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The Exile's Uniform


Astor

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Looking good. Would you be inclined to make a TSF version as well (blue, gold, and silver instead of red, black, and gold)?

 

Don't worry, It was one of the first things that popped into my mind after I looked at it - so yes, I don't see why not. It's basically just a reskin of a reskin after all. :lol:

 

EDIT: I was also thinking of doing a generic 'Jedi Armour', with differing shades of brown instead of the bright colours in the other ones. What do you all think?

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Don't worry, It was one of the first things that popped into my mind after I looked at it - so yes, I don't see why not. It's basically just a reskin of a reskin after all. :lol:

 

EDIT: I was also thinking of doing a generic 'Jedi Armour', with differing shades of brown instead of the bright colours in the other ones. What do you all think?

 

The republic armor one looks amazing! Although I am curious to see what a TSF one would look like.

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Another WIP shot... This time of the 'Jedi Investigator's' Robe:

 

TSFWIP.jpg

 

As you can see, a long way to go, but at least all the ground work has been done thanks to the first one.

 

And here's some possible item descriptions i've been mulling over:

 

Jedi General's Robe

 

This combination of armour and robes were worn by many Jedi Commanders during both the Mandalorian Wars and the Jedi Civil War. It combines both the uniform of the Republic and traditional Jedi garments to denote their service to both.

 

Jedi Investigator's Robe

 

This uniform once belonged to a Jedi Knight on special assignment to the TSF. It is certain to have struck fear into the hearts of criminals on Citadel Station.

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Okay, almost finished the TSF variant armour - just the pants and then it'll be about finished. Here's the progress so far:

 

UNIFORM.jpg

 

tsf.jpg

 

I think that this robe will simply be available from the TSF lockers, so you can get them pretty early - along with the rest of your equipment after your release from custody. Does that sound right?

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That's kind of what I was thinking. The actuals skins are now complete, here's a comparison. As you can see, i've also changed the collars from the default brown to colours more suited to each one. Guess which is which :xp::

 

REPTSF.jpg

 

All I need to do now is have them created as new items, and work out how to place them where I want them. This'll be the hardest part, I think - luckily there's some good tutorials on .UTIs and such to help me out.

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Okay, I've been looking at the tutorials and everything, and I have the GFF editor etc, but I have absolutely no idea what to do to add these as separate items.

 

Can anyone explain in clear detail what I need to do?

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Just find a robe item in KT (BIFs--> Templates--> Blueprint, Item-->a_robe_02, for example) and double-click. Then edit its properties and description to your liking, and be sure to change its tag and ResRef (give it a unique name), just to be safe. Also change the texture variation to any number you want that isn't used--87, for example. Then save it under a unique name and put it in the Override folder. Then go back and rename your textures so they have the same number suffix as the texture variation number you used.

 

Repeat for another item using a different texture variation number, tag, ResRef, and item name.

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Thanks, JC. I didn't realise it was that easy!

 

EDIT: What, if any bonuses should I give each of them? The General's robe has a defense bonus of 4, and regen fp of 1. I think it could maybe do with something else, but i'm not sure.

 

And i've no idea about bonuses for the TSF version.

 

 

Astor

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Okay, so let's say +2 wisdom, vp regen 2, energy resistance 15?

 

and for the TSF, defense of 4, fp regen 1 and an Int bonus of +2, energy resistance of 10? (my theory here is that TSF armor isn't built to the same resistant standards a proper military gear)

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