voltes5 Posted December 6, 2005 Share Posted December 6, 2005 Ruku will you be making guns for Bly and Deviss? and Marz have you decied on making the different clones from repulic commando? Link to comment Share on other sites More sharing options...
RevanSithLord Posted December 6, 2005 Share Posted December 6, 2005 Im not even gonna comment except for great work guys! Keep it up! Link to comment Share on other sites More sharing options...
Arthenik Posted December 6, 2005 Share Posted December 6, 2005 I think they are the DC-17 blaster pistols, with the core simmilar to that of a regular DC-17m, but, well, smaller Link to comment Share on other sites More sharing options...
alex533 Posted December 6, 2005 Share Posted December 6, 2005 Awesome Ruku! One thing tho'. The yellow paint on the helmet seems a bit more saturated and darker than the body paint. A quick adjustment could fix this up . I think thats how it is on Bly. Link to comment Share on other sites More sharing options...
Neon Posted December 6, 2005 Share Posted December 6, 2005 Is that scope on bly's head the final one? Link to comment Share on other sites More sharing options...
Fortnox Posted December 6, 2005 Share Posted December 6, 2005 VERY easy for me to do, a bit difficult to understand for newcommers. also it would require me to make 2 blank 128x128 low quality (100 below KBs) icons for each variant, plus this wont clog up MP Icon space. The way Psyk0 did it is cool too. the newcomers don't have to understand it, once its installed its fairly simple for them to go create a new character from the clone race also I was thinking, what weapons with the clone NPCs use? just out of interest as for Bly's pistols, yea he does use different pistols to ARC clones and other clone commanders, I know where you can get a ref of them too, just finding it... *edit* found it! http://www.rebelscum.com/photo.asp?image=http://www.rebelscum.com/toys2005/koto_bly_1.jpg&text=Kotobukiya%20Commander%20Bly http://www.rebelscum.com/photo.asp?image=http://www.rebelscum.com/toys2005/koto_bly_2.jpg&text=Kotobukiya%20Commander%20Bly http://www.rebelscum.com/photo.asp?image=http://www.rebelscum.com/toys2005/koto_bly_3.jpg&text=Kotobukiya%20Commander%20Bly http://www.rebelscum.com/photo.asp?image=http://www.rebelscum.com/toys2005/koto_bly_4.jpg&text=Kotobukiya%20Commander%20Bly Link to comment Share on other sites More sharing options...
Lathain Valtiel Posted December 6, 2005 Share Posted December 6, 2005 I think the only question I have right now for you marz is, will this have the OJP holster tags? Last I checked, those are now unecessary... I think. Link to comment Share on other sites More sharing options...
Tesla(DF) Posted December 6, 2005 Share Posted December 6, 2005 Fortnox =P I meant it was hard for newcommers to learn HOW to MAKE the character race selection, I.E. If Marz wanted to do that personally. Link to comment Share on other sites More sharing options...
Ruku Posted December 6, 2005 Share Posted December 6, 2005 Is that scope on bly's head the final one? What's the problem? If it's to do with size/shape... take that up with Marz. Link to comment Share on other sites More sharing options...
El Sitherino Posted December 7, 2005 Share Posted December 7, 2005 Last I checked, those are now unecessary... I think. How so, no longer supported? Link to comment Share on other sites More sharing options...
Pahricida Posted December 7, 2005 Share Posted December 7, 2005 How so, no longer supported? I just did some research on that and it seems that razorace has found a way to achieve the holstering without the tags. Holstered Weapons Update! posted by razorace on 11-10-2005 04:04 Well, I reached a nice milestone today. I was successfully able to make a weapon appear to be visually holstered without requiring the special models that were nessicary in previous versions of OJP. I hope to have this feature fully operational in a week or so (I'm very busy with school work). http://ojp.jediknight.net Weee Link to comment Share on other sites More sharing options...
El Sitherino Posted December 7, 2005 Share Posted December 7, 2005 ****rox. That's awesome. Link to comment Share on other sites More sharing options...
NeoMarz1 Posted December 7, 2005 Author Share Posted December 7, 2005 :angel: Update!!!!!! :angel: O.k. Ive been messin around with the files I have so far, heres what is basically ready. Classic Clones red, green, yellow, blue, purple, standard white. With shaders, sounds, bot support. Arc Clones (I decided to go with just one Arc Clone model) Captain, Commander, Soldier, and default (Blue/lavenderish), New gunholsters, shaders, sounds, and bot support. Clone Commanders: Bacara, Cody, Neyo with sounds, shaders, and bot support. Episode III Clones: 501st, and Shadow Clone. Shaders, sounds, and bot support. Team Colors included for models that best support it (example red Clones for red team) I may pass on the NPC support, unless someone wants to put together a separate zip folder containing this as an alternative. The models look very good ingame. I had a lot of fun shooting at these guys. Now I can focus on the other two varients. I would like to state that I am not concerned about separating the files (as a method of reducing file size). My reason for this, is that I want the models to be all-inclusive to the online community. If everyone has these models in thier folder, then they will be used. Separating the files will only mean that only some people will have some clones, and others will not. By keeping the models as a whole set people will be more likely to use them, because others will have them. By using bot support instead of NPC support, Players will have all the models available to them in multiplayer (without surpassing their NPC extensions). I am sorry that I havent been able to answer all your questions (I only have very little time to stop by and check what posted). More to come, Marzout! Link to comment Share on other sites More sharing options...
Tesla(DF) Posted December 7, 2005 Share Posted December 7, 2005 when these are done, you want me to make them in SP with character selection? Link to comment Share on other sites More sharing options...
Shao_X Posted December 7, 2005 Share Posted December 7, 2005 And NeoMarz, since you haven't let me know about the sounds, I'm assuming the sounds you have for the classic Clones are not mine. I hope you reconsider and give me a shot, but I look forward to hearing your choices regardless. Note that I planned on having similar, yet not the same sounds for the Phase I (classic) and Phase II (Ep. III) Clones, as well as specific sounds for certain heros such as Cody. Link to comment Share on other sites More sharing options...
NeoMarz1 Posted December 7, 2005 Author Share Posted December 7, 2005 when these are done, you want me to make them in SP with character selection? How long will this take? I definately would like to include it, I dunno let me think on that one. Marzout Link to comment Share on other sites More sharing options...
NeoMarz1 Posted December 7, 2005 Author Share Posted December 7, 2005 And NeoMarz, since you haven't let me know about the sounds, I'm assuming the sounds you have for the classic Clones are not mine. I hope you reconsider and give me a shot, but I look forward to hearing your choices regardless. Note that I planned on having similar, yet not the same sounds for the Phase I (classic) and Phase II (Ep. III) Clones, as well as specific sounds for certain heros such as Cody. Dont worry Shao, I still havent commited to the sounds I have, so I will check out what you sent. Marzout Link to comment Share on other sites More sharing options...
Tesla(DF) Posted December 7, 2005 Share Posted December 7, 2005 How long will this take? I definately would like to include it, I dunno let me think on that one. Marzout About... 4 hours. Just send me everything. Link to comment Share on other sites More sharing options...
Fortnox Posted December 7, 2005 Share Posted December 7, 2005 well it cant really be done till everything is done, can it? or atleast until Marz has all the texture names, skin files and such for all clones. though you can always add more clones later when others are finished. Ok, now I'm just poking holes XD ones that are easily fixable and obvious too :S what? I get bored Link to comment Share on other sites More sharing options...
Tesla(DF) Posted December 7, 2005 Share Posted December 7, 2005 Try not to spam this topic. I can make them with or without textures, I just need proper skin files and model.glm's Link to comment Share on other sites More sharing options...
MasterDragoon Posted December 7, 2005 Share Posted December 7, 2005 hey is anyone doing the 91st Reconnaisance Battalion and the 182nd legion cause if not i can do it but i need the head bit changed so intead of one texture doin all the head need it in 2 parts cuz them 2 have things on one side of the head not both Link to comment Share on other sites More sharing options...
Tesla(DF) Posted December 7, 2005 Share Posted December 7, 2005 91st Recon corps are practically same as Neyo 182nd legion is from BF 2 Link to comment Share on other sites More sharing options...
Ruku Posted December 7, 2005 Share Posted December 7, 2005 Stop asking to do variants >_< !! Link to comment Share on other sites More sharing options...
MasterDragoon Posted December 7, 2005 Share Posted December 7, 2005 sry im only trying to help you know and i only asked and the 91st is like neyo yes but its the normal ep3 clone Link to comment Share on other sites More sharing options...
MarcusLeCoy Posted December 7, 2005 Share Posted December 7, 2005 sry im only trying to help you know and i only asked...... .....about 50 something times. See page 2. "Skin Sumbissions Guidelines". Link to comment Share on other sites More sharing options...
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