Gonkish Posted November 26, 2002 Share Posted November 26, 2002 Last shot is being built as a seperate .map file, just so I don't limit myself as to the size.. it'll be quite large hopefully. Unfortunately, I have yet to find a way to get rid of the fog inside the base, so I've resigned myself to having it inside the base as well... Link to comment Share on other sites More sharing options...
Eldritch Posted November 26, 2002 Share Posted November 26, 2002 Looks impressive, but doesn't all that fog kill the framerate? Link to comment Share on other sites More sharing options...
SettingShadow Posted November 26, 2002 Share Posted November 26, 2002 Really nice, those maps are just... just.... beaotifull keep it up Link to comment Share on other sites More sharing options...
Gonkish Posted November 26, 2002 Author Share Posted November 26, 2002 Originally posted by Aru-Wen: but doesn't all that fog kill the framerate? Actually the fog helps the framerate quite a bit.. Link to comment Share on other sites More sharing options...
Pyro638 Posted November 27, 2002 Share Posted November 27, 2002 YESSS MORE AWWWSOME SP MAPS!!!!!!!! I am definatly downloading this when it comes out Good luck & Keep it Up! Link to comment Share on other sites More sharing options...
ninja Posted November 27, 2002 Share Posted November 27, 2002 hey it looks really cool. hey i think some marine life would be cool to add to the map. like sharks and fishes. i think that would be the ice-ing on the cake man. Link to comment Share on other sites More sharing options...
Emon Posted November 28, 2002 Share Posted November 28, 2002 Sharks and fishes would actually be easy to do. Just modify something like the glider NPC, allow them to fly and have them wander the waypoint network. Unfortunatly, you won't be able to animate them. Sharks would look stupid not moving, but fish would look just fine. Just make a GLM in MD3View and use that. It'll work, it will just be static. Link to comment Share on other sites More sharing options...
Haseco Posted November 28, 2002 Share Posted November 28, 2002 if u need a modeller for the fish...i'll model it Link to comment Share on other sites More sharing options...
lassev Posted November 30, 2002 Share Posted November 30, 2002 Truly impressive looking shots. I trust you have a good plot to go along with it. Link to comment Share on other sites More sharing options...
Arkum Posted November 30, 2002 Share Posted November 30, 2002 SWEEEEEEEEEEEEEEET!!!!!!!!!!!!!! Looks incredible! Link to comment Share on other sites More sharing options...
Khier Posted December 1, 2002 Share Posted December 1, 2002 the map itself looks really great, is there a story behind though? The shots sort of remind of Halo....... Link to comment Share on other sites More sharing options...
Gonkish Posted December 2, 2002 Author Share Posted December 2, 2002 yeah the plot is all laid out... Link to comment Share on other sites More sharing options...
MuRaSaMuNe Posted December 2, 2002 Share Posted December 2, 2002 That looks amazing! Link to comment Share on other sites More sharing options...
Kstar__2 Posted December 3, 2002 Share Posted December 3, 2002 it looks great gonkish! Link to comment Share on other sites More sharing options...
Hekx Posted December 5, 2002 Share Posted December 5, 2002 Very cool Could you maybe make an MP FFA version too? I don't like playing SP anymore Link to comment Share on other sites More sharing options...
Pyro638 Posted December 5, 2002 Share Posted December 5, 2002 Whaaaaaaaaat??? SP is that best! I like it better than Mp. I like changing Sp and getting new levels and stuff... Link to comment Share on other sites More sharing options...
Klorel Posted December 16, 2002 Share Posted December 16, 2002 Like the blue outside atmosphere, good to see some level makers get creative with the setting. You might want to look into a shader, that might be a cool addition to the water, it might help you with the marine life too (if you're planning on including some) -Klorel Link to comment Share on other sites More sharing options...
Emon Posted December 16, 2002 Share Posted December 16, 2002 Technically, there is no water. Link to comment Share on other sites More sharing options...
wedge2211 Posted December 16, 2002 Share Posted December 16, 2002 Do you have any idea when we can expect this out? Link to comment Share on other sites More sharing options...
Klorel Posted December 16, 2002 Share Posted December 16, 2002 I know theres no water, but in this level the "sky" is now "water", why do we call it a sky even? its not really, just a box with a shader on it, but i'm just saying it would be more believeable as water if he used a shader of some sort to add fish or starwars seamonsters or something, thats all. How far along is the plot anyways? It would be so cool if you modeled a giant seamonster to swim past you in one of those glass tunnels, maybe it could shake the level a bit... that would be scary and cool, perhaps its tail could hit the glass, breaking it, causing a leak and some bay doors close to contain the lead and you have to find a way out of it... just a mini challenge to make the level seem longer. -Klorel Link to comment Share on other sites More sharing options...
Gonkish Posted December 22, 2002 Author Share Posted December 22, 2002 Thanks for the comments, guys. I'm hoping to get this out the door before March of next year (2003).. I hope. Time is constrained right now. Link to comment Share on other sites More sharing options...
ronbrothers Posted December 23, 2002 Share Posted December 23, 2002 "Wow" and "drool" are a bit over used, but they are definately applicable for your work here! Link to comment Share on other sites More sharing options...
skiner Posted December 23, 2002 Share Posted December 23, 2002 when is it comeing out Link to comment Share on other sites More sharing options...
Sine Nomen Posted January 1, 2003 Share Posted January 1, 2003 ...not before you learn to read Link to comment Share on other sites More sharing options...
Lightning Posted January 2, 2003 Share Posted January 2, 2003 nice map to bad we still have to wait for it a few months Link to comment Share on other sites More sharing options...
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