Neon Posted December 12, 2005 Share Posted December 12, 2005 How do I know if my pc can handle it? Link to comment Share on other sites More sharing options...
Cassanova Posted December 12, 2005 Share Posted December 12, 2005 If your PC runs JKA, you should be fine. FPS wise thats just pending on how your PC is set up, what your settings are, what you've got running. Its really a matter of Trial and Error. If it doesn't work - take it out and cry for a while. Link to comment Share on other sites More sharing options...
TK-8252 Posted December 12, 2005 Share Posted December 12, 2005 holy hell - that paratrooper is sweet. and bacara and his marines are "the sex" as they say... I've never heard that said to describe something awesome. Link to comment Share on other sites More sharing options...
NeoMarz1 Posted December 13, 2005 Author Share Posted December 13, 2005 Well, I've hit a bump in my workflow. The problem isn't with any of my skins though, so don't worry. Instead, it's in regard to the shaders I'm using. At the moment, I'm striving to create the closest "to movie" appearance of all the clones, namely the commanders. What this has involved, (namely with Gree) is 5 seperate textures (all of relatively small file size though, so don't worry) being layered onto the one part of the model. The problem isn't on my end... it looks great. The problem I have is... if you don't have the "Detail Shaders" option on... all you will see is a plain white helmet, with their visor... and by plain, I mean flat white. All I need to know is, given that it's almost 2006, I'm assuming everyone's PC is already running this option. So, for a general consensus... is it "Yay" or "Neigh" (Yes or No) to the multi-layer shaders? Well, I would say no, only cuz I know you can get pretty close the same effect with a single shader. Now I'm no shader pro, but the shader I'm using allows some parts to be shiny, and other parts non shiny. Black having no shine, and grey to white adding shine (to whatever degree), plus with the Clone commando, I was also able to add glow. My pc is not the greatest in the world, and some of us cant just go out and buy a new computer. Sure you could just by the graphics card, but I've already changed my card twice, and I will buy a new pc before I buy another card. Marzout Link to comment Share on other sites More sharing options...
Tesla(DF) Posted December 13, 2005 Share Posted December 13, 2005 Just stick to a single layered Spec Shader Ruku, unless the multi layers wont - not work for some people, test it on me, I have the worst computer in the team. Link to comment Share on other sites More sharing options...
Shao_X Posted December 13, 2005 Share Posted December 13, 2005 Maybe a seperate set of skins could be made for low-end computers. Link to comment Share on other sites More sharing options...
Cassanova Posted December 13, 2005 Share Posted December 13, 2005 Maybe a seperate set of skins could be made for low-end computers. Yes, lets make their lives even more annoying. I'm sorry but if your PC can't handle it your PC must be running due to a hampster on a wheel in your PC tower... It -should- work on all PCs, and if it doesn't, take some other crap outta your base, and if it still doesn't work - well... tough luck for you i reckon. ~Cassa. Link to comment Share on other sites More sharing options...
MadCow1989 Posted December 13, 2005 Share Posted December 13, 2005 oke its been long that i went to this site oh well Great models Marz but Whats with the shaders your not gonna make them look Plastic Wrapped like your old clone pack right? Link to comment Share on other sites More sharing options...
Ruku Posted December 13, 2005 Share Posted December 13, 2005 Now I'm no shader pro, but the shader I'm using allows some parts to be shiny, and other parts non shiny. Black having no shine, and grey to white adding shine (to whatever degree) Yes, a specular shader . Mine already have a specular shader, it encompasses all the "shiney" parts of the white armour, and of course the visor. The other layers are an environment shader, an alpha-masked layer, and the base (which consists of just a black visor). Now, usually something so intricate would be pushed aside considering JKA's (lackluster) rendering... but I foresee an infathomable ammount of movies being made using these clones. Of course, if the detail wasn't noticable unless you squint, 1ft from the model... I obviously wouldn't do it. However, from the tests I've ran, it makes a noticeable difference. With that being said, I'll see what I can do along the lines of screenshots... Link to comment Share on other sites More sharing options...
rogue Agent Posted December 13, 2005 Share Posted December 13, 2005 These clones look great, well done to everyone who made them. Can't wait for you to release them Link to comment Share on other sites More sharing options...
NeoMarz1 Posted December 14, 2005 Author Share Posted December 14, 2005 oke its been long that i went to this site oh well Great models Marz but Whats with the shaders your not gonna make them look Plastic Wrapped like your old clone pack right? Actually I'm going to use a different shader than that one. Everyone complained that the old clones looked way to shiny, so I'm using a shader that allows the scratches to come through, but maintaining some shine. I used this shader on my last vader model. I like it a lot, and it seems well suited for the clones. Marzout Link to comment Share on other sites More sharing options...
-=RaHZeL=- Posted December 14, 2005 Share Posted December 14, 2005 Now that my friend, is impressive. Most Impressive Link to comment Share on other sites More sharing options...
Fortnox Posted December 14, 2005 Share Posted December 14, 2005 if you need it Marz theres a quite recent screenshot of the Paratrooper clone going round, fairly small but good all the same. Link to comment Share on other sites More sharing options...
NeoMarz1 Posted December 15, 2005 Author Share Posted December 15, 2005 All the tweaks are done for shaders, and new base skins have been added. Only thing left to do is tweak the "Galactic Marines", and the 501st skins need color adjustment.... Not because they were wrong, but after adding the shader it changed it a bit. Marzout Link to comment Share on other sites More sharing options...
NeoMarz1 Posted December 16, 2005 Author Share Posted December 16, 2005 :angel: Screenshot :angel: Here is the whole spread of varients so far, "Not including Ruku's" varients. Now you know why files size is an issue... but really I think the resources will work well even after Ruku makes his addition. Marzout Link to comment Share on other sites More sharing options...
DarthSquee Posted December 16, 2005 Share Posted December 16, 2005 The Blue on the 501st is way too dark, other than that... GREAT JOB CANT WAIT!! =D btw: What ever happened to the plain ep3 clone? Link to comment Share on other sites More sharing options...
ACE! Posted December 16, 2005 Share Posted December 16, 2005 I still think some of the epII clones aren't needed. Link to comment Share on other sites More sharing options...
[JFH]Robert[L] Posted December 16, 2005 Share Posted December 16, 2005 :angel: Screenshot :angel: Here is the whole spread of varients so far, "Not including Ruku's" varients. Now you know why files size is an issue... but really I think the resources will work well even after Ruku makes his addition. Marzout hey marz it looks great. when do you got a releas date? Link to comment Share on other sites More sharing options...
Falkener Posted December 16, 2005 Share Posted December 16, 2005 This pwns!!! Great job skinners and modelers!!! Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted December 16, 2005 Share Posted December 16, 2005 ive noticed that all ep2 clones except arcs have either non-shadered helmets, or helmets doesnt match shiny-nes of rest of the body. Link to comment Share on other sites More sharing options...
Grievous.. Posted December 16, 2005 Share Posted December 16, 2005 I think Cody is the best one Link to comment Share on other sites More sharing options...
Arthenik Posted December 16, 2005 Share Posted December 16, 2005 I'm sure that I've seen an ARC Trooper with a jetpack in this thread, is it still going to be released? Link to comment Share on other sites More sharing options...
alex533 Posted December 16, 2005 Share Posted December 16, 2005 that looks like a line up of action figures, incredibly detailed and well made figures. Link to comment Share on other sites More sharing options...
NeoMarz1 Posted December 16, 2005 Author Share Posted December 16, 2005 O.k. here let me answer some of the questions here. Answer to Darth Squee: The 501st looks dark cuz this screenshot is not ingame. The lighting effects will make it a lighter blue. Answer to Ace: I'm not too concerned anymore about file size, because the file will be no bigger than a medium size map file (15MB maybe). A few extra clones wont hurt, and a few clones are not going to turn up on the selection screen (you will need to punch in at the console). Release date? Well were waiting for RuKu, I think his release date is 25th? Something like that..... By the way, Ruku hows it goin? We havent seen a post. Yes Cody is my favorite too. Its hard to tell in the screenshots, but all the Arcs have jet packs. Cody, Commandos, Galactic Marines, all have their special packs. Marzout Link to comment Share on other sites More sharing options...
[JFH]Robert[L] Posted December 16, 2005 Share Posted December 16, 2005 hey marz i requested a UVmap on my republic commando weapon packi got a reply and a member of lucasforums is makin it now. it should be great with your republic commando. Link to comment Share on other sites More sharing options...
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