Hellfire Jedi Posted November 16, 2002 Posted November 16, 2002 Nice mace looks col from behind me thinx
AKPiggott Posted November 17, 2002 Author Posted November 17, 2002 More shots: I've tried to make it look a bit more lively and industrial.
Hellfire Jedi Posted November 17, 2002 Posted November 17, 2002 U've done a good job on that looking really ....industrial
Kururin Posted November 19, 2002 Posted November 19, 2002 AKPiggott you think after this you make a SP level for either Misterpunch's Plo Koon or mabye Toonces' Kit Fisto with Fisto's padawan Eerin Bant that moooa is in progress with?
AKPiggott Posted November 21, 2002 Author Posted November 21, 2002 Well, if this level proves popular enough, I've got two more sequel ideas up my sleeve. Mace will be the main character in both, but I could just as easy introduce Jedi allies like Yoda, Ki-Adi, Plo Koon, Kit Fisto, etc.
MuRaSaMuNe Posted November 21, 2002 Posted November 21, 2002 Looks awesome... can't wait Heh, it'd be pretty cool to have Yoda as an ally.
Darth Loki Posted November 22, 2002 Posted November 22, 2002 Looks good AK. It would be good to have some other jedi allies as well, for the fact that this map will be much like a mini movie, and alot of people that like the more obscure jedi (plo, ki adi, aayla) will be able to see them in action.
AKPiggott Posted November 22, 2002 Author Posted November 22, 2002 Yoda will be the only other Jedi in this one, he'll appear briefly in a hologram.
Anakin Posted November 22, 2002 Posted November 22, 2002 Yep its our Mace as well AK- how did you do the Cutscene text mate? I have still been scrathing my head over it since you asked me last Anakin
Arco Posted November 22, 2002 Posted November 22, 2002 woooooo nice to see my texture work being put to good use. If you want me to go over your textures for the level or make some new skins (i can redo yoda to be much better me thinks) of say misc aliens to populate your level I am more than willing. Arco:deathii:
AKPiggott Posted November 22, 2002 Author Posted November 22, 2002 Cheers Arc, for a full answer to your offer check the Massassi thread. Anakin - it's so easy, you'll kick yourself when you find out. Basically look at the SP files in the "strip" directory in assets0.pk3. You'll see that a SP file with the same filename as the map has to be created in this directory and the text for each sound file is defined here. When you play the sound in a cutscene (providing you set it through the voice channel), the text will automatically display.
Mex Posted November 23, 2002 Posted November 23, 2002 Very very nice AK! I love the look on that map, it looks a bit like a future construction site! [in the outside parts] Its really cool. And Toonces, when will your Mace Windu model be released, it looks friggin fantastic!
SettingShadow Posted November 26, 2002 Posted November 26, 2002 Outstanding just outstanding....... I love SP levels (those that you can finnish of course ), keep it up
Khier Posted November 30, 2002 Posted November 30, 2002 Sweet Lord!! Fantastic! I love the architecture, and the Mace model looks brilliant as well, i personally am a big fan of SP levels, however i haven't seen many unique and exciting ones for JK2, excellent work so far AK! can't wait to d/l it
AKPiggott Posted December 1, 2002 Author Posted December 1, 2002 Cheers everyone. I've made a lot of progress the last couple of days, still a long way to go yet until it's finished. I'll probably have the actual architecture of the level finished in a couple of weeks though.
Mex Posted December 4, 2002 Posted December 4, 2002 AkPiggot, would you show us some screenshots? I dealt you can make it look better, it looks too good already! And could I beta test? I would be with you all the way, and tell if there is any bugs.. << Goody2shoes_647@yahoo.com >> Thanks if you do let me!
Toonces Posted December 4, 2002 Posted December 4, 2002 AK, Arco and Myself are trying to cook up a little something special for this level. What we're trying to do may not be possible so I don't want to announce anything just yet, but with a little luck we'll be able to include something extra special for this level
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