AndywinXp Posted May 22, 2022 Share Posted May 22, 2022 (edited) 6 hours ago, ThunderPeel2001 said: Thanks for your work on this! And for your comments about reporting bugs. It used to be very disheartening when you’d report them, so I gave up back in the day. It does seem much better these days though. Question: Are the enhancements enabled by default? (I hope so!) We have been pretty much active on SCUMM lately thanks to the fact that the number of maintainers for this engine has grown up to four/five concurrent devs, so please send your bug reports and don't be scared to do so! Yes, the enhancements are on by default! Edited May 22, 2022 by AndywinXp 2 1 Link to comment Share on other sites More sharing options...
AndywinXp Posted July 17, 2022 Share Posted July 17, 2022 Let's bring back this thread with an update on my end: https://github.com/scummvm/scummvm/pull/4033 This pull request adds support for the original GUI and menu for COMI. I encourage those of you who are able to compile builds and have some spare time to test this and see if it works fine 🙂 After these changes are merged, my project is to proceed backwards from SCUMM v7 down to whichever version I can reasonably arrive to (so probably not v0 or v1). 1 3 3 Link to comment Share on other sites More sharing options...
AndywinXp Posted August 18, 2022 Share Posted August 18, 2022 Uuuuupdate: grab a ScummVM 2.7.0git daily build here and play COMI with the original GUI! Now! 😛 We're working on older games too: https://github.com/scummvm/scummvm/pull/4206 3 5 Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted August 18, 2022 Share Posted August 18, 2022 42 minutes ago, AndywinXp said: Uuuuupdate: grab a ScummVM 2.7.0git daily build here and play COMI with the original GUI! Now! 😛 We're working on older games too: https://github.com/scummvm/scummvm/pull/4206 Well that is just fantastic! Great work! 1 Link to comment Share on other sites More sharing options...
BillyCheers Posted August 18, 2022 Share Posted August 18, 2022 42 minutes ago, AndywinXp said: Uuuuupdate: grab a ScummVM 2.7.0git daily build here and play COMI with the original GUI! Now! 😛 We're working on older games too: https://github.com/scummvm/scummvm/pull/4206 Nice! Looking forward to test it. Can you tell when the Mac version will be available? Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted August 18, 2022 Share Posted August 18, 2022 4 minutes ago, BillyCheers said: Nice! Looking forward to test it. Can you tell when the Mac version will be available? Is it not automatically placed here? https://buildbot.scummvm.org/#/dailybuilds Link to comment Share on other sites More sharing options...
BillyCheers Posted August 18, 2022 Share Posted August 18, 2022 5 minutes ago, ThunderPeel2001 said: Is it not automatically placed here? https://buildbot.scummvm.org/#/dailybuilds Okay, forget what I said, it works fine… Thanks, this is so great! ❤️❤️❤️ Now it really feels like playing it back in 1997! 1 Link to comment Share on other sites More sharing options...
Udvarnoky Posted August 18, 2022 Author Share Posted August 18, 2022 That DREAMM has apparently kicked off some sort of accuracy arms race in @AndywinXp's head is really the best possible outcome. 1 2 Link to comment Share on other sites More sharing options...
AndywinXp Posted August 18, 2022 Share Posted August 18, 2022 3 minutes ago, Udvarnoky said: That DREAMM has apparently kicked off some sort of accuracy arms race in @AndywinXp's head is really the best possible outcome. Thanks, I really appreciate that! 🙏 Yes! DREAMM, other than being a blessing in itself, is definitely the one spark which started this new "accuracy wave". 😛 So big thanks to Aaron for that! But I'd like to point out that it's never just me: in these recent times a lot of people (old and new) have an active part within the SCUMM team (and some of them are here! @dwa@Torbjörn Andersson). We've had (and still have) a lot of things going on, the implementation of old video modes, countless accuracy fixes for even the most small and almost unnoticeable things, the enhancements!!!, and so on. I'd say it's very exciting to be a SCUMM maintainer these days 😄 6 2 Link to comment Share on other sites More sharing options...
AndywinXp Posted December 9, 2022 Share Posted December 9, 2022 An update, ScummVM now has the original GUI (on by default) for every single LucasArts SCUMM game (apart from strange versions like LOOM TG16 since nobody knows anything in the team about PC Engine disassembly...)! If you want to use the ScummVM menu for saving and loading in those games whose menu only provides one saveslot (looking at you MANIAC v1...), just use the good old CTRL-F5 combination. Also, this! 4 1 3 Link to comment Share on other sites More sharing options...
Jake Posted December 10, 2022 Share Posted December 10, 2022 Wow that’s awesome. Amazing work Link to comment Share on other sites More sharing options...
dwa Posted February 27, 2023 Share Posted February 27, 2023 On 12/9/2022 at 10:35 PM, AndywinXp said: An update, ScummVM now has the original GUI (on by default) for every single LucasArts SCUMM game (apart from strange versions like LOOM TG16 since nobody knows anything in the team about PC Engine disassembly...)! If you want to use the ScummVM menu for saving and loading in those games whose menu only provides one saveslot (looking at you MANIAC v1...), just use the good old CTRL-F5 combination. Also, this! …and ScummVM 2.7.0 has now been released with this really nice feature! And shaders for that retro CRT look too! And as a sign that we still very much care for the various SCUMM games, have a look at its entry below 😜 https://downloads.scummvm.org/frs/scummvm/2.7.0/ReleaseNotes.html 3 1 1 Link to comment Share on other sites More sharing options...
LuigiHann Posted February 28, 2023 Share Posted February 28, 2023 Oh fun! I was never 100% happy with the upscaling filters on ScummVM, so it'll be neat to try the new shaders. 1:1 pixel art scaling was always nice for the older games, but the later games that attempted smooth linework will definitely benefit from some CRT blur. 1 Link to comment Share on other sites More sharing options...
AndywinXp Posted March 4, 2023 Share Posted March 4, 2023 8 hours ago, beatmopzz said: I mentioned it in a #monkey-meetings chat on Discord a couple months ago and was told by Sev that it was a bug and I should file a bug report. Which I duly did, only to have it closed a couple days later because it was a duplicate of a (still-open) bug ticket that was already a year old at that point. Hi! Which bug was that? Link to comment Share on other sites More sharing options...
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