DarthRevan243 Posted June 6, 2008 Share Posted June 6, 2008 One day, in a modding lab far far away.... DarthRevan243 arrives home! Happy to be out of the classroom. He runs upstairs to his Windows Vista ( yuck ) and loads up LucasForums.com "Crikey!" DR said. "I've got the first PM in ages!" A who was it from: SITHSPECTER! DarthRevan243 has the heart attack of his life! SS wants to make him a new area for his True Sith mod. (Can be found on KotORFiles) So the new area is the Raxus Prime ultimate combat arena! Since the mod is where Malaks Ghost is converting everyone to the Dark Side for the 'True Sith', I thought "Well, lets have a dead garden". So this is what happens: You've arrived at the Arena, you see decaying flowers. And a giat arena. You walk in. A cutscene will start of a camera giving you a 'Tour' of the Arena. You then Start Dialoge with Malak. Big battle: Fight 50, hard to beat enemies. In waves of 10-15. After Malak and his revived apprentice Bandon fight you. Bandon Die but Malak escapes. You then follow him arond the Galaxy! Ending up on Taris. Where you kill Malak and chase after the final 'True Sith'. Thats where the game finally ends. Thank you all! -DarthRevan243 Link to comment Share on other sites More sharing options...
Miles Edgeworth Posted June 6, 2008 Share Posted June 6, 2008 Wait... what? I'm confused, is this WIP? Link to comment Share on other sites More sharing options...
DarthRevan243 Posted June 6, 2008 Author Share Posted June 6, 2008 Yes. SithSpeter isdoing it as we speak/type Link to comment Share on other sites More sharing options...
Sithspecter Posted June 6, 2008 Share Posted June 6, 2008 Here's a quick render. I'm pretty close to being done. Link to comment Share on other sites More sharing options...
redrob41 Posted June 6, 2008 Share Posted June 6, 2008 Here's a quick render. I'm pretty close to being done. Good gravy, when do you find the time to work on all these mods?! Between this and Revan's animations, you must be modding 24/7. That place looks fantastic! Have you been sneaking around behind everyone's backs? Link to comment Share on other sites More sharing options...
Jedil3thal Posted June 6, 2008 Share Posted June 6, 2008 Wow SithSpecter your on a roll looks cool:D Link to comment Share on other sites More sharing options...
Construct Posted June 6, 2008 Share Posted June 6, 2008 DarthRevan,"Crikey" is right! SS, this isn't fantastic, it's...! PHANTASMIC!!! OMGZ l0L! It'z teh Beest! Link to comment Share on other sites More sharing options...
DarthRevan243 Posted June 6, 2008 Author Share Posted June 6, 2008 SithSpecter, could you change that stick thing in te middle to a macine. It's called the force harvester. With glowin lights and things. It has a string like tube that connects to the pipe bit above it. It also has, if this is ok, A animation (yes I know) That has lots of blue bubbly water (this is the light force energy). Also can it start a dialoge where you hear hundreds of people screaming!? Looks good (reminds me of the TARDIS!) Link to comment Share on other sites More sharing options...
Sithspecter Posted June 6, 2008 Share Posted June 6, 2008 I might could do a little machinery, and some lights, but I can't do the animations, it's just not possible. I'm trying to stick to a evilish machine kinda look, with lotsa rust and stuff. @RedRob: No, I haven't been sneaking around I started this last night. Link to comment Share on other sites More sharing options...
DarthRevan243 Posted June 6, 2008 Author Share Posted June 6, 2008 Is is possible to make an animated texture then? Link to comment Share on other sites More sharing options...
Sithspecter Posted June 6, 2008 Share Posted June 6, 2008 Yes, but I don't know how. I'd like to make the module in my style, though. If I put a bubbling container in the rusty arena, it would clash pretty badly. I think a lot of rusty machinery would look better. Link to comment Share on other sites More sharing options...
Inyri Posted June 6, 2008 Share Posted June 6, 2008 I'd add in some more edges to make it look less polygonal. I'm assuming you're going for a smooth look on that inside bit, so if you are go the extra mile and make it visually smooth. Link to comment Share on other sites More sharing options...
DarthRevan243 Posted June 6, 2008 Author Share Posted June 6, 2008 Okay. But please, DON'T MAKE IT PART OF THE MODULE! It's going to be placed in some of the otherv ones. So it'll be a .utp file. Xwatez (if that's now you spell it) Is good with realistic skins. So you may want to ask him for a skin to go with it. You are rockin' so bad! Link to comment Share on other sites More sharing options...
Sithspecter Posted June 6, 2008 Share Posted June 6, 2008 @Inyri= Hmmm... I hadn't really payed much attention to that. I'll take a look at smoothing it out more. I was talking about stuff around the central column. Link to comment Share on other sites More sharing options...
Quanon Posted June 6, 2008 Share Posted June 6, 2008 @Inyri= Hmmm... I hadn't really payed much attention to that. I'll take a look at smoothing it out more. I was talking about stuff around the central column. A few small extra chamfers might solve the hard edgyness. I've been just doing that myself in some of my models, though I just keep it to the most visible stuff/ centrale stuff. If you want some tips on animated textures just give me PM, or I'll add some info in our Social group for that It could be cool but its still limited to what it could do. Pulsing/flickering lights/screens/buttons and stuff are what you could do. Link to comment Share on other sites More sharing options...
DarthRevan243 Posted June 6, 2008 Author Share Posted June 6, 2008 Yeah, what I want is like the bubbling Kolto Containers on Mannan. But made blue Link to comment Share on other sites More sharing options...
TheProphet Posted June 6, 2008 Share Posted June 6, 2008 Nicely done area SithSpecter, keep up the good work Link to comment Share on other sites More sharing options...
HdVaderII Posted June 6, 2008 Share Posted June 6, 2008 I don't know, I've been trying to figure that out. On topic: I really like the module SS. The coloring looks a lot like the sleheyron modules Link to comment Share on other sites More sharing options...
TriggerGod Posted June 6, 2008 Share Posted June 6, 2008 AFAIK, Specter is the one working on the module, while DR worked on the idea/plot, which he has done. EDIT: Good news! After talking with DR on the Canyon Workshop chatbox, he told me his ban was only for 1 week. Link to comment Share on other sites More sharing options...
Construct Posted June 6, 2008 Share Posted June 6, 2008 Is that like a Re-Skin of the Trayus Academy? Or is it from scratch? It looks cool anywho! Link to comment Share on other sites More sharing options...
TriggerGod Posted June 7, 2008 Share Posted June 7, 2008 Its scratch. Besides, its for K1, and if he did, then he'd be caught, and be carried off to Federal as it is illegal to port. Link to comment Share on other sites More sharing options...
Construct Posted June 7, 2008 Share Posted June 7, 2008 Ohhhhh, it's K1? I didn't know that. Very VERY good! Yeah, I know what porting is. Link to comment Share on other sites More sharing options...
RyuuKage Posted June 7, 2008 Share Posted June 7, 2008 Damn SS, you can do everything, lol Link to comment Share on other sites More sharing options...
RedHawke Posted June 9, 2008 Share Posted June 9, 2008 Ok folks talking about someone elses ban reasons are a no-no. Back on topic. Link to comment Share on other sites More sharing options...
ForeverNight Posted June 9, 2008 Share Posted June 9, 2008 Dang, just noticed this today, and, wow, this looks good... as somebody else said before (RedRob?) where do you have the time to do this??? It looks good, and it was made only in a night? Wow... it's all I can say to sum it up, wow. Link to comment Share on other sites More sharing options...
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