Quanon Posted November 2, 2009 Share Posted November 2, 2009 Wow, gameplay footage? You'll have to wait much longer for that. Since me and Dis need to build this planet first before anything like quests and the sorts can be put in. Our story is in the making, or so I hope the lad I trusted with it is working on it. Of course there will be something about the Star Map, though I won't go and reveal things. Its not cool if you know all the plot twists before you played the mod. Me and Dis expect this to be at least a years work Modelling and tweaking areas sucks up time fast and its tideious. Modding in generale can be so time consuming Link to comment Share on other sites More sharing options...
JuniorModder Posted November 2, 2009 Share Posted November 2, 2009 Wow, gameplay footage? You'll have to wait much longer for that. Since me and Dis need to build this planet first before anything like quests and the sorts can be put in. Our story is in the making, or so I hope the lad I trusted with it is working on it. Of course there will be something about the Star Map, though I won't go and reveal things. Its not cool if you know all the plot twists before you played the mod. Me and Dis expect this to be at least a years work Modelling and tweaking areas sucks up time fast and its tideious. Modding in generale can be so time consuming By Gameplay footage, I meant the party walking through the area. And when ever you get this point, I'll do VO's if you need it. JuniorModder Link to comment Share on other sites More sharing options...
Quanon Posted November 2, 2009 Share Posted November 2, 2009 Héhéhé, well in game footage might be coming in a few days. Dis is busy working in getting our area textured and prepped for ingame use. And we'll remember you, for the VO's Link to comment Share on other sites More sharing options...
RevanFan Posted November 2, 2009 Share Posted November 2, 2009 All I know is, if it doesn't have VO's, I will lose it. Anyway, take your time. Don't rush greatness. Link to comment Share on other sites More sharing options...
ForeverNight Posted November 3, 2009 Share Posted November 3, 2009 A petite update! ........ ........ ........ ........ WOW I really like those renders, damn you for making such nice looking things and waving it in front of us like a matador does a bull. Link to comment Share on other sites More sharing options...
disbeliever Posted November 3, 2009 Author Share Posted November 3, 2009 Alrighty............. Back on track Massive poly reduction has been going on. The entire area was remodeled from scratch to make it more KOTOR friendly. Alas you cannot always get what you want in game. We are hovering around 40,000 polys with all buildings, machines, crates, floor and man boxes etc Which is awesome, considering the screens you are about to see is from a version that still has all the backs, bottoms and tops to buildings. All the unnecessary stuff I will be deleting. However, Q has a big barracuda After adding in his awesome ship polys take a huge jump. Perhaps we will have to just place speeders on the platforms and not have massive ships other than the EH. We will have to brain storm. I am working on a version that has no backs, bottoms or tops and is ready to be put in game. Hopefully end of week or early next week we can get this puppy in game, and have some bastila running through it. Q and I will have to work on that. Here are the screenies, lots of em: Link to comment Share on other sites More sharing options...
disbeliever Posted November 3, 2009 Author Share Posted November 3, 2009 One last one since I hit the img limit: Link to comment Share on other sites More sharing options...
juansaman Posted November 3, 2009 Share Posted November 3, 2009 ............. WOOOOA!!! That's some work done! Great Link to comment Share on other sites More sharing options...
Trench Posted November 3, 2009 Share Posted November 3, 2009 ... That is unbelievable! Its amazing! Maybe when you guys are done you could convert it to JKA eh? (I kid, I kid) Link to comment Share on other sites More sharing options...
Laar_Dha Posted November 3, 2009 Share Posted November 3, 2009 Absolutely beautiful work, you guys. These shots are awesome. Link to comment Share on other sites More sharing options...
Quanon Posted November 3, 2009 Share Posted November 3, 2009 Woot, nice update Dis! Those shots look damn amazing! Barracuda is rahter a poly heavy sucker, perhaps we should replace it, with a less heavy model. Besides I believe the Barracude has some UVW issues once in the game. But anyway, its something we can easly add, perhaps via Placeables. Guess we'll have to think about that. Link to comment Share on other sites More sharing options...
ForeverNight Posted November 3, 2009 Share Posted November 3, 2009 I really like those pics! The scale of the place is just enormous! I guess I hate you both now, mainly since I'll be anticipate this so much now! Link to comment Share on other sites More sharing options...
Demongo Posted November 3, 2009 Share Posted November 3, 2009 Unbelievable Link to comment Share on other sites More sharing options...
RevanFan Posted November 3, 2009 Share Posted November 3, 2009 Holy Crap! That is awesome! Link to comment Share on other sites More sharing options...
disbeliever Posted November 10, 2009 Author Share Posted November 10, 2009 Update time kiddies. The entire landing area is in game Have some texture stretching issues to handle, as well as a PIA walkmesh that needs to be put in its place. Q and I will have it straight soon. Here are some screens: Link to comment Share on other sites More sharing options...
Salzella Posted November 10, 2009 Share Posted November 10, 2009 ! Link to comment Share on other sites More sharing options...
Trench Posted November 10, 2009 Share Posted November 10, 2009 Nice work guys! It has a very industrialized look, which you guys were going for. I can't wait to play it. Link to comment Share on other sites More sharing options...
JuniorModder Posted November 10, 2009 Share Posted November 10, 2009 Yea! That is so cool!!! Man, this will be so big when it is finished. JuniorModder Link to comment Share on other sites More sharing options...
ForeverNight Posted November 10, 2009 Share Posted November 10, 2009 .......................................... wow ......................................... Link to comment Share on other sites More sharing options...
disbeliever Posted November 10, 2009 Author Share Posted November 10, 2009 One more screen, i forgot to add in the satelite dishes And since you can only have 10 pics in one post, i hope i dont get a slap down for multiple posts:thmbup1: Link to comment Share on other sites More sharing options...
Lord of Hunger Posted November 10, 2009 Share Posted November 10, 2009 Okay, this area is ****ing big. Suggestion: LOTS OF NPCs. You have the opportunity to make this feel like a city. Hell, my suggestion is to ask the community to come together and design characters for Sleheyron. Link to comment Share on other sites More sharing options...
disbeliever Posted November 10, 2009 Author Share Posted November 10, 2009 Okay, this area is ****ing big. Suggestion: LOTS OF NPCs. You have the opportunity to make this feel like a city. Hell, my suggestion is to ask the community to come together and design characters for Sleheyron. Yup. Lots of hussle and bussle:thmbup1: Q and I are only focused on the areas for now. Because without those, there is no mod. We are not thinking to far ahead about scripting or quests. We have a main quest in mind that we want to do, but all we care about now is making the areas and getting them in game. Once we are done that, and the entire planet that is playable is in game, we will be recruiting talented and motivated people to bring it to life. Link to comment Share on other sites More sharing options...
Lord of Hunger Posted November 10, 2009 Share Posted November 10, 2009 ...sign...me...up? Seriously, I'd love to work on the storyline for this alongside Juan and a few others. Link to comment Share on other sites More sharing options...
Marius Fett Posted November 10, 2009 Share Posted November 10, 2009 Jeeeesus wept, that's a mighty large area. Filling an area that big with content won't be an easy task if it's just a landing area. Link to comment Share on other sites More sharing options...
Quanon Posted November 10, 2009 Share Posted November 10, 2009 ...sign...me...up? Seriously, I'd love to work on the storyline for this alongside Juan and a few others. Ah, sorry to bust your dream, but we already have somebody for the story. Not much has been written, but me and Dis got our hands full anyway. But I'm sure you got some other talents aswell Oh and DIS: F^$p^king awesome man! Link to comment Share on other sites More sharing options...
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