set up and ready if you want it!

 

Let me know!

EGJason

 

Ahh grats on finishing the mod.

 

And as for the Patcher that's great, you're obviously good at using it :p.

 

I'll PM you my email and you can send it to me :)

 

Thanks EGJason

Posted

Thank you MasterZionosis and DK for all of your hard work in this translation. I think it is appropriate to thank the original makers as well, Hulas and the gang.

 

I have some other modding obligations right now (TSLRP and m4-78 testing) but have just downloaded it and cannot wait to get into it. I have looked forward to this mod for some time, and am simply thrilled that it has been made. I know it was a labor of love for both of you.

 

Wow, I get into this stuff... :blush:

 

Nice work fellas!

Posted

Could anyone tell me how to open the doors in Exar Kun's tomb? I've got past the mirage door, but the others I cannot get past. Are they meant to be locked or am I missing something?

Posted
  el Crawler said:
Could anyone tell me how to open the doors in Exar Kun's tomb? I've got past the mirage door, but the others I cannot get past. Are they meant to be locked or am I missing something?

 

If I'm not going crazy you have to pull the lever in the Chamber of Spirits to unlock the doors.

Posted
  el Crawler said:
I have done that. Still locked.

 

Right well, off hand I can't actually remember how to open it :p, so later I'll have a look at some files and see what the requirement is. If you haven't figured it out by then.

Posted

Ok, in order to be able to pass through the other 2 doors, you need to posses the Crystal of Darkness that is in the Obelisk that spawns in the middle of the room after you have killed all the Terantentaks.

Posted

im a wee bit stuck, i've been through the Mando Base and gotten to the part where you verse Exar Kun, after beating him a couple times, he says something along the lines of, you cannot defeat me, something ubout unfinished business or something like that then he disappears. After that i have no idea what to do, even went back to jedi temple but no one there.....

 

im a wee bit stuck, i've been through the Mando Base and gotten to the part where you verse Exar Kun, after beating him a couple times, he says something along the lines of, you cannot defeat me, something ubout unfinished business or something like that then he disappears. After that i have no idea what to do, even went back to jedi temple but no one there.....

 

do i need to progress further in the game to finish this? or am i missing something?

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