TheProphet Posted September 10, 2005 Share Posted September 10, 2005 Ive just sent 502OND to you and I will be doing the rest of Onderon soon. -Gsccc Link to comment Share on other sites More sharing options...
Fred Tetra Posted September 10, 2005 Author Share Posted September 10, 2005 I've just sent 502OND to you and I will be doing the rest of Onderon soon. -Gsccc Heh heh, I saw that email and didn't connect the RL name to your forum name! Doh! Thanks for sending that! Work has provided me with 3DS Max 7, so I am now more able to accept user assistance in the map department. At this rate, we could have most of the maps supported before the year's end. Link to comment Share on other sites More sharing options...
Kapoch91 Posted September 10, 2005 Share Posted September 10, 2005 Uh oh... He keeps adding more stuff and I dont even know how to use the first stuff! X_X Is there a tutorial somewhere or something I could look at? Link to comment Share on other sites More sharing options...
shamelessposer Posted September 10, 2005 Share Posted September 10, 2005 At this rate, we could have most of the maps supported before the year's end. Once that happens, I think it's safe to say we'll be seeing an awful lot more in the way of storyline mods. Link to comment Share on other sites More sharing options...
Fred Tetra Posted September 10, 2005 Author Share Posted September 10, 2005 Uh oh... He keeps adding more stuff and I dont even know how to use the first stuff! X_X Is there a tutorial somewhere or something I could look at? You can start with the Help file, then move on to the topics stickied at the top of this forum. Link to comment Share on other sites More sharing options...
Fred Tetra Posted September 11, 2005 Author Share Posted September 11, 2005 Here's a few links to some screenshots showing me running around in the newly-opened expanded medical center. Note the altered minimap and my position thereon! http://kotortool.home.comcast.net/204tel1.jpg - In-room view http://kotortool.home.comcast.net/204tel2.jpg - Map view As with the 906mal map, the developers just threw in a stactic, non-blastable door to close off the area. Oh, and BTW, IRL I do look pretty much like the character thumbnail! Link to comment Share on other sites More sharing options...
RedHawke Posted September 11, 2005 Share Posted September 11, 2005 ^^^^ That looks really, really sweet Fred! Link to comment Share on other sites More sharing options...
Fred Tetra Posted September 11, 2005 Author Share Posted September 11, 2005 I just finished the 207tel and 208tel maps; I'll wait until I get the new MapInfo.bfd installer setup before making them available. The new design allows users to simply download the latest MapInfo.bfd installer, run it, then download whatever maps are available and use them. No more having to completely reinstall a new version of Kotor Tool just to get support for new maps. This new installer simply updates the list of supported maps (which you can now check from the tools menu.) Link to comment Share on other sites More sharing options...
TheOssusKeeper Posted September 11, 2005 Share Posted September 11, 2005 Hey Fred, when your working with utc files and you click the inventory button at the bottom left and the new window opens, i noticed there was a custom items tab at the top left, i was wondering what it was for, i thought maybe it was for custom items that were in the override folder, but when i click on it, it shows nothing. wondering if there was something special i had to do to get it to see the custom items in the override, say like edit an .ini file or place the items in a special folder in the KT directory or something? Link to comment Share on other sites More sharing options...
Fred Tetra Posted September 11, 2005 Author Share Posted September 11, 2005 Hey Fred, when your working with utc files and you click the inventory button at the bottom left and the new window opens, i noticed there was a custom items tab at the top left, i was wondering what it was for, i thought maybe it was for custom items that were in the override folder, but when i click on it, it shows nothing. wondering if there was something special i had to do to get it to see the custom items in the override, say like edit an .ini file or place the items in a special folder in the KT directory or something? That custom tab is one of those things that I have to get around to finishing. When I prototype the UI for something, I try to put in those features that would be useful, then see how they pan out. While stuff is in developement, I usually hide those things, so as not to mislead users into thinking that something works (or should be working!) when it isn't supported yet. Sometimes I forget; this is one of those cases. Link to comment Share on other sites More sharing options...
TheOssusKeeper Posted September 11, 2005 Share Posted September 11, 2005 That custom tab is one of those things that I have to get around to finishing. When I prototype the UI for something, I try to put in those features that would be useful, then see how they pan out. While stuff is in developement, I usually hide those things, so as not to mislead users into thinking that something works (or should be working!) when it isn't supported yet. Sometimes I forget; this is one of those cases. ooohh ok, do you still have plans for it in a future release? Link to comment Share on other sites More sharing options...
Fred Tetra Posted September 11, 2005 Author Share Posted September 11, 2005 ooohh ok, do you still have plans for it in a future release? Sure enough! Link to comment Share on other sites More sharing options...
Fred Tetra Posted September 12, 2005 Author Share Posted September 12, 2005 I've just updated MapInfo.bfd to support the newly released maps: 201TEL (Citadel Station Docking Module), 207TEL (Citadel Station Cantina) and 208TEL (Citadel Station Bumani Exchange Corp.). Maps should be available from the download sites (http://www.starwarsknights.com/maps.php and http://www.jumpstationz.com/KotorToolMaps) within the next few days. The MapInfo file may be updated by using the installer program (http://kotortool.home.comcast.net/mapinfo_setup.exe) or copying the file manually (http://kotortool.home.comcast.net/MapInfo.bfd) to your Kotor Tool folder. Both versions will always be available on the Kotor Tool website. Link to comment Share on other sites More sharing options...
TheOssusKeeper Posted September 12, 2005 Share Posted September 12, 2005 Sure enough! cool, thanks Fred, i know this is a feature that i will probably use often when it's done... Got your new maps and mapinfo file also, nice work... Link to comment Share on other sites More sharing options...
Darth InSidious Posted September 12, 2005 Share Posted September 12, 2005 Um, I've been mucking around w/ the module editor (It's great!), and the transitions don't seem to save to the item.... Link to comment Share on other sites More sharing options...
TheOssusKeeper Posted September 12, 2005 Share Posted September 12, 2005 question: Has anyone else had any trouble with the 2da editor? I can't seem to get it to copy and paste. When I right click on an existing row, the pop-up will come up so i can copy a row, but when I go to paste it in a new or existing row, the pop-up won't show so i could paste the row... Link to comment Share on other sites More sharing options...
Fred Tetra Posted September 12, 2005 Author Share Posted September 12, 2005 question: Has anyone else had any trouble with the 2da editor? I can't seem to get it to copy and paste. When I right click on an existing row, the pop-up will come up so i can copy a row, but when I go to paste it in a new or existing row, the pop-up won't show so i could paste the row... When you go to paste the clipboard, are you right-clicking on the destination row's header, the grey box part? If you have a row on the clipboard, you should get a context menu with "Insert Row, Copy Row, Paste Row, Insert Copied Row, and Renumber Row Labels" on it. Link to comment Share on other sites More sharing options...
TheOssusKeeper Posted September 12, 2005 Share Posted September 12, 2005 When you go to paste the clipboard, are you right-clicking on the destination row's header, the grey box part? If you have a row on the clipboard, you should get a context menu with "Insert Row, Copy Row, Paste Row, Insert Copied Row, and Renumber Row Labels" on it. yes i'm clicking on the grey header... i don't get the context menu, only on an existing row when i go to copy, but not when i go to paste... i don't know whats wrong with it... i even went as far as to remove (un-install) and re-install the progy... Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted September 12, 2005 Share Posted September 12, 2005 yes i'm clicking on the grey header... i don't get the context menu, only on an existing row when i go to copy, but not when i go to paste... i don't know whats wrong with it... i even went as far as to remove (un-install) and re-install the progy... I think I ran into this problem as well when I was playing with different versions @TOK Try entering a Row # entry (whatever the next consecutive line# is), then see if the paste feature works. You may need to re-enter the line value after the paste, but this might be a temp workaround Link to comment Share on other sites More sharing options...
TheOssusKeeper Posted September 12, 2005 Share Posted September 12, 2005 I think I ran into this problem as well when I was playing with different versions @TOK Try entering a Row # entry (whatever the next consecutive line# is), then see if the paste feature works. You may need to re-enter the line value after the paste, but this might be a temp workaround yup, already thought o' that... it didn't work either, thanks for the idea though... Link to comment Share on other sites More sharing options...
Fred Tetra Posted September 12, 2005 Author Share Posted September 12, 2005 Here's a link to a video showing how it should work. http://kotortool.home.comcast.net/2da_demo.exe Where does it "break" for you? Link to comment Share on other sites More sharing options...
TheOssusKeeper Posted September 12, 2005 Share Posted September 12, 2005 Here's a link to a video showing how it should work. http://kotortool.home.comcast.net/2da_demo.exe Where does it "break" for you? i can right click on an existing row (numbered) and the context menu will show up and then i can copy that row, but when i right click on the row with the * i don't get the context menu, it will not show up so i can paste the row i just copied... Edit: in the previous version i was able to do this, but now in this new version, it appears that when i copy a row, all i need to do is right click on the last numdered row in the list and insert the new row. you removed the option to click on the * to paste the new row... I see now says the blind man... Edit x2: another thing though i noticed, it automatically renumbers all the rows, it gets rid of the '0' row at the beginning, which in affect could mess up someones appearence.2da file with the heads being improperly number... Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted September 14, 2005 Share Posted September 14, 2005 I've just updated MapInfo.bfd to support the newly released maps: 201TEL (Citadel Station Docking Module), 207TEL (Citadel Station Cantina) and 208TEL (Citadel Station Bumani Exchange Corp.). Maps should be available from the download sites (http://www.starwarsknights.com/maps.php and my http://www.jumpstationz.com/KotorToolMaps) within the next few days. The MapInfo file may be updated by using the installer program (http://kotortool.home.comcast.net/mapinfo_setup.exe) or copying the file manually (http://kotortool.home.comcast.net/MapInfo.bfd) to your Kotor Tool folder. Both versions will always be available on the Kotor Tool website. Hey Fred! I've updated the StarWarsKnights.com : Maps page and my JumpStationZ Maps Mirror site for these maps I also included the MapInfo.bdm options/instructions for both sites (depicting version number). Let me know if you'd rather have me take those down and just leave the maps. Link to comment Share on other sites More sharing options...
Fred Tetra Posted September 14, 2005 Author Share Posted September 14, 2005 Hey Fred! I've updated the StarWarsKnights.com : Maps page and my JumpStationZ Maps Mirror site for these maps I also included the MapInfo.bfd options/instructions for both sites (depicting version number). Let me know if you'd rather have me take those down and just leave the maps. Excellent work! Perhaps you could mention that folks can check to see which maps their current MapInfo.bfd supports by using the Tools | Show maps supported by Module editor menu? Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted September 14, 2005 Share Posted September 14, 2005 Excellent work! Perhaps you could mention that folks can check to see which maps their current MapInfo.bfd supports by using the Tools | Show maps supported by Module editor menu? Will do man I'll have to do it when I get home though, unless one of the other SWK staffers would like to change it (if they're not at work either hehehe)... I'm behind an uber-Firewall & Proxie which IT won't give me the damn FTP port number to use time to go port snooping... hehehe Link to comment Share on other sites More sharing options...
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