Christos K Posted January 30, 2009 Share Posted January 30, 2009 good job so far I like the one 2nd from last the most. She has someone "niceness" left in her in that one hehehe Link to comment Share on other sites More sharing options...
LadyRevan Posted February 1, 2009 Author Share Posted February 1, 2009 Okay, I'm gonna put out a small update for now... I've been having ungodly problems with mission's reskin because of the way the developers made her head... it makes it VERY hard to reskin DS transitions for her. So earlier on today I figured that out and decided to use a female twilek head to replace hers cause there was just no way I was gonna be able to get the DS transition skins right without extensive modeling capabilities, which I sorely lack. After reskinning all day, literally, I came with this... which I'm not satisfied with... This is really getting to me cause all of the other reskins were pretty easy and took 15-20 minutes to make depending on the character, some took 30, this one though has really just beaten me. SO I'm gonna say this, in the spirit of the modification and to keep this game looking good and similar to its original look, I need someone who can model, specifically heads, I need someone to do some serious modeling to either fix mission's original head to make it work properly (that is, having the head use only the head skin instead of the head skin and body skin) OR someone that can make what I just did look fairly close to exactly like mission's original head. So if anyone is interested in undertaking this task for me I'd appreciate it, and know that if you do you've made my life 1,000,000,000 times easier. Link to comment Share on other sites More sharing options...
Christos K Posted February 1, 2009 Share Posted February 1, 2009 Not to be an ass or anything but I would prefer if Mission stayed the same as the normal twilek skin/model has no "life" in it. If perhaps Mission just needs to get greyer as she turns darker. That is much simpler and it can keep the same Mission model. Than again your mod your decission dont let any of us get in your way. Link to comment Share on other sites More sharing options...
LadyRevan Posted February 1, 2009 Author Share Posted February 1, 2009 Not to be an ass or anything but I would prefer if Mission stayed the same as the normal twilek skin/model has no "life" in it. If perhaps Mission just needs to get greyer as she turns darker. That is much simpler and it can keep the same Mission model. Than again your mod your decission dont let any of us get in your way. I agree actually, though I'd rather make her DS transitions better and keep the same model. That is why I'm hoping someone will be kind enough to help me out with it. Link to comment Share on other sites More sharing options...
DarthParametric Posted February 1, 2009 Share Posted February 1, 2009 It's not modelling skills you need. You need someone to remap the default Mission head, or at least tweak the map enough to squeeze the lekku onto the main texture. To be honest though, having it split across two textures shouldn't really make that much of a difference, unless you are trying to do some sort of crazy tattoos that the mapping makes difficult because of distortion or the like. I'm not seeing anything in the above pics that you shouldn't be able to do on the default Mission head tex. Link to comment Share on other sites More sharing options...
SpaceAlex Posted February 1, 2009 Share Posted February 1, 2009 It's not modelling skills you need. You need someone to remap the default Mission head, or at least tweak the map enough to squeeze the lekku onto the main texture. To be honest though, having it split across two textures shouldn't really make that much of a difference, unless you are trying to do some sort of crazy tattoos that the mapping makes difficult because of distortion or the like. I'm not seeing anything in the above pics that you shouldn't be able to do on the default Mission head tex. I agree with this - you really don't have to change the color of her lekku. Link to comment Share on other sites More sharing options...
Christos K Posted February 2, 2009 Share Posted February 2, 2009 Either way I hope this doesnt stall your mod. Keep up the good work. Perhaps someone has helped you or will help you with this problem. Link to comment Share on other sites More sharing options...
DarthYuugi Posted March 2, 2009 Share Posted March 2, 2009 Sound's Very Very Intresting Good Idead LR Link to comment Share on other sites More sharing options...
Ferc Kast Posted March 2, 2009 Share Posted March 2, 2009 This is really getting to me cause all of the other reskins were pretty easy and took 15-20 minutes to make depending on the character, some took 30, this one though has really just beaten me. SO I'm gonna say this, in the spirit of the modification and to keep this game looking good and similar to its original look, I need someone who can model, specifically heads, I need someone to do some serious modeling to either fix mission's original head to make it work properly (that is, having the head use only the head skin instead of the head skin and body skin) OR someone that can make what I just did look fairly close to exactly like mission's original head. So if anyone is interested in undertaking this task for me I'd appreciate it, and know that if you do you've made my life 1,000,000,000 times easier. You mean something like this? I did it for an unreleased mod, though I still need to fix only the eyebrows. If you're interested, PM me. Link to comment Share on other sites More sharing options...
Darth_Calo Posted March 4, 2009 Share Posted March 4, 2009 there is a mod on filefront that makes Mission look evil, something like "Mission Vao as Darth Talon", it was reviewed jonathan7. just putting it out there. of course, you'd have to ask his permission first. EDIT: It has been brought to my attention that it was made by DarthParametric and nineball; all the same it could be useful, if he/they give permission of course. Link to comment Share on other sites More sharing options...
TriggerGod Posted March 4, 2009 Share Posted March 4, 2009 there is a mod on filefront that makes Mission look evil, something like "Mission Vao as Darth Talon", it was made by jonathan7. just putting it out there. of course, you'd have to ask his permission first. you are thinking of this mod, no? If so, J7 just reviewed that mod. DarthParametric made that mod, but the credits really go to nineball for the original skin. Link to comment Share on other sites More sharing options...
Drewton Posted March 5, 2009 Share Posted March 5, 2009 If this is done right, this will be one of the best mods for KOTOR. Definitely in the top 5. I thought about doing this one time before but it was too daunting for me. Link to comment Share on other sites More sharing options...
Apprentice_Greenwood Posted April 22, 2009 Share Posted April 22, 2009 This sounds absolutely brilliant LadyRevan, I look forward to it with great anticipation. {Snip} Snipped part of post that was PM material. FYI to all, Posts asking for updates are Private message (PM) material, and are considered spam here. Thanks. -RH Link to comment Share on other sites More sharing options...
dholm Posted April 23, 2009 Share Posted April 23, 2009 Very interesting. As for "new classes", well, that might not be possible... but you CAN add abilities through scripts, right? Assuming one would access a "new class" through dialog, one could add new abilities then instead of changing the class. (And if the current class can be renamed or something similar, that should be done at the same time, obviously.) In the end, classes are simply scripts that give abilities whenever you level up. Adding abilities through dialog is pretty much the same thing in the end. I'm also sure there's scripting language for determining levels -- so you could even make sure they only get the abilities when they are supposed to (though again, would have to make it through some sort of dialog). Link to comment Share on other sites More sharing options...
RedHawke Posted April 24, 2009 Share Posted April 24, 2009 but you CAN add abilities through scripts, right? Not in KotOR I unfortunately, those functions were added for KotOR II. Link to comment Share on other sites More sharing options...
Queen of Night Posted April 24, 2009 Share Posted April 24, 2009 Good Luck. The Work is very cool. Oh good, i will see Carth with the Darkside-Influence. (hehe) Link to comment Share on other sites More sharing options...
Demongo Posted April 24, 2009 Share Posted April 24, 2009 I'm looking forward to this mod:) Good luck with it! Link to comment Share on other sites More sharing options...
WraithPrince Posted April 24, 2009 Share Posted April 24, 2009 If any of you havn't noticed the thread starter hasn't posted in like 2 months. Link to comment Share on other sites More sharing options...
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